Format the world (or just HWUI)

Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
diff --git a/libs/hwui/pipeline/skia/SkiaLayer.h b/libs/hwui/pipeline/skia/SkiaLayer.h
index 904d57e0..82e6914 100644
--- a/libs/hwui/pipeline/skia/SkiaLayer.h
+++ b/libs/hwui/pipeline/skia/SkiaLayer.h
@@ -26,14 +26,12 @@
 /**
  * An offscreen rendering target used to contain the contents a RenderNode.
  */
-struct SkiaLayer
-{
+struct SkiaLayer {
     sk_sp<SkSurface> layerSurface;
     Matrix4 inverseTransformInWindow;
     bool hasRenderedSinceRepaint = false;
 };
 
-
 } /* namespace skiapipeline */
 } /* namespace uirenderer */
 } /* namespace android */