Revert "Add support for render-ahead"
This reverts commit ec100976e0655acaa204c8800dfb83dadae20cc8.
Reason for revert: b/77971494
Test: hwuiunit passes
Change-Id: I2e7dc719d2df1dd939b275496c0edc38e458c434
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 3deed6e..95ca8d9 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -17,7 +17,6 @@
#include "CanvasContext.h"
#include <GpuMemoryTracker.h>
-#include "../Properties.h"
#include "AnimationContext.h"
#include "Caches.h"
#include "EglManager.h"
@@ -33,6 +32,7 @@
#include "renderstate/Stencil.h"
#include "utils/GLUtils.h"
#include "utils/TimeUtils.h"
+#include "../Properties.h"
#include <cutils/properties.h>
#include <private/hwui/DrawGlInfo.h>
@@ -159,7 +159,6 @@
if (hasSurface) {
mHaveNewSurface = true;
mSwapHistory.clear();
- updateBufferCount();
} else {
mRenderThread.removeFrameCallback(this);
}
@@ -393,9 +392,6 @@
waitOnFences();
- frame.setPresentTime(mCurrentFrameInfo->get(FrameInfoIndex::Vsync) +
- (mRenderThread.timeLord().frameIntervalNanos() * (mRenderAheadDepth + 1)));
-
bool requireSwap = false;
bool didSwap =
mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo, &requireSwap);
@@ -619,26 +615,6 @@
return mFrameNumber;
}
-void overrideBufferCount(const sp<Surface>& surface, int bufferCount) {
- struct SurfaceExposer : Surface {
- using Surface::setBufferCount;
- };
- // Protected is just a sign, not a cop
- ((*surface.get()).*&SurfaceExposer::setBufferCount)(bufferCount);
-}
-
-void CanvasContext::updateBufferCount() {
- overrideBufferCount(mNativeSurface, 3 + mRenderAheadDepth);
-}
-
-void CanvasContext::setRenderAheadDepth(int renderAhead) {
- if (renderAhead < 0 || renderAhead > 2 || renderAhead == mRenderAheadDepth) {
- return;
- }
- mRenderAheadDepth = renderAhead;
- updateBufferCount();
-}
-
SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) {
if (frame.width() != mLastFrameWidth || frame.height() != mLastFrameHeight) {
// can't rely on prior content of window if viewport size changes