audio: Enable RT priority inheritance for service clients
Useful for game, XR, spatialization clients.
Test: compiles
Bug: 331498867
Merged-In: I48d2120338d2d9bdf3c01dc1546937c3dc7aaba9
Change-Id: I48d2120338d2d9bdf3c01dc1546937c3dc7aaba9
diff --git a/services/audioflinger/Effects.cpp b/services/audioflinger/Effects.cpp
index ae55329..b407092 100644
--- a/services/audioflinger/Effects.cpp
+++ b/services/audioflinger/Effects.cpp
@@ -1699,6 +1699,7 @@
{
ALOGV("constructor %p client %p", this, client.get());
setMinSchedulerPolicy(SCHED_NORMAL, ANDROID_PRIORITY_AUDIO);
+ setInheritRt(true);
if (client == 0) {
return;
diff --git a/services/audioflinger/Tracks.cpp b/services/audioflinger/Tracks.cpp
index 2c7af7b..a34f6d7 100644
--- a/services/audioflinger/Tracks.cpp
+++ b/services/audioflinger/Tracks.cpp
@@ -389,6 +389,7 @@
mTrack(track)
{
setMinSchedulerPolicy(SCHED_NORMAL, ANDROID_PRIORITY_AUDIO);
+ setInheritRt(true);
}
TrackHandle::~TrackHandle() {
@@ -2652,6 +2653,7 @@
mRecordTrack(recordTrack)
{
setMinSchedulerPolicy(SCHED_NORMAL, ANDROID_PRIORITY_AUDIO);
+ setInheritRt(true);
}
RecordHandle::~RecordHandle() {