Add SurfaceControl to hwui
add a method, setSurfaceControl, for java layer to pass surface control to the render thread
Bug: 173671170
Test: call setSurfaceControl method in ViewRootImpl.java
Change-Id: I886a79c377938f19cf38b9058f2bec64e1439000
diff --git a/libs/hwui/renderthread/RenderThread.h b/libs/hwui/renderthread/RenderThread.h
index 4fbb0716..bb7c518 100644
--- a/libs/hwui/renderthread/RenderThread.h
+++ b/libs/hwui/renderthread/RenderThread.h
@@ -78,6 +78,16 @@
virtual ~VsyncSource() {}
};
+typedef void (*ASC_acquire)(ASurfaceControl* control);
+typedef void (*ASC_release)(ASurfaceControl* control);
+
+struct ASurfaceControlFunctions {
+ ASurfaceControlFunctions();
+
+ ASC_acquire acquireFunc;
+ ASC_release releaseFunc;
+};
+
class ChoreographerSource;
class DummyVsyncSource;
@@ -121,6 +131,10 @@
void preload();
+ const ASurfaceControlFunctions& getASurfaceControlFunctions() {
+ return mASurfaceControlFunctions;
+ }
+
/**
* isCurrent provides a way to query, if the caller is running on
* the render thread.
@@ -189,6 +203,8 @@
sk_sp<GrDirectContext> mGrContext;
CacheManager* mCacheManager;
sp<VulkanManager> mVkManager;
+
+ ASurfaceControlFunctions mASurfaceControlFunctions;
};
} /* namespace renderthread */