Add extended brightness plumbing to VRI
Test: manual, builds & boots
Bug: 266628247
Change-Id: I6310883f3d10bb3eefa3cc189938b6c2c1a14544
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
index 2c7b268..d921ddb 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
@@ -53,6 +53,8 @@
void onStop() override;
bool isSurfaceReady() override;
bool isContextReady() override;
+ bool supportsExtendedRangeHdr() const override { return true; }
+ void setTargetSdrHdrRatio(float ratio) override;
static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor);
static sk_sp<Bitmap> allocateHardwareBitmap(renderthread::RenderThread& thread,