Holepunch layers for SurfaceView

Update RenderNodeDrawable to hole punch areas into
layers created for SurfaceView

Bug: 184297961
Test: Added CTS test to SurfaceViewTests
Change-Id: I1f03a4fe34c5a8b7411ebe728ea3d4195fcd1fac
diff --git a/libs/hwui/pipeline/skia/HolePunch.h b/libs/hwui/pipeline/skia/HolePunch.h
new file mode 100644
index 0000000..92c6f77
--- /dev/null
+++ b/libs/hwui/pipeline/skia/HolePunch.h
@@ -0,0 +1,30 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <string>
+#include "SkRRect.h"
+
+namespace android {
+namespace uirenderer {
+namespace skiapipeline {
+
+const static std::string HOLE_PUNCH_ANNOTATION;
+
+}  // namespace skiapipeline
+}  // namespace uirenderer
+}  // namespace android
\ No newline at end of file