Support scaling haptic data in HapticGenerator

Move function of scaling haptic data from AudioMixer to vibrator
library. Scaling haptic data in HapticGenerator according to the haptic
intensity.

Bug: 136490803
Test: play audio-coupled-haptic files
Test: play audio with HapticGenerator effect
Change-Id: I6bac63c085332ea87cc6612a8f2f368ad7ef7826
diff --git a/media/libaudioprocessing/AudioMixer.cpp b/media/libaudioprocessing/AudioMixer.cpp
index 1a31420..2ea215f 100644
--- a/media/libaudioprocessing/AudioMixer.cpp
+++ b/media/libaudioprocessing/AudioMixer.cpp
@@ -423,7 +423,7 @@
             }
             } break;
         case HAPTIC_INTENSITY: {
-            const haptic_intensity_t hapticIntensity = static_cast<haptic_intensity_t>(valueInt);
+            const os::HapticScale hapticIntensity = static_cast<os::HapticScale>(valueInt);
             if (track->mHapticIntensity != hapticIntensity) {
                 track->mHapticIntensity = hapticIntensity;
             }
@@ -545,7 +545,7 @@
     t->mPlaybackRate = AUDIO_PLAYBACK_RATE_DEFAULT;
     // haptic
     t->mHapticPlaybackEnabled = false;
-    t->mHapticIntensity = HAPTIC_SCALE_NONE;
+    t->mHapticIntensity = os::HapticScale::NONE;
     t->mMixerHapticChannelMask = AUDIO_CHANNEL_NONE;
     t->mMixerHapticChannelCount = 0;
     t->mAdjustInChannelCount = t->channelCount + t->mHapticChannelCount;
@@ -590,19 +590,12 @@
             const std::shared_ptr<Track> &t = getTrack(name);
             if (t->mHapticPlaybackEnabled) {
                 size_t sampleCount = mFrameCount * t->mMixerHapticChannelCount;
-                float gamma = t->getHapticScaleGamma();
-                float maxAmplitudeRatio = t->getHapticMaxAmplitudeRatio();
                 uint8_t* buffer = (uint8_t*)pair.first + mFrameCount * audio_bytes_per_frame(
                         t->mMixerChannelCount, t->mMixerFormat);
                 switch (t->mMixerFormat) {
                 // Mixer format should be AUDIO_FORMAT_PCM_FLOAT.
                 case AUDIO_FORMAT_PCM_FLOAT: {
-                    float* fout = (float*) buffer;
-                    for (size_t i = 0; i < sampleCount; i++) {
-                        float mul = fout[i] >= 0 ? 1.0 : -1.0;
-                        fout[i] = powf(fabsf(fout[i] / HAPTIC_MAX_AMPLITUDE_FLOAT), gamma)
-                                * maxAmplitudeRatio * HAPTIC_MAX_AMPLITUDE_FLOAT * mul;
-                    }
+                    os::scaleHapticData((float*) buffer, sampleCount, t->mHapticIntensity);
                 } break;
                 default:
                     LOG_ALWAYS_FATAL("bad mMixerFormat: %#x", t->mMixerFormat);