Format the world (or just HWUI)

Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/tests/unit/LeakCheckTests.cpp b/libs/hwui/tests/unit/LeakCheckTests.cpp
index 19d7ef5..20ec084 100644
--- a/libs/hwui/tests/unit/LeakCheckTests.cpp
+++ b/libs/hwui/tests/unit/LeakCheckTests.cpp
@@ -14,8 +14,8 @@
  * limitations under the License.
  */
 
-#include "BakedOpRenderer.h"
 #include "BakedOpDispatcher.h"
+#include "BakedOpRenderer.h"
 #include "FrameBuilder.h"
 #include "LayerUpdateQueue.h"
 #include "RecordingCanvas.h"
@@ -26,12 +26,11 @@
 using namespace android;
 using namespace android::uirenderer;
 
-const FrameBuilder::LightGeometry sLightGeometery = { {100, 100, 100}, 50};
-const BakedOpRenderer::LightInfo sLightInfo = { 128, 128 };
+const FrameBuilder::LightGeometry sLightGeometery = {{100, 100, 100}, 50};
+const BakedOpRenderer::LightInfo sLightInfo = {128, 128};
 
 RENDERTHREAD_OPENGL_PIPELINE_TEST(LeakCheck, saveLayer_overdrawRejection) {
-    auto node = TestUtils::createNode(0, 0, 100, 100,
-            [](RenderProperties& props, Canvas& canvas) {
+    auto node = TestUtils::createNode(0, 0, 100, 100, [](RenderProperties& props, Canvas& canvas) {
         canvas.saveLayerAlpha(0, 0, 100, 100, 128, SaveFlags::ClipToLayer);
         canvas.drawRect(0, 0, 100, 100, SkPaint());
         canvas.restore();
@@ -42,16 +41,15 @@
     RenderState& renderState = renderThread.renderState();
     Caches& caches = Caches::getInstance();
 
-    FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100,
-            sLightGeometery, Caches::getInstance());
+    FrameBuilder frameBuilder(SkRect::MakeWH(100, 100), 100, 100, sLightGeometery,
+                              Caches::getInstance());
     frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
     BakedOpRenderer renderer(caches, renderState, true, false, sLightInfo);
     frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
 }
 
 RENDERTHREAD_OPENGL_PIPELINE_TEST(LeakCheck, saveLayerUnclipped_simple) {
-    auto node = TestUtils::createNode(0, 0, 200, 200,
-            [](RenderProperties& props, Canvas& canvas) {
+    auto node = TestUtils::createNode(0, 0, 200, 200, [](RenderProperties& props, Canvas& canvas) {
         canvas.saveLayerAlpha(10, 10, 190, 190, 128, (SaveFlags::Flags)(0));
         canvas.drawRect(0, 0, 200, 200, SkPaint());
         canvas.restore();
@@ -59,8 +57,8 @@
     RenderState& renderState = renderThread.renderState();
     Caches& caches = Caches::getInstance();
 
-    FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200,
-            sLightGeometery, Caches::getInstance());
+    FrameBuilder frameBuilder(SkRect::MakeWH(200, 200), 200, 200, sLightGeometery,
+                              Caches::getInstance());
     frameBuilder.deferRenderNode(*TestUtils::getSyncedNode(node));
     BakedOpRenderer renderer(caches, renderState, true, false, sLightInfo);
     frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);