Declare more IAudioFlinger methods const
This is just documentation, as C++ method const-ness doesn't mean anything
for a binder API. Instead, here const means "no side effects".
Change-Id: Iaa9cd2fe477db10ae9a40cac4f79f0faa9b4e5e6
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index f71ba0a..e5f7ad2 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -816,7 +816,7 @@
return BAD_VALUE;
}
-String8 AudioFlinger::getParameters(int ioHandle, const String8& keys)
+String8 AudioFlinger::getParameters(int ioHandle, const String8& keys) const
{
// ALOGV("getParameters() io %d, keys %s, tid %d, calling tid %d",
// ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid());
@@ -846,7 +846,7 @@
return String8("");
}
-size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount)
+size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const
{
status_t ret = initCheck();
if (ret != NO_ERROR) {
@@ -856,7 +856,7 @@
return mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, sampleRate, format, channelCount);
}
-unsigned int AudioFlinger::getInputFramesLost(int ioHandle)
+unsigned int AudioFlinger::getInputFramesLost(int ioHandle) const
{
if (ioHandle == 0) {
return 0;
@@ -891,7 +891,7 @@
return ret;
}
-status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output)
+status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) const
{
status_t status;
@@ -5413,19 +5413,20 @@
// ----------------------------------------------------------------------------
-status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects)
+status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
{
Mutex::Autolock _l(mLock);
return EffectQueryNumberEffects(numEffects);
}
-status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor)
+status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
{
Mutex::Autolock _l(mLock);
return EffectQueryEffect(index, descriptor);
}
-status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor)
+status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid,
+ effect_descriptor_t *descriptor) const
{
Mutex::Autolock _l(mLock);
return EffectGetDescriptor(pUuid, descriptor);
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index 3f3188c..4db7f15 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -105,12 +105,12 @@
virtual bool getMicMute() const;
virtual status_t setParameters(int ioHandle, const String8& keyValuePairs);
- virtual String8 getParameters(int ioHandle, const String8& keys);
+ virtual String8 getParameters(int ioHandle, const String8& keys) const;
virtual void registerClient(const sp<IAudioFlingerClient>& client);
- virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount);
- virtual unsigned int getInputFramesLost(int ioHandle);
+ virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const;
+ virtual unsigned int getInputFramesLost(int ioHandle) const;
virtual int openOutput(uint32_t *pDevices,
uint32_t *pSamplingRate,
@@ -139,7 +139,7 @@
virtual status_t setVoiceVolume(float volume);
- virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output);
+ virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) const;
virtual int newAudioSessionId();
@@ -147,11 +147,12 @@
virtual void releaseAudioSessionId(int audioSession);
- virtual status_t queryNumberEffects(uint32_t *numEffects);
+ virtual status_t queryNumberEffects(uint32_t *numEffects) const;
- virtual status_t queryEffect(uint32_t index, effect_descriptor_t *descriptor);
+ virtual status_t queryEffect(uint32_t index, effect_descriptor_t *descriptor) const;
- virtual status_t getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor);
+ virtual status_t getEffectDescriptor(effect_uuid_t *pUuid,
+ effect_descriptor_t *descriptor) const;
virtual sp<IEffect> createEffect(pid_t pid,
effect_descriptor_t *pDesc,