Fix a crash caused by transaction

A native transaction passed from webview is sent back to native side, so java side does not manage the life cycle of the transaction.

Bug: 191414767
Test: Play a video, switch to another app, wait for 10 seconds
Change-Id: I013052c202b445438d6cb6497f5f9a2fc22a2b85
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index c47050c..a77b5b5 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -314,7 +314,7 @@
 }
 
 void RenderProxy::setASurfaceTransactionCallback(
-        const std::function<void(int64_t, int64_t, int64_t)>& callback) {
+        const std::function<bool(int64_t, int64_t, int64_t)>& callback) {
     mRenderThread.queue().post(
             [this, cb = callback]() { mContext->setASurfaceTransactionCallback(cb); });
 }