Fix for HardwareBufferRenderer pre-rotation
Updated transform matrix to match the implementation
within VulkanSurface.cpp
Updated getFrame logic to return the logical dimensions
of a HardwareBuffer target instead of the width/height
of a HardwareBuffer in case pre-rotation transforms
are applied
Fixes: 276362013
Test: Updated HardwareBufferRendererTests
Change-Id: I9877af52a81804facc8b89b65cce3433b96655dc
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
index 99298bc..c8f2e69 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
@@ -66,15 +66,8 @@
}
Frame SkiaVulkanPipeline::getFrame() {
- if (mHardwareBuffer) {
- AHardwareBuffer_Desc description;
- AHardwareBuffer_describe(mHardwareBuffer, &description);
- return Frame(description.width, description.height, 0);
- } else {
- LOG_ALWAYS_FATAL_IF(mVkSurface == nullptr,
- "getFrame() called on a context with no surface!");
- return vulkanManager().dequeueNextBuffer(mVkSurface);
- }
+ LOG_ALWAYS_FATAL_IF(mVkSurface == nullptr, "getFrame() called on a context with no surface!");
+ return vulkanManager().dequeueNextBuffer(mVkSurface);
}
IRenderPipeline::DrawResult SkiaVulkanPipeline::draw(