Change how memory policy is configured
Should be a mostly no-op but adds a handful of new options
* Adds a 'MemoryPolicy' to mostly consolidate memory settings
* Moves trim handling into HWUI proper
* Adds settings for UI hidden & context destruction that's not
dependent on TRIM signals
* Treats persistent process the same as system_server
* Tweaks HardwareBitmapUploader timeout to reduce churn
Bug: 245565051
Test: builds & boots
Change-Id: I1f1b3db884ef7fa45ff2556436464a99440b998e
diff --git a/libs/hwui/MemoryPolicy.cpp b/libs/hwui/MemoryPolicy.cpp
new file mode 100644
index 0000000..ca1312e7
--- /dev/null
+++ b/libs/hwui/MemoryPolicy.cpp
@@ -0,0 +1,69 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "MemoryPolicy.h"
+
+#include <android-base/properties.h>
+
+#include <optional>
+#include <string_view>
+
+#include "Properties.h"
+
+namespace android::uirenderer {
+
+constexpr static MemoryPolicy sDefaultMemoryPolicy;
+constexpr static MemoryPolicy sPersistentOrSystemPolicy{
+ .contextTimeout = 10_s,
+ .useAlternativeUiHidden = true,
+};
+constexpr static MemoryPolicy sLowRamPolicy{
+ .useAlternativeUiHidden = true,
+ .purgeScratchOnly = false,
+};
+constexpr static MemoryPolicy sExtremeLowRam{
+ .initialMaxSurfaceAreaScale = 0.2f,
+ .surfaceSizeMultiplier = 5 * 4.0f,
+ .backgroundRetentionPercent = 0.2f,
+ .contextTimeout = 5_s,
+ .minimumResourceRetention = 1_s,
+ .useAlternativeUiHidden = true,
+ .purgeScratchOnly = false,
+ .releaseContextOnStoppedOnly = true,
+};
+
+const MemoryPolicy& loadMemoryPolicy() {
+ if (Properties::isSystemOrPersistent) {
+ return sPersistentOrSystemPolicy;
+ }
+ std::string memoryPolicy = base::GetProperty(PROPERTY_MEMORY_POLICY, "");
+ if (memoryPolicy == "default") {
+ return sDefaultMemoryPolicy;
+ }
+ if (memoryPolicy == "lowram") {
+ return sLowRamPolicy;
+ }
+ if (memoryPolicy == "extremelowram") {
+ return sExtremeLowRam;
+ }
+
+ if (Properties::isLowRam) {
+ return sLowRamPolicy;
+ }
+ return sDefaultMemoryPolicy;
+}
+
+} // namespace android::uirenderer
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