Fix macrobench names
GLTex -> Texture
EGLImage -> HardwareBuffer
More technically correct naming when using skiavk
Test: hwuimacrobench
Change-Id: Ib26b66252935050ec231dea4a5eb7e65fd4f38c4
diff --git a/libs/hwui/tests/common/BitmapAllocationTestUtils.h b/libs/hwui/tests/common/BitmapAllocationTestUtils.h
index 312b60b..bbdd98e 100644
--- a/libs/hwui/tests/common/BitmapAllocationTestUtils.h
+++ b/libs/hwui/tests/common/BitmapAllocationTestUtils.h
@@ -56,10 +56,11 @@
template <class BaseScene>
static bool registerBitmapAllocationScene(std::string name, std::string description) {
- TestScene::registerScene({name + "GlTex", description + " (GlTex version).",
+ TestScene::registerScene({name + "Texture", description + " (Texture version).",
createBitmapAllocationScene<BaseScene, &allocateHeapBitmap>});
- TestScene::registerScene({name + "EglImage", description + " (EglImage version).",
+ TestScene::registerScene({name + "HardwareBuffer",
+ description + " (HardwareBuffer version).",
createBitmapAllocationScene<BaseScene, &allocateHardwareBitmap>});
return true;
}