Fix for HardwareBufferRenderer pre-rotation

Updated transform matrix to match the implementation
within VulkanSurface.cpp

Updated getFrame logic to return the logical dimensions
of a HardwareBuffer target instead of the width/height
of a HardwareBuffer in case pre-rotation transforms
are applied

Fixes: 276362013
Test: Updated HardwareBufferRendererTests

Change-Id: I9877af52a81804facc8b89b65cce3433b96655dc
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index dd781bb..6b2c995 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -528,6 +528,14 @@
     sendLoadResetHint();
 }
 
+Frame CanvasContext::getFrame() {
+    if (mHardwareBuffer != nullptr) {
+        return {mBufferParams.getLogicalWidth(), mBufferParams.getLogicalHeight(), 0};
+    } else {
+        return mRenderPipeline->getFrame();
+    }
+}
+
 void CanvasContext::draw() {
     if (auto grContext = getGrContext()) {
         if (grContext->abandoned()) {
@@ -569,7 +577,8 @@
 
     mCurrentFrameInfo->markIssueDrawCommandsStart();
 
-    Frame frame = mRenderPipeline->getFrame();
+    Frame frame = getFrame();
+
     SkRect windowDirty = computeDirtyRect(frame, &dirty);
 
     ATRACE_FORMAT("Drawing " RECT_STRING, SK_RECT_ARGS(dirty));