Vlad Popa | 5161f8a | 2022-10-10 16:17:20 +0200 | [diff] [blame] | 1 | /* |
| 2 | ** |
| 3 | ** Copyright 2022, The Android Open Source Project |
| 4 | ** |
| 5 | ** Licensed under the Apache License, Version 2.0 (the "License"); |
| 6 | ** you may not use this file except in compliance with the License. |
| 7 | ** You may obtain a copy of the License at |
| 8 | ** |
| 9 | ** http://www.apache.org/licenses/LICENSE-2.0 |
| 10 | ** |
| 11 | ** Unless required by applicable law or agreed to in writing, software |
| 12 | ** distributed under the License is distributed on an "AS IS" BASIS, |
| 13 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 14 | ** See the License for the specific language governing permissions and |
| 15 | ** limitations under the License. |
| 16 | */ |
| 17 | |
| 18 | #define LOG_TAG "AudioFlinger::PatchCommandThread" |
| 19 | //#define LOG_NDEBUG 0 |
| 20 | |
| 21 | #include "AudioFlinger.h" |
| 22 | |
| 23 | namespace android { |
| 24 | |
| 25 | constexpr char kPatchCommandThreadName[] = "AudioFlinger_PatchCommandThread"; |
| 26 | |
| 27 | AudioFlinger::PatchCommandThread::~PatchCommandThread() { |
| 28 | exit(); |
| 29 | |
| 30 | std::lock_guard _l(mLock); |
| 31 | mCommands.clear(); |
| 32 | } |
| 33 | |
| 34 | void AudioFlinger::PatchCommandThread::onFirstRef() { |
| 35 | run(kPatchCommandThreadName, ANDROID_PRIORITY_AUDIO); |
| 36 | } |
| 37 | |
| 38 | void AudioFlinger::PatchCommandThread::addListener(const sp<PatchCommandListener>& listener) { |
| 39 | ALOGV("%s add listener %p", __func__, static_cast<void*>(listener.get())); |
| 40 | std::lock_guard _l(mListenerLock); |
| 41 | mListeners.emplace_back(listener); |
| 42 | } |
| 43 | |
| 44 | void AudioFlinger::PatchCommandThread::createAudioPatch(audio_patch_handle_t handle, |
| 45 | const PatchPanel::Patch& patch) { |
| 46 | ALOGV("%s handle %d mHalHandle %d num sinks %d device sink %08x", |
| 47 | __func__, handle, patch.mHalHandle, |
| 48 | patch.mAudioPatch.num_sinks, |
| 49 | patch.mAudioPatch.num_sinks > 0 ? patch.mAudioPatch.sinks[0].ext.device.type : 0); |
| 50 | |
| 51 | createAudioPatchCommand(handle, patch); |
| 52 | } |
| 53 | |
| 54 | void AudioFlinger::PatchCommandThread::releaseAudioPatch(audio_patch_handle_t handle) { |
| 55 | ALOGV("%s", __func__); |
| 56 | releaseAudioPatchCommand(handle); |
| 57 | } |
| 58 | |
| 59 | bool AudioFlinger::PatchCommandThread::threadLoop() { |
| 60 | std::unique_lock _l(mLock); |
| 61 | |
| 62 | while (!exitPending()) { |
| 63 | while (!mCommands.empty() && !exitPending()) { |
| 64 | const sp<Command> command = mCommands.front(); |
| 65 | mCommands.pop_front(); |
| 66 | _l.unlock(); |
| 67 | |
| 68 | std::vector<wp<PatchCommandListener>> listenersCopy; |
| 69 | { |
| 70 | std::lock_guard _ll(mListenerLock); |
| 71 | listenersCopy = mListeners; |
| 72 | } |
| 73 | |
| 74 | switch (command->mCommand) { |
| 75 | case CREATE_AUDIO_PATCH: { |
| 76 | const auto data = (CreateAudioPatchData*) command->mData.get(); |
| 77 | ALOGV("%s processing create audio patch handle %d", |
| 78 | __func__, |
| 79 | data->mHandle); |
| 80 | |
| 81 | for (const auto& listener : listenersCopy) { |
| 82 | auto spListener = listener.promote(); |
| 83 | if (spListener) { |
| 84 | spListener->onCreateAudioPatch(data->mHandle, data->mPatch); |
| 85 | } |
| 86 | } |
| 87 | } |
| 88 | break; |
| 89 | case RELEASE_AUDIO_PATCH: { |
| 90 | const auto data = (ReleaseAudioPatchData*) command->mData.get(); |
| 91 | ALOGV("%s processing release audio patch handle %d", |
| 92 | __func__, |
| 93 | data->mHandle); |
| 94 | |
| 95 | for (const auto& listener : listenersCopy) { |
| 96 | auto spListener = listener.promote(); |
| 97 | if (spListener) { |
| 98 | spListener->onReleaseAudioPatch(data->mHandle); |
| 99 | } |
| 100 | } |
| 101 | } |
| 102 | break; |
| 103 | default: |
| 104 | ALOGW("%s unknown command %d", __func__, command->mCommand); |
| 105 | break; |
| 106 | } |
| 107 | _l.lock(); |
| 108 | } |
| 109 | |
| 110 | // At this stage we have either an empty command queue or the first command in the queue |
| 111 | // has a finite delay. So unless we are exiting it is safe to wait. |
| 112 | if (!exitPending()) { |
| 113 | ALOGV("%s going to sleep", __func__); |
| 114 | mWaitWorkCV.wait(_l); |
| 115 | } |
| 116 | } |
| 117 | return false; |
| 118 | } |
| 119 | |
| 120 | void AudioFlinger::PatchCommandThread::sendCommand(const sp<Command>& command) { |
| 121 | std::lock_guard _l(mLock); |
| 122 | mCommands.emplace_back(command); |
| 123 | mWaitWorkCV.notify_one(); |
| 124 | } |
| 125 | |
| 126 | void AudioFlinger::PatchCommandThread::createAudioPatchCommand( |
| 127 | audio_patch_handle_t handle, const PatchPanel::Patch& patch) { |
| 128 | auto command = sp<Command>::make(CREATE_AUDIO_PATCH, |
| 129 | new CreateAudioPatchData(handle, patch)); |
| 130 | ALOGV("%s adding create patch handle %d mHalHandle %d.", |
| 131 | __func__, |
| 132 | handle, |
| 133 | patch.mHalHandle); |
| 134 | sendCommand(command); |
| 135 | } |
| 136 | |
| 137 | void AudioFlinger::PatchCommandThread::releaseAudioPatchCommand(audio_patch_handle_t handle) { |
| 138 | sp<Command> command = |
| 139 | sp<Command>::make(RELEASE_AUDIO_PATCH, new ReleaseAudioPatchData(handle)); |
| 140 | ALOGV("%s adding release patch", __func__); |
| 141 | sendCommand(command); |
| 142 | } |
| 143 | |
| 144 | void AudioFlinger::PatchCommandThread::exit() { |
| 145 | ALOGV("%s", __func__); |
| 146 | { |
| 147 | std::lock_guard _l(mLock); |
| 148 | requestExit(); |
| 149 | mWaitWorkCV.notify_one(); |
| 150 | } |
| 151 | // Note that we can call it from the thread loop if all other references have been released |
| 152 | // but it will safely return WOULD_BLOCK in this case |
| 153 | requestExitAndWait(); |
| 154 | } |
| 155 | |
| 156 | } // namespace android |