Adjust how present semaphore is handled
Avoids stashing a semaphore in a field
use unique_fd to ensure an unused present fence isn't leaked
Test: sample app ran in a loop for 3 hours, FD usage remained constant
Fixes: 295332012
Change-Id: Iee38e86587805ef3596e5f7efea3ca3b5c7758b3
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
index 86096d5..12cb69d 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
@@ -87,7 +87,7 @@
}
if (backBuffer.get() == nullptr) {
- return {false, -1};
+ return {false, -1, android::base::unique_fd{}};
}
// update the coordinates of the global light position based on surface rotation
@@ -110,10 +110,10 @@
profiler->draw(profileRenderer);
}
- nsecs_t submissionTime = IRenderPipeline::DrawResult::kUnknownTime;
+ VulkanManager::VkDrawResult drawResult;
{
ATRACE_NAME("flush commands");
- submissionTime = vulkanManager().finishFrame(backBuffer.get());
+ drawResult = vulkanManager().finishFrame(backBuffer.get());
}
layerUpdateQueue->clear();
@@ -122,11 +122,12 @@
dumpResourceCacheUsage();
}
- return {true, submissionTime};
+ return {true, drawResult.submissionTime, std::move(drawResult.presentFence)};
}
-bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
- FrameInfo* currentFrameInfo, bool* requireSwap) {
+bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, IRenderPipeline::DrawResult& drawResult,
+ const SkRect& screenDirty, FrameInfo* currentFrameInfo,
+ bool* requireSwap) {
// Even if we decided to cancel the frame, from the perspective of jank
// metrics the frame was swapped at this point
currentFrameInfo->markSwapBuffers();
@@ -135,10 +136,10 @@
return false;
}
- *requireSwap = drew;
+ *requireSwap = drawResult.success;
if (*requireSwap) {
- vulkanManager().swapBuffers(mVkSurface, screenDirty);
+ vulkanManager().swapBuffers(mVkSurface, screenDirty, std::move(drawResult.presentFence));
}
return *requireSwap;