Custom looper code for Android
Test: make
Bug: 178700363
Change-Id: I1d328275ab5e0c9b6b9171ef075f71274e50a3f5
diff --git a/libs/hwui/SkiaCanvas.cpp b/libs/hwui/SkiaCanvas.cpp
index 8fddf71..1fddac4 100644
--- a/libs/hwui/SkiaCanvas.cpp
+++ b/libs/hwui/SkiaCanvas.cpp
@@ -463,9 +463,7 @@
}
void SkiaCanvas::drawPoint(float x, float y, const Paint& paint) {
- apply_looper(&paint, [&](const SkPaint& p) {
- mCanvas->drawPoint(x, y, p);
- });
+ apply_looper(&paint, [&](const SkPaint& p) { mCanvas->drawPoint(x, y, p); });
}
void SkiaCanvas::drawPoints(const float* points, int count, const Paint& paint) {
@@ -493,9 +491,7 @@
void SkiaCanvas::drawRegion(const SkRegion& region, const Paint& paint) {
if (CC_UNLIKELY(paint.nothingToDraw())) return;
- apply_looper(&paint, [&](const SkPaint& p) {
- mCanvas->drawRegion(region, p);
- });
+ apply_looper(&paint, [&](const SkPaint& p) { mCanvas->drawRegion(region, p); });
}
void SkiaCanvas::drawRoundRect(float left, float top, float right, float bottom, float rx, float ry,
@@ -509,24 +505,18 @@
void SkiaCanvas::drawDoubleRoundRect(const SkRRect& outer, const SkRRect& inner,
const Paint& paint) {
- apply_looper(&paint, [&](const SkPaint& p) {
- mCanvas->drawDRRect(outer, inner, p);
- });
+ apply_looper(&paint, [&](const SkPaint& p) { mCanvas->drawDRRect(outer, inner, p); });
}
void SkiaCanvas::drawCircle(float x, float y, float radius, const Paint& paint) {
if (CC_UNLIKELY(radius <= 0 || paint.nothingToDraw())) return;
- apply_looper(&paint, [&](const SkPaint& p) {
- mCanvas->drawCircle(x, y, radius, p);
- });
+ apply_looper(&paint, [&](const SkPaint& p) { mCanvas->drawCircle(x, y, radius, p); });
}
void SkiaCanvas::drawOval(float left, float top, float right, float bottom, const Paint& paint) {
if (CC_UNLIKELY(paint.nothingToDraw())) return;
SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
- apply_looper(&paint, [&](const SkPaint& p) {
- mCanvas->drawOval(oval, p);
- });
+ apply_looper(&paint, [&](const SkPaint& p) { mCanvas->drawOval(oval, p); });
}
void SkiaCanvas::drawArc(float left, float top, float right, float bottom, float startAngle,
@@ -547,9 +537,7 @@
if (CC_UNLIKELY(path.isEmpty() && (!path.isInverseFillType()))) {
return;
}
- apply_looper(&paint, [&](const SkPaint& p) {
- mCanvas->drawPath(path, p);
- });
+ apply_looper(&paint, [&](const SkPaint& p) { mCanvas->drawPath(path, p); });
}
void SkiaCanvas::drawVertices(const SkVertices* vertices, SkBlendMode mode, const Paint& paint) {