Convert Java/JNI to 64-bit, part 2.
This changes BaseObj to support 64-bit IDs. There are a few caveats:
1. Since it is deprecated, RSG will not support 64-bit.
2. Currently, methods that pass arrays of IDs to the driver are not supported in 64-bit. This will be fixed in a later CL.
bug 11332320
Change-Id: If0dbecc8b285e260f767e441e05088b6a1b749a2
diff --git a/graphics/java/android/renderscript/ScriptIntrinsicLUT.java b/graphics/java/android/renderscript/ScriptIntrinsicLUT.java
index 0f7ab38..c45c015 100644
--- a/graphics/java/android/renderscript/ScriptIntrinsicLUT.java
+++ b/graphics/java/android/renderscript/ScriptIntrinsicLUT.java
@@ -30,7 +30,7 @@
private final byte mCache[] = new byte[1024];
private boolean mDirty = true;
- private ScriptIntrinsicLUT(int id, RenderScript rs) {
+ private ScriptIntrinsicLUT(long id, RenderScript rs) {
super(id, rs);
mTables = Allocation.createSized(rs, Element.U8(rs), 1024);
for (int ct=0; ct < 256; ct++) {
@@ -53,7 +53,7 @@
* @return ScriptIntrinsicLUT
*/
public static ScriptIntrinsicLUT create(RenderScript rs, Element e) {
- int id = rs.nScriptIntrinsicCreate(3, e.getID(rs));
+ long id = rs.nScriptIntrinsicCreate(3, e.getID(rs));
return new ScriptIntrinsicLUT(id, rs);
}