Unhide USAGE_IO_INPUT functions
Change-Id: I9c1a7e5d65adee133b99b9a94729ab0b3d5a097f
diff --git a/graphics/java/android/renderscript/Allocation.java b/graphics/java/android/renderscript/Allocation.java
index 362b586..1a2f35e 100644
--- a/graphics/java/android/renderscript/Allocation.java
+++ b/graphics/java/android/renderscript/Allocation.java
@@ -79,7 +79,7 @@
int mCurrentCount;
static HashMap<Integer, Allocation> mAllocationMap =
new HashMap<Integer, Allocation>();
- IoInputNotifier mBufferNotifier;
+ OnBufferAvailableListener mBufferNotifier;
/**
* The usage of the Allocation. These signal to RenderScript where to place
@@ -1825,26 +1825,22 @@
}
/**
- * @hide
- *
* Interface to handle notification when new buffers are available via
* {@link #USAGE_IO_INPUT}. An application will receive one notification
* when a buffer is available. Additional buffers will not trigger new
* notifications until a buffer is processed.
*/
- public interface IoInputNotifier {
+ public interface OnBufferAvailableListener {
public void onBufferAvailable(Allocation a);
}
/**
- * @hide
- *
* Set a notification handler for {@link #USAGE_IO_INPUT}.
*
- * @param callback instance of the IoInputNotifier class to be called
- * when buffer arrive.
+ * @param callback instance of the OnBufferAvailableListener
+ * class to be called when buffer arrive.
*/
- public void setIoInputNotificationHandler(IoInputNotifier callback) {
+ public void setOnBufferAvailableListener(OnBufferAvailableListener callback) {
synchronized(mAllocationMap) {
mAllocationMap.put(new Integer(getID(mRS)), this);
mBufferNotifier = callback;