Format the world (or just HWUI)
Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/tests/unit/LeakCheckTests.cpp b/libs/hwui/tests/unit/LeakCheckTests.cpp
index 19d7ef5..20ec084 100644
--- a/libs/hwui/tests/unit/LeakCheckTests.cpp
+++ b/libs/hwui/tests/unit/LeakCheckTests.cpp
@@ -14,8 +14,8 @@
* limitations under the License.
*/
-#include "BakedOpRenderer.h"
#include "BakedOpDispatcher.h"
+#include "BakedOpRenderer.h"
#include "FrameBuilder.h"
#include "LayerUpdateQueue.h"
#include "RecordingCanvas.h"
@@ -26,12 +26,11 @@
using namespace android;
using namespace android::uirenderer;
-const FrameBuilder::LightGeometry sLightGeometery = { {100, 100, 100}, 50};
-const BakedOpRenderer::LightInfo sLightInfo = { 128, 128 };
+const FrameBuilder::LightGeometry sLightGeometery = {{100, 100, 100}, 50};
+const BakedOpRenderer::LightInfo sLightInfo = {128, 128};
RENDERTHREAD_OPENGL_PIPELINE_TEST(LeakCheck, saveLayer_overdrawRejection) {
- auto node = TestUtils::createNode(0, 0, 100, 100,
- [](RenderProperties& props, Canvas& canvas) {
+ auto node = TestUtils::createNode(0, 0, 100, 100, [](RenderProperties& props, Canvas& canvas) {
canvas.saveLayerAlpha(0, 0, 100, 100, 128, SaveFlags::ClipToLayer);
canvas.drawRect(0, 0, 100, 100, SkPaint());
canvas.restore();
@@ -42,16 +41,15 @@
RenderState& renderState = renderThread.renderState();
Caches& caches = Caches::getInstance();
- FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100,
- sLightGeometery, Caches::getInstance());
+ FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100, sLightGeometery,
+ Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
BakedOpRenderer renderer(caches, renderState, true, false, sLightInfo);
frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
}
RENDERTHREAD_OPENGL_PIPELINE_TEST(LeakCheck, saveLayerUnclipped_simple) {
- auto node = TestUtils::createNode(0, 0, 200, 200,
- [](RenderProperties& props, Canvas& canvas) {
+ auto node = TestUtils::createNode(0, 0, 200, 200, [](RenderProperties& props, Canvas& canvas) {
canvas.saveLayerAlpha(10, 10, 190, 190, 128, (SaveFlags::Flags)(0));
canvas.drawRect(0, 0, 200, 200, SkPaint());
canvas.restore();
@@ -59,8 +57,8 @@
RenderState& renderState = renderThread.renderState();
Caches& caches = Caches::getInstance();
- FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
- sLightGeometery, Caches::getInstance());
+ FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200, sLightGeometery,
+ Caches::getInstance());
frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
BakedOpRenderer renderer(caches, renderState, true, false, sLightInfo);
frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);