Revert^3 "Revert "Load native GLES driver when specified.""
Reason for revert: Revert to reland the patch. Original patch
was reverted due to PcmaPhotoEditingV3 regression, see b/293486861.
Original commit message:
"""
Load native GLES driver when specified.
Since ANGLE and native GLES drivers can coexist, when native is
specified, the loader must load the native GLES drivers specified in
ro.hardware.egl. This patch passes this information down to the native
graphics environment so that the EGL loader can properly check.
Bug: b/283858001
Test: atest CtsAngleDeveloperOptionHostTest -c with ANGLE being default
Test: atest CtsAngleDeveloperOptionHostTest -c with native being default
"""
Bug: b/283858001
Test: atest CtsAngleDeveloperOptionHostTest -c with ANGLE being default
Test: atest CtsAngleDeveloperOptionHostTest -c with native being default
Change-Id: I70b197f7b39afa52cb63cea48db274177123980d
diff --git a/core/java/android/os/GraphicsEnvironment.java b/core/java/android/os/GraphicsEnvironment.java
index e6bdfe1..538ed42 100644
--- a/core/java/android/os/GraphicsEnvironment.java
+++ b/core/java/android/os/GraphicsEnvironment.java
@@ -115,6 +115,7 @@
private static final String ANGLE_GL_DRIVER_CHOICE_DEFAULT = "default";
private static final String ANGLE_GL_DRIVER_CHOICE_ANGLE = "angle";
private static final String ANGLE_GL_DRIVER_CHOICE_NATIVE = "native";
+ private static final String SYSTEM_ANGLE_STRING = "system";
private static final String PROPERTY_RO_ANGLE_SUPPORTED = "ro.gfx.angle.supported";
@@ -124,7 +125,6 @@
private GameManager mGameManager;
private int mAngleOptInIndex = -1;
- private boolean mEnabledByGameMode = false;
private boolean mShouldUseAngle = false;
/**
@@ -195,15 +195,16 @@
}
/**
- * Query to determine if ANGLE should be used
+ * Query to determine the ANGLE driver choice.
*/
- private boolean shouldUseAngle(Context context, Bundle coreSettings, String packageName) {
+ private String queryAngleChoice(Context context, Bundle coreSettings,
+ String packageName) {
if (TextUtils.isEmpty(packageName)) {
Log.v(TAG, "No package name specified; use the system driver");
- return false;
+ return ANGLE_GL_DRIVER_CHOICE_DEFAULT;
}
- return shouldUseAngleInternal(context, coreSettings, packageName);
+ return queryAngleChoiceInternal(context, coreSettings, packageName);
}
private int getVulkanVersion(PackageManager pm) {
@@ -424,10 +425,11 @@
* forces a choice;
* 3) Use ANGLE if isAngleEnabledByGameMode() returns true;
*/
- private boolean shouldUseAngleInternal(Context context, Bundle bundle, String packageName) {
+ private String queryAngleChoiceInternal(Context context, Bundle bundle,
+ String packageName) {
// Make sure we have a good package name
if (TextUtils.isEmpty(packageName)) {
- return false;
+ return ANGLE_GL_DRIVER_CHOICE_DEFAULT;
}
// Check the semi-global switch (i.e. once system has booted enough) for whether ANGLE
@@ -442,7 +444,7 @@
}
if (allUseAngle == ANGLE_GL_DRIVER_ALL_ANGLE_ON) {
Log.v(TAG, "Turn on ANGLE for all applications.");
- return true;
+ return ANGLE_GL_DRIVER_CHOICE_ANGLE;
}
// Get the per-application settings lists
@@ -455,17 +457,19 @@
Log.v(TAG, " angle_gl_driver_selection_pkgs=" + optInPackages);
Log.v(TAG, " angle_gl_driver_selection_values=" + optInValues);
- mEnabledByGameMode = isAngleEnabledByGameMode(context, packageName);
+ final String gameModeChoice = isAngleEnabledByGameMode(context, packageName)
+ ? ANGLE_GL_DRIVER_CHOICE_ANGLE
+ : ANGLE_GL_DRIVER_CHOICE_DEFAULT;
// Make sure we have good settings to use
- if (optInPackages.size() != optInValues.size()) {
+ if (optInPackages.size() == 0 || optInPackages.size() != optInValues.size()) {
Log.v(TAG,
"Global.Settings values are invalid: "
+ "number of packages: "
+ optInPackages.size() + ", "
+ "number of values: "
+ optInValues.size());
- return mEnabledByGameMode;
+ return gameModeChoice;
}
// See if this application is listed in the per-application settings list
@@ -473,7 +477,7 @@
if (pkgIndex < 0) {
Log.v(TAG, packageName + " is not listed in per-application setting");
- return mEnabledByGameMode;
+ return gameModeChoice;
}
mAngleOptInIndex = pkgIndex;
@@ -484,13 +488,13 @@
"ANGLE Developer option for '" + packageName + "' "
+ "set to: '" + optInValue + "'");
if (optInValue.equals(ANGLE_GL_DRIVER_CHOICE_ANGLE)) {
- return true;
+ return ANGLE_GL_DRIVER_CHOICE_ANGLE;
} else if (optInValue.equals(ANGLE_GL_DRIVER_CHOICE_NATIVE)) {
- return false;
+ return ANGLE_GL_DRIVER_CHOICE_NATIVE;
} else {
// The user either chose default or an invalid value; go with the default driver or what
// the game mode indicates
- return mEnabledByGameMode;
+ return gameModeChoice;
}
}
@@ -557,8 +561,12 @@
*/
private boolean setupAngle(Context context, Bundle bundle, PackageManager packageManager,
String packageName) {
-
- if (!shouldUseAngle(context, bundle, packageName)) {
+ final String angleChoice = queryAngleChoice(context, bundle, packageName);
+ if (angleChoice.equals(ANGLE_GL_DRIVER_CHOICE_DEFAULT)) {
+ return false;
+ }
+ if (angleChoice.equals(ANGLE_GL_DRIVER_CHOICE_NATIVE)) {
+ nativeSetAngleInfo("", true, packageName, null);
return false;
}
@@ -627,10 +635,10 @@
Log.d(TAG, "ANGLE package libs: " + paths);
}
- // If we make it to here, ANGLE will be used. Call setAngleInfo() with the package name,
- // and features to use.
+ // If we make it to here, ANGLE apk will be used. Call nativeSetAngleInfo() with the
+ // application package name and ANGLE features to use.
final String[] features = getAngleEglFeatures(context, bundle);
- setAngleInfo(paths, false, packageName, features);
+ nativeSetAngleInfo(paths, false, packageName, features);
return true;
}
@@ -652,10 +660,10 @@
return false;
}
- // If we make it to here, ANGLE will be used. Call setAngleInfo() with the package name,
- // and features to use.
+ // If we make it to here, system ANGLE will be used. Call nativeSetAngleInfo() with
+ // the application package name and ANGLE features to use.
final String[] features = getAngleEglFeatures(context, bundle);
- setAngleInfo("", true, packageName, features);
+ nativeSetAngleInfo(SYSTEM_ANGLE_STRING, false, packageName, features);
return true;
}
@@ -936,8 +944,8 @@
private static native void setDriverPathAndSphalLibraries(String path, String sphalLibraries);
private static native void setGpuStats(String driverPackageName, String driverVersionName,
long driverVersionCode, long driverBuildTime, String appPackageName, int vulkanVersion);
- private static native void setAngleInfo(String path, boolean useSystemAngle, String packageName,
- String[] features);
+ private static native void nativeSetAngleInfo(String path, boolean useNativeDriver,
+ String packageName, String[] features);
private static native boolean setInjectLayersPrSetDumpable();
private static native void nativeToggleAngleAsSystemDriver(boolean enabled);
diff --git a/core/jni/android_os_GraphicsEnvironment.cpp b/core/jni/android_os_GraphicsEnvironment.cpp
index afc3cbd..8fc30d1 100644
--- a/core/jni/android_os_GraphicsEnvironment.cpp
+++ b/core/jni/android_os_GraphicsEnvironment.cpp
@@ -50,7 +50,7 @@
appPackageNameChars.c_str(), vulkanVersion);
}
-void setAngleInfo_native(JNIEnv* env, jobject clazz, jstring path, jboolean useSystemAngle,
+void setAngleInfo_native(JNIEnv* env, jobject clazz, jstring path, jboolean useNativeDriver,
jstring packageName, jobjectArray featuresObj) {
ScopedUtfChars pathChars(env, path);
ScopedUtfChars packageNameChars(env, packageName);
@@ -73,7 +73,7 @@
}
}
- android::GraphicsEnv::getInstance().setAngleInfo(pathChars.c_str(), useSystemAngle,
+ android::GraphicsEnv::getInstance().setAngleInfo(pathChars.c_str(), useNativeDriver,
packageNameChars.c_str(), features);
}
@@ -118,7 +118,7 @@
reinterpret_cast<void*>(setGpuStats_native)},
{"setInjectLayersPrSetDumpable", "()Z",
reinterpret_cast<void*>(setInjectLayersPrSetDumpable_native)},
- {"setAngleInfo", "(Ljava/lang/String;ZLjava/lang/String;[Ljava/lang/String;)V",
+ {"nativeSetAngleInfo", "(Ljava/lang/String;ZLjava/lang/String;[Ljava/lang/String;)V",
reinterpret_cast<void*>(setAngleInfo_native)},
{"setLayerPaths", "(Ljava/lang/ClassLoader;Ljava/lang/String;)V",
reinterpret_cast<void*>(setLayerPaths_native)},