Check SpriteIcon validity before drawing
Bug: 376270995
Change-Id: I14dfdd9b4777075fe3b04ad69fa2d048de68479d
Flag: EXEMPT adding precondition check
Test: presubmit
diff --git a/libs/input/SpriteIcon.cpp b/libs/input/SpriteIcon.cpp
index 59e36e4..2f8d473 100644
--- a/libs/input/SpriteIcon.cpp
+++ b/libs/input/SpriteIcon.cpp
@@ -25,6 +25,8 @@
namespace android {
bool SpriteIcon::draw(sp<Surface> surface) const {
+ LOG_ALWAYS_FATAL_IF(!isValid(), "Cannot draw SpriteIcon: not valid");
+
ANativeWindow_Buffer outBuffer;
status_t status = surface->lock(&outBuffer, NULL);
if (status) {