Use std::shared_ptr for SpriteController
Remove RefBase from SpriteController, and use std::shared_ptr. We cannot
migrate to std::unique_ptr because we have to post messages to the
handler, which needs to have a weak reference to the object.
Bug: 278783893
Test: presubmit
Change-Id: I0ea4bb220e5b1866375ed39335f9035cd4bb766c
diff --git a/libs/input/MouseCursorController.cpp b/libs/input/MouseCursorController.cpp
index c3ad767..6a46544 100644
--- a/libs/input/MouseCursorController.cpp
+++ b/libs/input/MouseCursorController.cpp
@@ -47,7 +47,7 @@
mLocked.pointerX = 0;
mLocked.pointerY = 0;
mLocked.pointerAlpha = 0.0f; // pointer is initially faded
- mLocked.pointerSprite = mContext.getSpriteController()->createSprite();
+ mLocked.pointerSprite = mContext.getSpriteController().createSprite();
mLocked.updatePointerIcon = false;
mLocked.requestedPointerType = PointerIconStyle::TYPE_NOT_SPECIFIED;
mLocked.resolvedPointerType = PointerIconStyle::TYPE_NOT_SPECIFIED;
@@ -325,8 +325,8 @@
}
if (timestamp - mLocked.lastFrameUpdatedTime > iter->second.durationPerFrame) {
- sp<SpriteController> spriteController = mContext.getSpriteController();
- spriteController->openTransaction();
+ auto& spriteController = mContext.getSpriteController();
+ spriteController.openTransaction();
int incr = (timestamp - mLocked.lastFrameUpdatedTime) / iter->second.durationPerFrame;
mLocked.animationFrameIndex += incr;
@@ -336,7 +336,7 @@
}
mLocked.pointerSprite->setIcon(iter->second.animationFrames[mLocked.animationFrameIndex]);
- spriteController->closeTransaction();
+ spriteController.closeTransaction();
}
// Keep animating.
return true;
@@ -346,8 +346,8 @@
if (!mLocked.viewport.isValid()) {
return;
}
- sp<SpriteController> spriteController = mContext.getSpriteController();
- spriteController->openTransaction();
+ auto& spriteController = mContext.getSpriteController();
+ spriteController.openTransaction();
mLocked.pointerSprite->setLayer(Sprite::BASE_LAYER_POINTER);
mLocked.pointerSprite->setPosition(mLocked.pointerX, mLocked.pointerY);
@@ -392,7 +392,7 @@
mLocked.updatePointerIcon = false;
}
- spriteController->closeTransaction();
+ spriteController.closeTransaction();
}
void MouseCursorController::loadResourcesLocked(bool getAdditionalMouseResources) REQUIRES(mLock) {