Format the world (or just HWUI)

Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/tests/microbench/DisplayListCanvasBench.cpp b/libs/hwui/tests/microbench/DisplayListCanvasBench.cpp
index 3089447..0aaf773 100644
--- a/libs/hwui/tests/microbench/DisplayListCanvasBench.cpp
+++ b/libs/hwui/tests/microbench/DisplayListCanvasBench.cpp
@@ -114,7 +114,7 @@
 }
 BENCHMARK(BM_DisplayListCanvas_record_simpleBitmapView);
 
-class NullClient: public CanvasStateClient {
+class NullClient : public CanvasStateClient {
     void onViewportInitialized() override {}
     void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {}
     GLuint getTargetFbo() const override { return 0; }
@@ -161,8 +161,7 @@
 BENCHMARK(BM_CanvasState_translate);
 
 void BM_DisplayListCanvas_basicViewGroupDraw(benchmark::State& benchState) {
-    sp<RenderNode> child = TestUtils::createNode(50, 50, 100, 100,
-            [](auto& props, auto& canvas) {
+    sp<RenderNode> child = TestUtils::createNode(50, 50, 100, 100, [](auto& props, auto& canvas) {
         canvas.drawColor(0xFFFFFFFF, SkBlendMode::kSrcOver);
     });
 
@@ -171,7 +170,7 @@
 
     while (benchState.KeepRunning()) {
         canvas->resetRecording(200, 200);
-        canvas->translate(0, 0); // mScrollX, mScrollY
+        canvas->translate(0, 0);  // mScrollX, mScrollY
 
         // Clip to padding
         // Can expect ~25% of views to have clip to padding with a non-null padding
diff --git a/libs/hwui/tests/microbench/FontBench.cpp b/libs/hwui/tests/microbench/FontBench.cpp
index df3d041..4e9b540 100644
--- a/libs/hwui/tests/microbench/FontBench.cpp
+++ b/libs/hwui/tests/microbench/FontBench.cpp
@@ -37,8 +37,8 @@
         std::vector<float> positions;
         float totalAdvance;
         uirenderer::Rect bounds;
-        TestUtils::layoutTextUnscaled(paint, "This is a test",
-                &glyphs, &positions, &totalAdvance, &bounds);
+        TestUtils::layoutTextUnscaled(paint, "This is a test", &glyphs, &positions, &totalAdvance,
+                                      &bounds);
 
         fontRenderer.precache(&paint, glyphs.data(), glyphs.size(), SkMatrix::I());
 
diff --git a/libs/hwui/tests/microbench/FrameBuilderBench.cpp b/libs/hwui/tests/microbench/FrameBuilderBench.cpp
index a5e85df..b621766 100644
--- a/libs/hwui/tests/microbench/FrameBuilderBench.cpp
+++ b/libs/hwui/tests/microbench/FrameBuilderBench.cpp
@@ -16,17 +16,17 @@
 
 #include <benchmark/benchmark.h>
 
-#include "BakedOpState.h"
 #include "BakedOpDispatcher.h"
 #include "BakedOpRenderer.h"
+#include "BakedOpState.h"
 #include "FrameBuilder.h"
 #include "LayerUpdateQueue.h"
 #include "RecordedOp.h"
 #include "RecordingCanvas.h"
+#include "Vector.h"
 #include "tests/common/TestContext.h"
 #include "tests/common/TestScene.h"
 #include "tests/common/TestUtils.h"
-#include "Vector.h"
 
 #include <vector>
 
@@ -35,25 +35,25 @@
 using namespace android::uirenderer::renderthread;
 using namespace android::uirenderer::test;
 
-const FrameBuilder::LightGeometry sLightGeometry = { {100, 100, 100}, 50};
-const BakedOpRenderer::LightInfo sLightInfo = { 128, 128 };
+const FrameBuilder::LightGeometry sLightGeometry = {{100, 100, 100}, 50};
+const BakedOpRenderer::LightInfo sLightInfo = {128, 128};
 
 static sp<RenderNode> createTestNode() {
-    auto node = TestUtils::createNode<RecordingCanvas>(0, 0, 200, 200,
-            [](RenderProperties& props, RecordingCanvas& canvas) {
-        sk_sp<Bitmap> bitmap(TestUtils::createBitmap(10, 10));
-        SkPaint paint;
+    auto node = TestUtils::createNode<RecordingCanvas>(
+            0, 0, 200, 200, [](RenderProperties& props, RecordingCanvas& canvas) {
+                sk_sp<Bitmap> bitmap(TestUtils::createBitmap(10, 10));
+                SkPaint paint;
 
-        // Alternate between drawing rects and bitmaps, with bitmaps overlapping rects.
-        // Rects don't overlap bitmaps, so bitmaps should be brought to front as a group.
-        canvas.save(SaveFlags::MatrixClip);
-        for (int i = 0; i < 30; i++) {
-            canvas.translate(0, 10);
-            canvas.drawRect(0, 0, 10, 10, paint);
-            canvas.drawBitmap(*bitmap, 5, 0, nullptr);
-        }
-        canvas.restore();
-    });
+                // Alternate between drawing rects and bitmaps, with bitmaps overlapping rects.
+                // Rects don't overlap bitmaps, so bitmaps should be brought to front as a group.
+                canvas.save(SaveFlags::MatrixClip);
+                for (int i = 0; i < 30; i++) {
+                    canvas.translate(0, 10);
+                    canvas.drawRect(0, 0, 10, 10, paint);
+                    canvas.drawBitmap(*bitmap, 5, 0, nullptr);
+                }
+                canvas.restore();
+            });
     TestUtils::syncHierarchyPropertiesAndDisplayList(node);
     return node;
 }
@@ -62,8 +62,8 @@
     TestUtils::runOnRenderThread([&state](RenderThread& thread) {
         auto node = createTestNode();
         while (state.KeepRunning()) {
-            FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200,
-                    sLightGeometry, Caches::getInstance());
+            FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, sLightGeometry,
+                                      Caches::getInstance());
             frameBuilder.deferRenderNode(*node);
             benchmark::DoNotOptimize(&frameBuilder);
         }
@@ -79,8 +79,7 @@
         Caches& caches = Caches::getInstance();
 
         while (state.KeepRunning()) {
-            FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200,
-                    sLightGeometry, caches);
+            FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, sLightGeometry, caches);
             frameBuilder.deferRenderNode(*node);
 
             BakedOpRenderer renderer(caches, renderState, true, false, sLightInfo);
@@ -92,16 +91,17 @@
 BENCHMARK(BM_FrameBuilder_deferAndRender);
 
 static sp<RenderNode> getSyncedSceneNode(const char* sceneName) {
-    gDisplay = getBuiltInDisplay(); // switch to real display if present
+    gDisplay = getBuiltInDisplay();  // switch to real display if present
 
     TestContext testContext;
     TestScene::Options opts;
     std::unique_ptr<TestScene> scene(TestScene::testMap()[sceneName].createScene(opts));
 
-    sp<RenderNode> rootNode = TestUtils::createNode<RecordingCanvas>(0, 0, gDisplay.w, gDisplay.h,
-                [&scene](RenderProperties& props, RecordingCanvas& canvas) {
-            scene->createContent(gDisplay.w, gDisplay.h, canvas);
-    });
+    sp<RenderNode> rootNode = TestUtils::createNode<RecordingCanvas>(
+            0, 0, gDisplay.w, gDisplay.h,
+            [&scene](RenderProperties& props, RecordingCanvas& canvas) {
+                scene->createContent(gDisplay.w, gDisplay.h, canvas);
+            });
 
     TestUtils::syncHierarchyPropertiesAndDisplayList(rootNode);
     return rootNode;
@@ -117,9 +117,8 @@
         state.SetLabel(sceneName);
         auto node = getSyncedSceneNode(sceneName);
         while (state.KeepRunning()) {
-            FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h),
-                    gDisplay.w, gDisplay.h,
-                    sLightGeometry, Caches::getInstance());
+            FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w,
+                                      gDisplay.h, sLightGeometry, Caches::getInstance());
             frameBuilder.deferRenderNode(*node);
             benchmark::DoNotOptimize(&frameBuilder);
         }
@@ -137,9 +136,8 @@
         Caches& caches = Caches::getInstance();
 
         while (state.KeepRunning()) {
-            FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h),
-                    gDisplay.w, gDisplay.h,
-                    sLightGeometry, Caches::getInstance());
+            FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w,
+                                      gDisplay.h, sLightGeometry, Caches::getInstance());
             frameBuilder.deferRenderNode(*node);
 
             BakedOpRenderer renderer(caches, renderState, true, false, sLightInfo);
diff --git a/libs/hwui/tests/microbench/PathParserBench.cpp b/libs/hwui/tests/microbench/PathParserBench.cpp
index b43c4c3..00ae8c1 100644
--- a/libs/hwui/tests/microbench/PathParserBench.cpp
+++ b/libs/hwui/tests/microbench/PathParserBench.cpp
@@ -24,7 +24,9 @@
 using namespace android;
 using namespace android::uirenderer;
 
-static const char* sPathString = "M 1 1 m 2 2, l 3 3 L 3 3 H 4 h4 V5 v5, Q6 6 6 6 q 6 6 6 6t 7 7 T 7 7 C 8 8 8 8 8 8 c 8 8 8 8 8 8 S 9 9 9 9 s 9 9 9 9 A 10 10 0 1 1 10 10 a 10 10 0 1 1 10 10";
+static const char* sPathString =
+        "M 1 1 m 2 2, l 3 3 L 3 3 H 4 h4 V5 v5, Q6 6 6 6 q 6 6 6 6t 7 7 T 7 7 C 8 8 8 8 8 8 c 8 8 "
+        "8 8 8 8 S 9 9 9 9 s 9 9 9 9 A 10 10 0 1 1 10 10 a 10 10 0 1 1 10 10";
 
 void BM_PathParser_parseStringPathForSkPath(benchmark::State& state) {
     SkPath skPath;
diff --git a/libs/hwui/tests/microbench/RenderNodeBench.cpp b/libs/hwui/tests/microbench/RenderNodeBench.cpp
index a5bed00..206dcd5 100644
--- a/libs/hwui/tests/microbench/RenderNodeBench.cpp
+++ b/libs/hwui/tests/microbench/RenderNodeBench.cpp
@@ -30,4 +30,3 @@
     }
 }
 BENCHMARK(BM_RenderNode_create);
-
diff --git a/libs/hwui/tests/microbench/ShadowBench.cpp b/libs/hwui/tests/microbench/ShadowBench.cpp
index a0fc6e8..12da783 100644
--- a/libs/hwui/tests/microbench/ShadowBench.cpp
+++ b/libs/hwui/tests/microbench/ShadowBench.cpp
@@ -18,9 +18,9 @@
 
 #include "Matrix.h"
 #include "Rect.h"
+#include "TessellationCache.h"
 #include "Vector.h"
 #include "VertexBuffer.h"
-#include "TessellationCache.h"
 
 #include <SkPath.h>
 
@@ -40,22 +40,13 @@
 
 void createShadowTestData(ShadowTestData* out) {
     static float SAMPLE_DRAW_TRANSFORM[] = {
-            1, 0, 0, 0,
-            0, 1, 0, 0,
-            0, 0, 1, 0,
-            0, 0, 0, 1,
+            1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1,
     };
     static float SAMPLE_CASTERXY[] = {
-            1, 0, 0, 0,
-            0, 1, 0, 0,
-            0, 0, 1, 0,
-            32, 32, 0, 1,
+            1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 32, 32, 0, 1,
     };
     static float SAMPLE_CASTERZ[] = {
-            1, 0, 0, 0,
-            0, 1, 0, 0,
-            0, 0, 1, 0,
-            32, 32, 32, 1,
+            1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 32, 32, 32, 1,
     };
     static Rect SAMPLE_CLIP(0, 0, 1536, 2048);
     static Vector3 SAMPLE_LIGHT_CENTER{768, -400, 1600};
@@ -69,12 +60,11 @@
     out->lightRadius = SAMPLE_LIGHT_RADIUS;
 }
 
-static inline void tessellateShadows(ShadowTestData& testData, bool opaque,
-        const SkPath& shape, VertexBuffer* ambient, VertexBuffer* spot) {
-    tessellateShadows(&testData.drawTransform, &testData.localClip,
-            opaque, &shape, &testData.casterTransformXY,
-            &testData.casterTransformZ, testData.lightCenter,
-            testData.lightRadius, *ambient, *spot);
+static inline void tessellateShadows(ShadowTestData& testData, bool opaque, const SkPath& shape,
+                                     VertexBuffer* ambient, VertexBuffer* spot) {
+    tessellateShadows(&testData.drawTransform, &testData.localClip, opaque, &shape,
+                      &testData.casterTransformXY, &testData.casterTransformZ, testData.lightCenter,
+                      testData.lightRadius, *ambient, *spot);
 }
 
 void BM_TessellateShadows_roundrect_opaque(benchmark::State& state) {
diff --git a/libs/hwui/tests/microbench/TaskManagerBench.cpp b/libs/hwui/tests/microbench/TaskManagerBench.cpp
index 67cb428..4153bae 100644
--- a/libs/hwui/tests/microbench/TaskManagerBench.cpp
+++ b/libs/hwui/tests/microbench/TaskManagerBench.cpp
@@ -31,10 +31,9 @@
 
 class TrivialProcessor : public TaskProcessor<char> {
 public:
-    explicit TrivialProcessor(TaskManager* manager)
-            : TaskProcessor(manager) {}
+    explicit TrivialProcessor(TaskManager* manager) : TaskProcessor(manager) {}
     virtual ~TrivialProcessor() {}
-    virtual void onProcess(const sp<Task<char> >& task) override {
+    virtual void onProcess(const sp<Task<char>>& task) override {
         TrivialTask* t = static_cast<TrivialTask*>(task.get());
         t->setResult(reinterpret_cast<intptr_t>(t) % 16 == 0 ? 'a' : 'b');
     }
@@ -43,7 +42,7 @@
 class TestThread : public ThreadBase, public virtual RefBase {};
 
 void BM_TaskManager_allocateTask(benchmark::State& state) {
-    std::vector<sp<TrivialTask> > tasks;
+    std::vector<sp<TrivialTask>> tasks;
     tasks.reserve(state.max_iterations);
 
     while (state.KeepRunning()) {
@@ -56,7 +55,7 @@
 void BM_TaskManager_enqueueTask(benchmark::State& state) {
     TaskManager taskManager;
     sp<TrivialProcessor> processor(new TrivialProcessor(&taskManager));
-    std::vector<sp<TrivialTask> > tasks;
+    std::vector<sp<TrivialTask>> tasks;
     tasks.reserve(state.max_iterations);
 
     while (state.KeepRunning()) {
@@ -74,7 +73,7 @@
 void BM_TaskManager_enqueueRunDeleteTask(benchmark::State& state) {
     TaskManager taskManager;
     sp<TrivialProcessor> processor(new TrivialProcessor(&taskManager));
-    std::vector<sp<TrivialTask> > tasks;
+    std::vector<sp<TrivialTask>> tasks;
     tasks.reserve(state.max_iterations);
 
     while (state.KeepRunning()) {
@@ -99,11 +98,9 @@
     int expected = 0;
     while (state.KeepRunning()) {
         expected++;
-        thread->queue().post([&counter](){
-            counter++;
-        });
+        thread->queue().post([&counter]() { counter++; });
     }
-    thread->queue().runSync([](){});
+    thread->queue().runSync([]() {});
 
     thread->requestExit();
     thread->join();
@@ -121,9 +118,7 @@
 
     int expected = 0;
     while (state.KeepRunning()) {
-        tasks.emplace_back(thread->queue().async([expected]() -> int {
-            return expected + 1;
-        }));
+        tasks.emplace_back(thread->queue().async([expected]() -> int { return expected + 1; }));
         expected++;
     }
     state.ResumeTiming();