Pointer icon refactor for touch (base)
When PointerChoreographer is enabled, PointerChoreographer can
create multiple TouchPointerControllers for each touch device
when 'Show taps' is enabled. A TouchPointerController is
reponsible for one touch device and it can show touch spots
on the associated display.
Test: atest libinputservice_test
Bug: 293587049
Change-Id: I1a624a6a50023c530e709cc5fc0704b0b997125b
diff --git a/libs/input/PointerController.cpp b/libs/input/PointerController.cpp
index 576ebc1..246db6c 100644
--- a/libs/input/PointerController.cpp
+++ b/libs/input/PointerController.cpp
@@ -74,6 +74,10 @@
controller = std::shared_ptr<PointerController>(
new MousePointerController(policy, looper, spriteController, enabled));
break;
+ case ControllerType::TOUCH:
+ controller = std::shared_ptr<PointerController>(
+ new TouchPointerController(policy, looper, spriteController, enabled));
+ break;
case ControllerType::LEGACY:
default:
controller = std::shared_ptr<PointerController>(
@@ -397,4 +401,13 @@
PointerController::setPresentation(Presentation::POINTER);
}
+// --- TouchPointerController ---
+
+TouchPointerController::TouchPointerController(const sp<PointerControllerPolicyInterface>& policy,
+ const sp<Looper>& looper,
+ SpriteController& spriteController, bool enabled)
+ : PointerController(policy, looper, spriteController, enabled) {
+ PointerController::setPresentation(Presentation::SPOT);
+}
+
} // namespace android