add runtime color filter support to platform
Flag: com.android.graphics.hwui.flags.runtime_color_filters_blenders
Test: atest CtsUiRenderingTestCases:RuntimeColorFilterTests
Bug: b/358126864
Change-Id: If569957489f5352455c419074219125f6e9cc43e
diff --git a/libs/hwui/jni/RuntimeEffectUtils.h b/libs/hwui/jni/RuntimeEffectUtils.h
new file mode 100644
index 0000000..75623c0
--- /dev/null
+++ b/libs/hwui/jni/RuntimeEffectUtils.h
@@ -0,0 +1,37 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef RUNTIMEEFFECTUTILS_H
+#define RUNTIMEEFFECTUTILS_H
+
+#include "GraphicsJNI.h"
+#include "include/effects/SkRuntimeEffect.h"
+
+namespace android {
+namespace uirenderer {
+
+void UpdateFloatUniforms(JNIEnv* env, SkRuntimeEffectBuilder* builder, const char* uniformName,
+ const float values[], int count, bool isColor);
+
+void UpdateIntUniforms(JNIEnv* env, SkRuntimeEffectBuilder* builder, const char* uniformName,
+ const int values[], int count);
+
+void UpdateChild(JNIEnv* env, SkRuntimeEffectBuilder* builder, const char* childName,
+ SkFlattenable* childEffect);
+} // namespace uirenderer
+} // namespace android
+
+#endif // MAIN_RUNTIMEEFFECTUTILS_H