Fix possible leaks in CanvasContext HintSessionWrapper

Ensure the mHintSessionFuture is accounted for correctly in the
destructor, and proper destruction is taken in CanvasContext::destroy()
in addition to the destructor.

Bug: b/297230599
Test: manual
Change-Id: Idcbd0f2ba87290f090d693f0a64cb46fe8270b95
Merged-In: Idcbd0f2ba87290f090d693f0a64cb46fe8270b95
(cherry picked from commit ac620f64a32500890007b0b405ca72405d6db41e)
diff --git a/libs/hwui/renderthread/HintSessionWrapper.cpp b/libs/hwui/renderthread/HintSessionWrapper.cpp
index 814ac4d..1f338ee 100644
--- a/libs/hwui/renderthread/HintSessionWrapper.cpp
+++ b/libs/hwui/renderthread/HintSessionWrapper.cpp
@@ -93,8 +93,17 @@
         : mUiThreadId(uiThreadId), mRenderThreadId(renderThreadId) {}
 
 HintSessionWrapper::~HintSessionWrapper() {
+    destroy();
+}
+
+void HintSessionWrapper::destroy() {
+    if (mHintSessionFuture.valid()) {
+        mHintSession = mHintSessionFuture.get();
+    }
     if (mHintSession) {
         gAPH_closeSessionFn(mHintSession);
+        mSessionValid = true;
+        mHintSession = nullptr;
     }
 }