Merge "Don't hold clients lock while initializing Ringtone." into udc-dev
diff --git a/packages/SystemUI/src/com/android/systemui/media/RingtonePlayer.java b/packages/SystemUI/src/com/android/systemui/media/RingtonePlayer.java
index 2a8168b..05e04a1 100644
--- a/packages/SystemUI/src/com/android/systemui/media/RingtonePlayer.java
+++ b/packages/SystemUI/src/com/android/systemui/media/RingtonePlayer.java
@@ -88,18 +88,9 @@
         private final IBinder mToken;
         private final Ringtone mRingtone;
 
-        public Client(IBinder token, Uri uri, UserHandle user, AudioAttributes aa) {
-            this(token, uri, user, aa, null);
-        }
-
-        Client(IBinder token, Uri uri, UserHandle user, AudioAttributes aa,
-                @Nullable VolumeShaper.Configuration volumeShaperConfig) {
+        Client(IBinder token, Ringtone ringtone) {
             mToken = token;
-
-            mRingtone = new Ringtone(getContextForUser(user), false);
-            mRingtone.setAudioAttributesField(aa);
-            mRingtone.setUri(uri, volumeShaperConfig);
-            mRingtone.createLocalMediaPlayer();
+            mRingtone = ringtone;
         }
 
         @Override
@@ -129,11 +120,28 @@
             Client client;
             synchronized (mClients) {
                 client = mClients.get(token);
-                if (client == null) {
-                    final UserHandle user = Binder.getCallingUserHandle();
-                    client = new Client(token, uri, user, aa, volumeShaperConfig);
-                    token.linkToDeath(client, 0);
-                    mClients.put(token, client);
+            }
+            // Don't hold the lock while constructing the ringtone, since it can be slow. The caller
+            // shouldn't call play on the same ringtone from 2 threads, so this shouldn't race and
+            // waste the build.
+            if (client == null) {
+                final UserHandle user = Binder.getCallingUserHandle();
+                Ringtone ringtone = new Ringtone(getContextForUser(user), false);
+                ringtone.setAudioAttributesField(aa);
+                ringtone.setUri(uri, volumeShaperConfig);
+                ringtone.createLocalMediaPlayer();
+                synchronized (mClients) {
+                    client = mClients.get(token);
+                    if (client == null) {
+                        client = new Client(token, ringtone);
+                        token.linkToDeath(client, 0);
+                        mClients.put(token, client);
+                        ringtone = null;  // "owned" by the client now.
+                    }
+                }
+                // Clean up ringtone if it was abandoned (a client already existed).
+                if (ringtone != null) {
+                    ringtone.stop();
                 }
             }
             client.mRingtone.setLooping(looping);