Add "m" prefix to fields
Change-Id: Ifdb8fa886d1ff53cd7c8aff3c2f8286e6e18dec2
diff --git a/services/audioflinger/FastCapture.h b/services/audioflinger/FastCapture.h
index da0fe2f..eec89c9 100644
--- a/services/audioflinger/FastCapture.h
+++ b/services/audioflinger/FastCapture.h
@@ -46,19 +46,21 @@
virtual void onStateChange();
virtual void onWork();
- static const FastCaptureState initial;
- FastCaptureState preIdle; // copy of state before we went into idle
+ static const FastCaptureState sInitial;
+
+ FastCaptureState mPreIdle; // copy of state before we went into idle
// FIXME by renaming, could pull up many of these to FastThread
- NBAIO_Source *inputSource;
- int inputSourceGen;
- NBAIO_Sink *pipeSink;
- int pipeSinkGen;
- short *readBuffer;
- ssize_t readBufferState; // number of initialized frames in readBuffer, or -1 to clear
- NBAIO_Format format;
- unsigned sampleRate;
- FastCaptureDumpState dummyDumpState;
- uint32_t totalNativeFramesRead; // copied to dumpState->mFramesRead
+ NBAIO_Source* mInputSource;
+ int mInputSourceGen;
+ NBAIO_Sink* mPipeSink;
+ int mPipeSinkGen;
+ short* mReadBuffer;
+ ssize_t mReadBufferState; // number of initialized frames in readBuffer,
+ // or -1 to clear
+ NBAIO_Format mFormat;
+ unsigned mSampleRate;
+ FastCaptureDumpState mDummyFastCaptureDumpState;
+ uint32_t mTotalNativeFramesRead; // copied to dumpState->mFramesRead
}; // class FastCapture