Update calls to SkMesh::Make and MakeIndexed.
This API includes a `children` parameter now.
Change-Id: I10df70f2aba5419fe8ebc4c6c9cca6c0a8fd5d57
Bug: b/40045302
diff --git a/libs/hwui/Mesh.h b/libs/hwui/Mesh.h
index 764d1ef..69fda34 100644
--- a/libs/hwui/Mesh.h
+++ b/libs/hwui/Mesh.h
@@ -166,11 +166,12 @@
#endif
mMesh = SkMesh::MakeIndexed(mMeshSpec, meshMode, vb, mVertexCount, mVertexOffset,
ib, mIndexCount, mIndexOffset, mBuilder->fUniforms,
- mBounds)
+ SkSpan<SkRuntimeEffect::ChildPtr>(), mBounds)
.mesh;
} else {
mMesh = SkMesh::Make(mMeshSpec, meshMode, vb, mVertexCount, mVertexOffset,
- mBuilder->fUniforms, mBounds)
+ mBuilder->fUniforms, SkSpan<SkRuntimeEffect::ChildPtr>(),
+ mBounds)
.mesh;
}
mIsDirty = false;
diff --git a/libs/hwui/RecordingCanvas.cpp b/libs/hwui/RecordingCanvas.cpp
index 71f47e9..ff0d8d74 100644
--- a/libs/hwui/RecordingCanvas.cpp
+++ b/libs/hwui/RecordingCanvas.cpp
@@ -539,7 +539,7 @@
if (!cpuMesh.indexBuffer()) {
gpuMesh = SkMesh::Make(cpuMesh.refSpec(), cpuMesh.mode(), vb, cpuMesh.vertexCount(),
cpuMesh.vertexOffset(), cpuMesh.refUniforms(),
- cpuMesh.bounds())
+ SkSpan<SkRuntimeEffect::ChildPtr>(), cpuMesh.bounds())
.mesh;
} else {
sk_sp<SkMesh::IndexBuffer> ib =
@@ -547,7 +547,8 @@
gpuMesh = SkMesh::MakeIndexed(cpuMesh.refSpec(), cpuMesh.mode(), vb,
cpuMesh.vertexCount(), cpuMesh.vertexOffset(), ib,
cpuMesh.indexCount(), cpuMesh.indexOffset(),
- cpuMesh.refUniforms(), cpuMesh.bounds())
+ cpuMesh.refUniforms(),
+ SkSpan<SkRuntimeEffect::ChildPtr>(), cpuMesh.bounds())
.mesh;
}