Replace ADISPLAY_ID_ constants with LogicalDisplayId equivalents

This will help remove ADISPLAY_ID_ constants.

Bug: 339106983
Test: m checkinput
Change-Id: I37e1ccf4872c0758b2817121199ef5beee7e107f
diff --git a/libs/input/tests/PointerController_test.cpp b/libs/input/tests/PointerController_test.cpp
index 7a13380..2dcb1f1 100644
--- a/libs/input/tests/PointerController_test.cpp
+++ b/libs/input/tests/PointerController_test.cpp
@@ -166,7 +166,7 @@
     PointerControllerTest();
     ~PointerControllerTest();
 
-    void ensureDisplayViewportIsSet(ui::LogicalDisplayId displayId = ui::ADISPLAY_ID_DEFAULT);
+    void ensureDisplayViewportIsSet(ui::LogicalDisplayId displayId = ui::LogicalDisplayId::DEFAULT);
 
     sp<MockSprite> mPointerSprite;
     sp<MockPointerControllerPolicyInterface> mPolicy;
@@ -335,23 +335,23 @@
 
     // Update spots to sync state with sprite
     mPointerController->setSpots(&testSpotCoords, testIdToIndex.cbegin(), testIdBits,
-                                 ui::ADISPLAY_ID_DEFAULT);
+                                 ui::LogicalDisplayId::DEFAULT);
     testing::Mock::VerifyAndClearExpectations(testSpotSprite.get());
 
     // Marking the display to skip screenshot should update sprite as well
-    mPointerController->setSkipScreenshot(ui::ADISPLAY_ID_DEFAULT, true);
+    mPointerController->setSkipScreenshot(ui::LogicalDisplayId::DEFAULT, true);
     EXPECT_CALL(*testSpotSprite, setSkipScreenshot).With(testing::Args<0>(true));
 
     // Update spots to sync state with sprite
     mPointerController->setSpots(&testSpotCoords, testIdToIndex.cbegin(), testIdBits,
-                                 ui::ADISPLAY_ID_DEFAULT);
+                                 ui::LogicalDisplayId::DEFAULT);
     testing::Mock::VerifyAndClearExpectations(testSpotSprite.get());
 
     // Reset flag and verify again
-    mPointerController->setSkipScreenshot(ui::ADISPLAY_ID_DEFAULT, false);
+    mPointerController->setSkipScreenshot(ui::LogicalDisplayId::DEFAULT, false);
     EXPECT_CALL(*testSpotSprite, setSkipScreenshot).With(testing::Args<0>(false));
     mPointerController->setSpots(&testSpotCoords, testIdToIndex.cbegin(), testIdBits,
-                                 ui::ADISPLAY_ID_DEFAULT);
+                                 ui::LogicalDisplayId::DEFAULT);
     testing::Mock::VerifyAndClearExpectations(testSpotSprite.get());
 }