Revert^2 "Remove setFrame from surface_control setGeometry"
98aa7d4c88834987d5102f0137d206e921583ace
Change-Id: I9172fac77048f548e1adacdc0041dc52a25eac0d
diff --git a/native/android/surface_control.cpp b/native/android/surface_control.cpp
index 195fd5e..b24bf2e 100644
--- a/native/android/surface_control.cpp
+++ b/native/android/surface_control.cpp
@@ -432,14 +432,27 @@
const ARect& destination, int32_t transform) {
CHECK_NOT_NULL(aSurfaceTransaction);
CHECK_NOT_NULL(aSurfaceControl);
- CHECK_VALID_RECT(source);
CHECK_VALID_RECT(destination);
+ Rect sourceRect = static_cast<const Rect&>(source);
+ // Adjust the source so its top and left are not negative
+ sourceRect.left = std::max(sourceRect.left, 0);
+ sourceRect.top = std::max(sourceRect.top, 0);
+ LOG_ALWAYS_FATAL_IF(sourceRect.isEmpty(), "invalid arg passed as source argument");
+
sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
- transaction->setCrop(surfaceControl, static_cast<const Rect&>(source));
- transaction->setFrame(surfaceControl, static_cast<const Rect&>(destination));
+ transaction->setCrop(surfaceControl, sourceRect);
+
+ float dsdx = (destination.right - destination.left) /
+ static_cast<float>(sourceRect.right - sourceRect.left);
+ float dsdy = (destination.bottom - destination.top) /
+ static_cast<float>(sourceRect.bottom - sourceRect.top);
+
+ transaction->setPosition(surfaceControl, destination.left - (sourceRect.left * dsdx),
+ destination.top - (sourceRect.top * dsdy));
+ transaction->setMatrix(surfaceControl, dsdx, 0, 0, dsdy);
transaction->setTransform(surfaceControl, transform);
bool transformToInverseDisplay = (NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY & transform) ==
NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY;
@@ -458,16 +471,18 @@
transaction->setCrop(surfaceControl, static_cast<const Rect&>(source));
}
-void ASurfaceTransaction_setPosition(ASurfaceTransaction* aSurfaceTransaction,
- ASurfaceControl* aSurfaceControl, const ARect& destination) {
- CHECK_NOT_NULL(aSurfaceTransaction);
+void ASurfaceTransaction_setPosition(ASurfaceTransaction* /* aSurfaceTransaction */,
+ ASurfaceControl* /* aSurfaceControl */,
+ const ARect& /* destination */) {
+ // TODO: Fix this function
+ /* CHECK_NOT_NULL(aSurfaceTransaction);
CHECK_NOT_NULL(aSurfaceControl);
CHECK_VALID_RECT(destination);
sp<SurfaceControl> surfaceControl = ASurfaceControl_to_SurfaceControl(aSurfaceControl);
Transaction* transaction = ASurfaceTransaction_to_Transaction(aSurfaceTransaction);
- transaction->setFrame(surfaceControl, static_cast<const Rect&>(destination));
+ transaction->setFrame(surfaceControl, static_cast<const Rect&>(destination));*/
}
void ASurfaceTransaction_setTransform(ASurfaceTransaction* aSurfaceTransaction,