[HWUI] Update Ganesh includes to specify new location
Upstream Skia changes I7269acfae5c26518c2a61930a8af9584682751cd and
Ibc927d0ae66a05546957300090a651614e720fad are moving Ganesh headers into
Skia's include/gpu/ganesh/ directory. Android's current includes are
relying on temporary shims which will soon be removed.
Note: I also sorted some includes to try and calm the chaos a tiny bit,
but didn't go out of my way to update all non-Ganesh Skia includes.
clang-format decided to further re-arrange things, so I'm hoping this
doesn't make future merge conflicts too painful.
Bug: 40044159
Test: builds after locally deleting Skia's temporary shims
Flag: EXEMPT refactor
Change-Id: I5099e215a58915a5e6c7b3434f9855006dda8c60
diff --git a/libs/hwui/AutoBackendTextureRelease.cpp b/libs/hwui/AutoBackendTextureRelease.cpp
index 5f5ffe9..27add35 100644
--- a/libs/hwui/AutoBackendTextureRelease.cpp
+++ b/libs/hwui/AutoBackendTextureRelease.cpp
@@ -17,11 +17,12 @@
#include "AutoBackendTextureRelease.h"
#include <SkImage.h>
-#include <include/gpu/ganesh/SkImageGanesh.h>
-#include <include/gpu/GrDirectContext.h>
-#include <include/gpu/GrBackendSurface.h>
#include <include/gpu/MutableTextureState.h>
+#include <include/gpu/ganesh/GrBackendSurface.h>
+#include <include/gpu/ganesh/GrDirectContext.h>
+#include <include/gpu/ganesh/SkImageGanesh.h>
#include <include/gpu/vk/VulkanMutableTextureState.h>
+
#include "renderthread/RenderThread.h"
#include "utils/Color.h"
#include "utils/PaintUtils.h"