Cleanup error handling in AudioSystem get methods
Don't return zero sample rate or frame count without an error.
Change-Id: I052d841080ed33e4f081ae9825a2f33dff444fb9
diff --git a/include/media/AudioSystem.h b/include/media/AudioSystem.h
index cd855da..ca9aaf7 100644
--- a/include/media/AudioSystem.h
+++ b/include/media/AudioSystem.h
@@ -94,6 +94,8 @@
static float linearToLog(int volume);
static int logToLinear(float volume);
+ // Returned samplingRate and frameCount output values are guaranteed
+ // to be non-zero if status == NO_ERROR
static status_t getOutputSamplingRate(uint32_t* samplingRate,
audio_stream_type_t stream);
static status_t getOutputFrameCount(size_t* frameCount,
diff --git a/media/libmedia/AudioSystem.cpp b/media/libmedia/AudioSystem.cpp
index 9a76111..e37888b 100644
--- a/media/libmedia/AudioSystem.cpp
+++ b/media/libmedia/AudioSystem.cpp
@@ -259,6 +259,11 @@
*samplingRate = outputDesc->samplingRate;
gLock.unlock();
}
+ if (*samplingRate == 0) {
+ ALOGE("AudioSystem::getSamplingRate failed for output %d stream type %d",
+ output, streamType);
+ return BAD_VALUE;
+ }
ALOGV("getSamplingRate() streamType %d, output %d, sampling rate %u", streamType, output,
*samplingRate);
@@ -299,6 +304,11 @@
*frameCount = outputDesc->frameCount;
gLock.unlock();
}
+ if (*frameCount == 0) {
+ ALOGE("AudioSystem::getFrameCount failed for output %d stream type %d",
+ output, streamType);
+ return BAD_VALUE;
+ }
ALOGV("getFrameCount() streamType %d, output %d, frameCount %d", streamType, output,
*frameCount);