Use audio_mode_t consistently
It was int or uint32_t.
Also make getMode() const.
Change-Id: Ibe45aadbf413b9158e4dd17f2b3bcc6355288d37
diff --git a/include/media/IAudioPolicyService.h b/include/media/IAudioPolicyService.h
index 9807cbe..2ad3d8c 100644
--- a/include/media/IAudioPolicyService.h
+++ b/include/media/IAudioPolicyService.h
@@ -45,7 +45,7 @@
const char *device_address) = 0;
virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
const char *device_address) = 0;
- virtual status_t setPhoneState(int state) = 0;
+ virtual status_t setPhoneState(audio_mode_t state) = 0;
virtual status_t setRingerMode(uint32_t mode, uint32_t mask) = 0;
virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config) = 0;
virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage) = 0;