[HWUI] Get DeviceInfo through stable ABI
This also removes the dependency on ui/DeviceInfo other than in test
code.
Bug: 136263392
Bug: 136263238
Test: builds, boots
Change-Id: I6a4687e981359f0e6beb83be8a5501ed7fd16f15
diff --git a/libs/hwui/tests/unit/CacheManagerTests.cpp b/libs/hwui/tests/unit/CacheManagerTests.cpp
index 3f1ef93..c83a3c8 100644
--- a/libs/hwui/tests/unit/CacheManagerTests.cpp
+++ b/libs/hwui/tests/unit/CacheManagerTests.cpp
@@ -33,7 +33,8 @@
}
RENDERTHREAD_SKIA_PIPELINE_TEST(CacheManager, trimMemory) {
- DisplayInfo displayInfo = DeviceInfo::get()->displayInfo();
+ int32_t width = DeviceInfo::get()->getWidth();
+ int32_t height = DeviceInfo::get()->getHeight();
GrContext* grContext = renderThread.getGrContext();
ASSERT_TRUE(grContext != nullptr);
@@ -42,7 +43,7 @@
std::vector<sk_sp<SkSurface>> surfaces;
while (getCacheUsage(grContext) <= renderThread.cacheManager().getBackgroundCacheSize()) {
- SkImageInfo info = SkImageInfo::MakeA8(displayInfo.w, displayInfo.h);
+ SkImageInfo info = SkImageInfo::MakeA8(width, height);
sk_sp<SkSurface> surface = SkSurface::MakeRenderTarget(grContext, SkBudgeted::kYes, info);
surface->getCanvas()->drawColor(SK_AlphaTRANSPARENT);
@@ -52,8 +53,7 @@
}
// create an image and pin it so that we have something with a unique key in the cache
- sk_sp<Bitmap> bitmap =
- Bitmap::allocateHeapBitmap(SkImageInfo::MakeA8(displayInfo.w, displayInfo.h));
+ sk_sp<Bitmap> bitmap = Bitmap::allocateHeapBitmap(SkImageInfo::MakeA8(width, height));
sk_sp<SkImage> image = bitmap->makeImage();
ASSERT_TRUE(SkImage_pinAsTexture(image.get(), grContext));