Implement support for device-aware RECORD_AUDIO permission

Add a device ID as part of each AudioMix which can be used for (virtual)
device specific routing decisions and policy applications.

When constructing AudioRecordClients and when checking for the
RECORD_AUDIO permission held by the caller - intersect the deviceID of
the AudioMix as this is the place the microphone sensor is located in.

Bug: 291737188
Test: atest VirtualAudioPermissionTest
Change-Id: I792bd91c3b817557c1b4cf0a0f54248a0677b4b0
diff --git a/services/audiopolicy/fuzzer/audiopolicy_fuzzer.cpp b/services/audiopolicy/fuzzer/audiopolicy_fuzzer.cpp
index 58fcb5c..6416a47 100644
--- a/services/audiopolicy/fuzzer/audiopolicy_fuzzer.cpp
+++ b/services/audiopolicy/fuzzer/audiopolicy_fuzzer.cpp
@@ -207,7 +207,8 @@
                          audio_port_handle_t *selectedDeviceId, audio_format_t format,
                          audio_channel_mask_t channelMask, int sampleRate,
                          audio_input_flags_t flags = AUDIO_INPUT_FLAG_NONE,
-                         audio_port_handle_t *portId = nullptr);
+                         audio_port_handle_t *portId = nullptr,
+                         uint32_t *virtualDeviceId = nullptr);
     bool findDevicePort(audio_port_role_t role, audio_devices_t deviceType,
                         const std::string &address, audio_port_v7 *foundPort);
     static audio_port_handle_t getDeviceIdFromPatch(const struct audio_patch *patch);
@@ -283,7 +284,7 @@
 bool AudioPolicyManagerFuzzer::getInputForAttr(
     const audio_attributes_t &attr, audio_unique_id_t riid, audio_port_handle_t *selectedDeviceId,
     audio_format_t format, audio_channel_mask_t channelMask, int sampleRate,
-    audio_input_flags_t flags, audio_port_handle_t *portId) {
+    audio_input_flags_t flags, audio_port_handle_t *portId, uint32_t *virtualDeviceId) {
     audio_io_handle_t input = AUDIO_IO_HANDLE_NONE;
     audio_config_base_t config = AUDIO_CONFIG_BASE_INITIALIZER;
     config.sample_rate = sampleRate;
@@ -298,7 +299,7 @@
     attributionSource.uid = 0;
     attributionSource.token = sp<BBinder>::make();
     if (mManager->getInputForAttr(&attr, &input, riid, AUDIO_SESSION_NONE, attributionSource,
-            &config, flags, selectedDeviceId, &inputType, portId) != OK) {
+            &config, flags, selectedDeviceId, &inputType, portId, virtualDeviceId) != OK) {
         return false;
     }
     if (*portId == AUDIO_PORT_HANDLE_NONE || input == AUDIO_IO_HANDLE_NONE) {