Fix ripple radius calculation
Fixes: 191608957
Test: manually using the material showcase app
Change-Id: I3a89d200a842b3dd5f34ffc94a2c62c6fab9436e
diff --git a/graphics/java/android/graphics/drawable/RippleDrawable.java b/graphics/java/android/graphics/drawable/RippleDrawable.java
index 8aba87b..b994ad2 100644
--- a/graphics/java/android/graphics/drawable/RippleDrawable.java
+++ b/graphics/java/android/graphics/drawable/RippleDrawable.java
@@ -184,7 +184,6 @@
private PorterDuffColorFilter mMaskColorFilter;
private PorterDuffColorFilter mFocusColorFilter;
private boolean mHasValidMask;
- private int mComputedRadius = -1;
/** The current ripple. May be actively animating or pending entry. */
private RippleForeground mRipple;
@@ -390,8 +389,6 @@
if (mRipple != null) {
mRipple.onBoundsChange();
}
-
- mComputedRadius = Math.round(computeRadius());
invalidateSelf();
}
@@ -750,7 +747,7 @@
if (mBackground != null) {
mBackground.onHotspotBoundsChanged();
}
- float newRadius = Math.round(computeRadius());
+ float newRadius = Math.round(getComputedRadius());
for (int i = 0; i < mRunningAnimations.size(); i++) {
RippleAnimationSession s = mRunningAnimations.get(i);
s.setRadius(newRadius);
@@ -939,14 +936,13 @@
}
private float computeRadius() {
- Rect b = getDirtyBounds();
- float radius = (float) Math.sqrt(b.width() * b.width() + b.height() * b.height()) / 2;
- return radius;
+ final float halfWidth = mHotspotBounds.width() / 2.0f;
+ final float halfHeight = mHotspotBounds.height() / 2.0f;
+ return (float) Math.sqrt(halfWidth * halfWidth + halfHeight * halfHeight);
}
private int getComputedRadius() {
if (mState.mMaxRadius >= 0) return mState.mMaxRadius;
- if (mComputedRadius >= 0) return mComputedRadius;
return (int) computeRadius();
}