Format the world (or just HWUI)
Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/tests/unit/CanvasContextTests.cpp b/libs/hwui/tests/unit/CanvasContextTests.cpp
index ef5ce0d..28cff5b 100644
--- a/libs/hwui/tests/unit/CanvasContextTests.cpp
+++ b/libs/hwui/tests/unit/CanvasContextTests.cpp
@@ -35,8 +35,8 @@
RENDERTHREAD_TEST(CanvasContext, create) {
auto rootNode = TestUtils::createNode(0, 0, 200, 400, nullptr);
ContextFactory contextFactory;
- std::unique_ptr<CanvasContext> canvasContext(CanvasContext::create(
- renderThread, false, rootNode.get(), &contextFactory));
+ std::unique_ptr<CanvasContext> canvasContext(
+ CanvasContext::create(renderThread, false, rootNode.get(), &contextFactory));
ASSERT_FALSE(canvasContext->hasSurface());