Remove old TaskManager system

Replace it with a newer, fancier, WorkQueue-inspired
one that's just a global common thread pool.

Test: hwuiunit passes
Change-Id: Ib5d03104a08bbac9a4ec67a1bfc0db2b35d6700f
diff --git a/libs/hwui/pipeline/skia/SkiaPipeline.cpp b/libs/hwui/pipeline/skia/SkiaPipeline.cpp
index a00a36f..721a115 100644
--- a/libs/hwui/pipeline/skia/SkiaPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaPipeline.cpp
@@ -25,6 +25,7 @@
 #include <SkPictureRecorder.h>
 #include "TreeInfo.h"
 #include "VectorDrawable.h"
+#include "thread/CommonPool.h"
 #include "utils/TraceUtils.h"
 
 #include <unistd.h>
@@ -49,10 +50,6 @@
     unpinImages();
 }
 
-TaskManager* SkiaPipeline::getTaskManager() {
-    return mRenderThread.cacheManager().getTaskManager();
-}
-
 void SkiaPipeline::onDestroyHardwareResources() {
     unpinImages();
     mRenderThread.cacheManager().trimStaleResources();
@@ -225,42 +222,21 @@
     }
 }
 
-class SkiaPipeline::SavePictureProcessor : public TaskProcessor<bool> {
-public:
-    explicit SavePictureProcessor(TaskManager* taskManager) : TaskProcessor<bool>(taskManager) {}
-
-    struct SavePictureTask : public Task<bool> {
-        sk_sp<SkData> data;
-        std::string filename;
-    };
-
-    void savePicture(const sk_sp<SkData>& data, const std::string& filename) {
-        sp<SavePictureTask> task(new SavePictureTask());
-        task->data = data;
-        task->filename = filename;
-        TaskProcessor<bool>::add(task);
-    }
-
-    virtual void onProcess(const sp<Task<bool>>& task) override {
-        ATRACE_NAME("SavePictureTask");
-        SavePictureTask* t = static_cast<SavePictureTask*>(task.get());
-
-        if (0 == access(t->filename.c_str(), F_OK)) {
-            task->setResult(false);
+static void savePictureAsync(const sk_sp<SkData>& data, const std::string& filename) {
+    CommonPool::post([data, filename] {
+        if (0 == access(filename.c_str(), F_OK)) {
             return;
         }
 
-        SkFILEWStream stream(t->filename.c_str());
+        SkFILEWStream stream(filename.c_str());
         if (stream.isValid()) {
-            stream.write(t->data->data(), t->data->size());
+            stream.write(data->data(), data->size());
             stream.flush();
             SkDebugf("SKP Captured Drawing Output (%d bytes) for frame. %s", stream.bytesWritten(),
-                     t->filename.c_str());
+                     filename.c_str());
         }
-
-        task->setResult(true);
-    }
-};
+    });
+}
 
 SkCanvas* SkiaPipeline::tryCapture(SkSurface* surface) {
     if (CC_UNLIKELY(Properties::skpCaptureEnabled)) {
@@ -297,16 +273,10 @@
                 ATRACE_END();
 
                 // offload saving to file in a different thread
-                if (!mSavePictureProcessor.get()) {
-                    TaskManager* taskManager = getTaskManager();
-                    mSavePictureProcessor = new SavePictureProcessor(
-                            taskManager->canRunTasks() ? taskManager : nullptr);
-                }
                 if (1 == mCaptureSequence) {
-                    mSavePictureProcessor->savePicture(data, mCapturedFile);
+                    savePictureAsync(data, mCapturedFile);
                 } else {
-                    mSavePictureProcessor->savePicture(
-                            data,
+                    savePictureAsync(data,
                             mCapturedFile + "_" + std::to_string(mCaptureSequence));
                 }
                 mCaptureSequence--;
diff --git a/libs/hwui/pipeline/skia/SkiaPipeline.h b/libs/hwui/pipeline/skia/SkiaPipeline.h
index 7381e04..41d8646 100644
--- a/libs/hwui/pipeline/skia/SkiaPipeline.h
+++ b/libs/hwui/pipeline/skia/SkiaPipeline.h
@@ -33,8 +33,6 @@
     explicit SkiaPipeline(renderthread::RenderThread& thread);
     virtual ~SkiaPipeline();
 
-    TaskManager* getTaskManager() override;
-
     void onDestroyHardwareResources() override;
 
     bool pinImages(std::vector<SkImage*>& mutableImages) override;
@@ -157,11 +155,7 @@
      *  mCaptureSequence counts how many frames are left to take in the sequence.
      */
     int mCaptureSequence = 0;
-    /**
-     *  mSavePictureProcessor is used to run the file saving code in a separate thread.
-     */
-    class SavePictureProcessor;
-    sp<SavePictureProcessor> mSavePictureProcessor;
+
     /**
      *  mRecorder holds the current picture recorder. We could store it on the stack to support
      *  parallel tryCapture calls (not really needed).