Glop path texture support
Change-Id: I505eb05991ca4c9b2e01e49988b8f962fad51462
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index 4f8a2ea..851effa5 100755
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -690,7 +690,7 @@
* @param texture The texture reprsenting the shape
* @param paint The paint to draw the shape with
*/
- void drawShape(float left, float top, const PathTexture* texture, const SkPaint* paint);
+ void drawShape(float left, float top, PathTexture* texture, const SkPaint* paint);
/**
* Draws the specified texture as an alpha bitmap. Alpha bitmaps obey
@@ -819,7 +819,7 @@
* @param y The y coordinate where the texture will be drawn
* @param paint The paint to draw the texture with
*/
- void drawPathTexture(const PathTexture* texture, float x, float y, const SkPaint* paint);
+ void drawPathTexture(PathTexture* texture, float x, float y, const SkPaint* paint);
/**
* Resets the texture coordinates stored in mMeshVertices. Setting the values