Improve handling of launching translucent occluding activities.

If the window is translucent we don't want to draw a solid color starting view. We also don't want to translate/scale it, since it's transparent.

Bug: 303010980
Test: launch assistant
Flag: com.android.systemui.translucent_occluding_activity_fix
Change-Id: I11e75fe0215ab812d32ccc8aa2758b6fe58d86c3
diff --git a/packages/SystemUI/aconfig/systemui.aconfig b/packages/SystemUI/aconfig/systemui.aconfig
index 23422d1..4bd8b3b 100644
--- a/packages/SystemUI/aconfig/systemui.aconfig
+++ b/packages/SystemUI/aconfig/systemui.aconfig
@@ -1129,3 +1129,13 @@
     purpose: PURPOSE_BUGFIX
   }
 }
+
+flag {
+  name: "translucent_occluding_activity_fix"
+  namespace: "systemui"
+  description: "Fixes occlusion animation for transluent activities"
+  bug: "303010980"
+  metadata {
+    purpose: PURPOSE_BUGFIX
+  }
+}
\ No newline at end of file
diff --git a/packages/SystemUI/animation/src/com/android/systemui/animation/ActivityTransitionAnimator.kt b/packages/SystemUI/animation/src/com/android/systemui/animation/ActivityTransitionAnimator.kt
index b6e4e9b..c14ee62 100644
--- a/packages/SystemUI/animation/src/com/android/systemui/animation/ActivityTransitionAnimator.kt
+++ b/packages/SystemUI/animation/src/com/android/systemui/animation/ActivityTransitionAnimator.kt
@@ -22,6 +22,7 @@
 import android.app.TaskInfo
 import android.app.WindowConfiguration
 import android.content.ComponentName
+import android.graphics.Color
 import android.graphics.Matrix
 import android.graphics.Rect
 import android.graphics.RectF
@@ -53,6 +54,7 @@
 import com.android.internal.annotations.VisibleForTesting
 import com.android.internal.policy.ScreenDecorationsUtils
 import com.android.systemui.Flags.activityTransitionUseLargestWindow
+import com.android.systemui.Flags.translucentOccludingActivityFix
 import com.android.systemui.shared.Flags.returnAnimationFrameworkLibrary
 import com.android.wm.shell.shared.IShellTransitions
 import com.android.wm.shell.shared.ShellTransitions
@@ -991,7 +993,12 @@
                     controller.createAnimatorState()
                 }
             val windowBackgroundColor =
-                window.taskInfo?.let { callback.getBackgroundColor(it) } ?: window.backgroundColor
+                if (translucentOccludingActivityFix() && window.isTranslucent) {
+                    Color.TRANSPARENT
+                } else {
+                    window.taskInfo?.let { callback.getBackgroundColor(it) }
+                        ?: window.backgroundColor
+                }
 
             // TODO(b/184121838): We should somehow get the top and bottom radius of the window
             // instead of recomputing isExpandingFullyAbove here.
diff --git a/packages/SystemUI/src/com/android/systemui/keyguard/KeyguardViewMediator.java b/packages/SystemUI/src/com/android/systemui/keyguard/KeyguardViewMediator.java
index 36b7ed2..544bbce 100644
--- a/packages/SystemUI/src/com/android/systemui/keyguard/KeyguardViewMediator.java
+++ b/packages/SystemUI/src/com/android/systemui/keyguard/KeyguardViewMediator.java
@@ -42,6 +42,7 @@
 import static com.android.systemui.DejankUtils.whitelistIpcs;
 import static com.android.systemui.Flags.notifyPowerManagerUserActivityBackground;
 import static com.android.systemui.Flags.refactorGetCurrentUser;
+import static com.android.systemui.Flags.translucentOccludingActivityFix;
 import static com.android.systemui.keyguard.ui.viewmodel.LockscreenToDreamingTransitionViewModel.DREAMING_ANIMATION_DURATION_MS;
 
 import android.animation.Animator;
@@ -1036,6 +1037,17 @@
                                 (int) (fullWidth - initialWidth) /* left */,
                                 fullWidth /* right */,
                                 mWindowCornerRadius, mWindowCornerRadius);
+                    } else if (translucentOccludingActivityFix()
+                            && mOccludingRemoteAnimationTarget != null
+                            && mOccludingRemoteAnimationTarget.isTranslucent) {
+                        // Animating in a transparent window looks really weird. Just let it be
+                        // fullscreen and the app can do an internal animation if it wants to.
+                        return new TransitionAnimator.State(
+                                0,
+                                fullHeight,
+                                0,
+                                fullWidth,
+                                0f, 0f);
                     } else {
                         final float initialHeight = fullHeight / 2f;
                         final float initialWidth = fullWidth / 2f;
@@ -1399,6 +1411,11 @@
     private final Lazy<DreamViewModel> mDreamViewModel;
     private final Lazy<CommunalTransitionViewModel> mCommunalTransitionViewModel;
     private RemoteAnimationTarget mRemoteAnimationTarget;
+
+    /**
+     * The most recent RemoteAnimationTarget provided for an occluding activity animation.
+     */
+    private RemoteAnimationTarget mOccludingRemoteAnimationTarget;
     private boolean mShowCommunalWhenUnoccluding = false;
 
     private final Lazy<WindowManagerLockscreenVisibilityManager> mWmLockscreenVisibilityManager;
@@ -3937,6 +3954,13 @@
         public void onAnimationStart(int transit, RemoteAnimationTarget[] apps,
                 RemoteAnimationTarget[] wallpapers, RemoteAnimationTarget[] nonApps,
                 IRemoteAnimationFinishedCallback finishedCallback) throws RemoteException {
+            // Save mRemoteAnimationTarget for reference in the animation controller. Needs to be
+            // called prior to super.onAnimationStart() since that's the call that eventually asks
+            // the animation controller to configure the animation state.
+            if (apps.length > 0) {
+                mOccludingRemoteAnimationTarget = apps[0];
+            }
+
             super.onAnimationStart(transit, apps, wallpapers, nonApps, finishedCallback);
 
             mInteractionJankMonitor.begin(