Use String8/16 c_str [graphics]
Bug: 295394788
Test: make checkbuild
Change-Id: I605c6c25c2415bdb4996715f270ee8be9e9d1a23
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp
index c740074..94ed06c 100644
--- a/libs/hwui/renderthread/RenderThread.cpp
+++ b/libs/hwui/renderthread/RenderThread.cpp
@@ -357,7 +357,7 @@
String8 cachesOutput;
mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState);
- dprintf(fd, "\nPipeline=%s\n%s", pipelineToString(), cachesOutput.string());
+ dprintf(fd, "\nPipeline=%s\n%s", pipelineToString(), cachesOutput.c_str());
for (auto&& context : mCacheManager->mCanvasContexts) {
context->visitAllRenderNodes([&](const RenderNode& node) {
if (node.isTextureView()) {