Add interface to query the mmap support.

Currently, the mmap support is defined in system property. But the
system property only indicates if the mmap is supported or not. It
doesn't indicate on which device mmap is supported. In that case, adding
an interface to query the mmap support can help make things clear.

Test: atest AAudioTests
Test: Run OboeTester TEST OUTPUT
Test: Verify that MMAP is showed as enabled if supported
Test: Try toggling MMAP on and off when opening streams
Bug: 193275465
Change-Id: Iac289c1a02e6e2ab4076ab6f2b5045efecad97ac
diff --git a/media/audioserver/main_audioserver.cpp b/media/audioserver/main_audioserver.cpp
index 8ee1efb..fd66573 100644
--- a/media/audioserver/main_audioserver.cpp
+++ b/media/audioserver/main_audioserver.cpp
@@ -17,11 +17,17 @@
 #define LOG_TAG "audioserver"
 //#define LOG_NDEBUG 0
 
+#include <algorithm>
+
 #include <fcntl.h>
 #include <sys/prctl.h>
 #include <sys/wait.h>
 #include <cutils/properties.h>
 
+#include <android/media/AudioMMapPolicy.h>
+#include <android/media/AudioMMapPolicyInfo.h>
+#include <android/media/AudioMMapPolicyType.h>
+#include <android/media/IAudioFlingerService.h>
 #include <binder/IPCThreadState.h>
 #include <binder/ProcessState.h>
 #include <binder/IServiceManager.h>
@@ -30,7 +36,6 @@
 #include <utils/Log.h>
 
 // from include_dirs
-#include "aaudio/AAudioTesting.h" // aaudio_policy_t, AAUDIO_PROP_MMAP_POLICY, AAUDIO_POLICY_*
 #include "AudioFlinger.h"
 #include "AudioPolicyService.h"
 #include "AAudioService.h"
@@ -146,10 +151,24 @@
         // AAudioService should only be used in OC-MR1 and later.
         // And only enable the AAudioService if the system MMAP policy explicitly allows it.
         // This prevents a client from misusing AAudioService when it is not supported.
-        aaudio_policy_t mmapPolicy = property_get_int32(AAUDIO_PROP_MMAP_POLICY,
-                                                        AAUDIO_POLICY_NEVER);
-        if (mmapPolicy == AAUDIO_POLICY_AUTO || mmapPolicy == AAUDIO_POLICY_ALWAYS) {
+        // If we cannot get audio flinger here, there must be some serious problems. In that case,
+        // attempting to call audio flinger on a null pointer could make the process crash
+        // and attract attentions.
+        sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+        std::vector<media::AudioMMapPolicyInfo> policyInfos;
+        status_t status = af->getMmapPolicyInfos(
+                media::AudioMMapPolicyType::DEFAULT, &policyInfos);
+        // Initialize aaudio service when querying mmap policy succeeds and
+        // any of the policy supports MMAP.
+        if (status == NO_ERROR &&
+            std::any_of(policyInfos.begin(), policyInfos.end(), [](const auto& info) {
+                    return info.mmapPolicy == media::AudioMMapPolicy::AUTO ||
+                           info.mmapPolicy == media::AudioMMapPolicy::ALWAYS;
+            })) {
             AAudioService::instantiate();
+        } else {
+            ALOGD("Do not init aaudio service, status %d, policy info size %zu",
+                  status, policyInfos.size());
         }
 
         ProcessState::self()->startThreadPool();