Add @UnsupportedAppUsage annotations

For packages:
  android.renderscript

This is an automatically generated CL. See go/UnsupportedAppUsage
for more details.

Exempted-From-Owner-Approval: Mechanical changes to the codebase
which have been approved by Android API council and announced on
android-eng@

Bug: 110868826
Test: m
Change-Id: I016f6e720e79c48afe44f4690b5dd99fc81ae780
Merged-In: I1aa8ebca448547031b426a7b305c5c3d6fcf2652
diff --git a/rs/java/android/renderscript/Mesh.java b/rs/java/android/renderscript/Mesh.java
index 9e4f905..5321dcb 100644
--- a/rs/java/android/renderscript/Mesh.java
+++ b/rs/java/android/renderscript/Mesh.java
@@ -16,6 +16,7 @@
 
 package android.renderscript;
 
+import android.annotation.UnsupportedAppUsage;
 import java.util.Vector;
 
 /**
@@ -49,6 +50,7 @@
         * @deprecated in API 16
         * Vertex data will be rendered as a series of points
         */
+        @UnsupportedAppUsage
         POINT (0),
         /**
         * @deprecated in API 16
@@ -64,6 +66,7 @@
         * @deprecated in API 16
         * Vertices will be rendered as individual triangles
         */
+        @UnsupportedAppUsage
         TRIANGLE (3),
         /**
         * @deprecated in API 16
@@ -111,6 +114,7 @@
     * @return vertex data allocation at the given index
     *
     **/
+    @UnsupportedAppUsage
     public Allocation getVertexAllocation(int slot) {
         return mVertexBuffers[slot];
     }
@@ -424,6 +428,7 @@
         /**
         * @deprecated in API 16
         **/
+        @UnsupportedAppUsage
         public AllocationBuilder(RenderScript rs) {
             mRS = rs;
             mVertexTypeCount = 0;
@@ -458,6 +463,7 @@
         *
         * @return this
         **/
+        @UnsupportedAppUsage
         public AllocationBuilder addVertexAllocation(Allocation a) throws IllegalStateException {
             if (mVertexTypeCount >= mVertexTypes.length) {
                 throw new IllegalStateException("Max vertex types exceeded.");
@@ -479,6 +485,7 @@
         *
         * @return this
         **/
+        @UnsupportedAppUsage
         public AllocationBuilder addIndexSetAllocation(Allocation a, Primitive p) {
             Entry indexType = new Entry();
             indexType.a = a;
@@ -495,6 +502,7 @@
         *
         * @return this
         **/
+        @UnsupportedAppUsage
         public AllocationBuilder addIndexSetType(Primitive p) {
             Entry indexType = new Entry();
             indexType.a = null;
@@ -508,6 +516,7 @@
         * Create a Mesh object from the current state of the builder
         *
         **/
+        @UnsupportedAppUsage
         public Mesh create() {
             mRS.validate();
 
@@ -596,6 +605,7 @@
         *              channels are present in the mesh
         *
         **/
+        @UnsupportedAppUsage
         public TriangleMeshBuilder(RenderScript rs, int vtxSize, int flags) {
             mRS = rs;
             mVtxCount = 0;
@@ -652,6 +662,7 @@
         * @return this
         *
         **/
+        @UnsupportedAppUsage
         public TriangleMeshBuilder addVertex(float x, float y) {
             if (mVtxSize != 2) {
                 throw new IllegalStateException("add mistmatch with declared components.");
@@ -757,6 +768,7 @@
         *
         * @return this
         **/
+        @UnsupportedAppUsage
         public TriangleMeshBuilder addTriangle(int idx1, int idx2, int idx3) {
             if((idx1 >= mMaxIndex) || (idx1 < 0) ||
                (idx2 >= mMaxIndex) || (idx2 < 0) ||
@@ -789,6 +801,7 @@
         *                             accessible memory
         *
         **/
+        @UnsupportedAppUsage
         public Mesh create(boolean uploadToBufferObject) {
             Element.Builder b = new Element.Builder(mRS);
             b.add(Element.createVector(mRS,