Merge changes I43a5fd80,Ic98e6b48 into main

* changes:
  MediaMetricsService: Set TimedAction wakeup interval to 3 min
  MediaMetricsService: Use system_clock for TimedAction
diff --git a/media/aconfig/codec_fwk.aconfig b/media/aconfig/codec_fwk.aconfig
index 3092091..a2b6a82 100644
--- a/media/aconfig/codec_fwk.aconfig
+++ b/media/aconfig/codec_fwk.aconfig
@@ -14,6 +14,7 @@
 
 flag {
   name: "dynamic_color_aspects"
+  is_exported: true
   namespace: "codec_fwk"
   description: "Feature flag for dynamic color aspect support"
   bug: "297914560"
@@ -21,6 +22,7 @@
 
 flag {
   name: "hlg_editing"
+  is_exported: true
   namespace: "codec_fwk"
   description: "Feature flag for HLG editing support"
   bug: "316397061"
@@ -28,6 +30,7 @@
 
 flag {
   name: "in_process_sw_audio_codec"
+  is_exported: true
   namespace: "codec_fwk"
   description: "Feature flag for in-process software audio codec API"
   bug: "297922713"
@@ -48,7 +51,15 @@
 }
 
 flag {
+  name: "native_capabilites"
+  namespace: "codec_fwk"
+  description: "Feature flag for native codec capabilities"
+  bug: "306023029"
+}
+
+flag {
   name: "null_output_surface"
+  is_exported: true
   namespace: "codec_fwk"
   description: "Feature flag for null output Surface API"
   bug: "297920102"
@@ -63,6 +74,7 @@
 
 flag {
   name: "region_of_interest"
+  is_exported: true
   namespace: "codec_fwk"
   description: "Feature flag for region of interest API"
   bug: "299191092"
@@ -74,3 +86,10 @@
   description: "Feature flag for region of interest support"
   bug: "325549730"
 }
+
+flag {
+  name: "teamfood"
+  namespace: "codec_fwk"
+  description: "Feature flag to track teamfood population"
+  bug: "328770262"
+}
diff --git a/media/aconfig/mediacodec_flags.aconfig b/media/aconfig/mediacodec_flags.aconfig
index 4d1e5ca..3cc9a1a 100644
--- a/media/aconfig/mediacodec_flags.aconfig
+++ b/media/aconfig/mediacodec_flags.aconfig
@@ -7,22 +7,23 @@
 # ******************************************************************
 
 flag {
-  name: "large_audio_frame"
+  name: "aidl_hal"
   namespace: "codec_fwk"
-  description: "Feature flags for large audio frame support"
-  bug: "297219557"
+  description: "Feature flags for enabling AIDL HAL handling"
+  bug: "251850069"
 }
 
 flag {
   name: "codec_importance"
+  is_exported: true
   namespace: "codec_fwk"
   description: "Feature flags for media codec importance"
   bug: "297929011"
 }
 
 flag {
-  name: "aidl_hal"
+  name: "large_audio_frame"
   namespace: "codec_fwk"
-  description: "Feature flags for enabling AIDL HAL handling"
-  bug: "251850069"
+  description: "Feature flags for large audio frame support"
+  bug: "297219557"
 }
diff --git a/services/audiopolicy/service/AudioPolicyEffects.cpp b/services/audiopolicy/service/AudioPolicyEffects.cpp
index 42f7899..95423d0 100644
--- a/services/audiopolicy/service/AudioPolicyEffects.cpp
+++ b/services/audiopolicy/service/AudioPolicyEffects.cpp
@@ -42,15 +42,19 @@
 // ----------------------------------------------------------------------------
 
 AudioPolicyEffects::AudioPolicyEffects(const sp<EffectsFactoryHalInterface>& effectsFactoryHal) {
+    // Note: clang thread-safety permits the ctor to call guarded _l methods without
+    // acquiring the associated mutex capability as standard practice is to assume
+    // single threaded construction and destruction.
+
     // load xml config with effectsFactoryHal
-    status_t loadResult = loadAudioEffectConfig(effectsFactoryHal);
+    status_t loadResult = loadAudioEffectConfig_ll(effectsFactoryHal);
     if (loadResult < 0) {
         ALOGW("Failed to query effect configuration, fallback to load .conf");
         // load automatic audio effect modules
         if (access(AUDIO_EFFECT_VENDOR_CONFIG_FILE, R_OK) == 0) {
-            loadAudioEffectConfigLegacy(AUDIO_EFFECT_VENDOR_CONFIG_FILE);
+            loadAudioEffectConfigLegacy_l(AUDIO_EFFECT_VENDOR_CONFIG_FILE);
         } else if (access(AUDIO_EFFECT_DEFAULT_CONFIG_FILE, R_OK) == 0) {
-            loadAudioEffectConfigLegacy(AUDIO_EFFECT_DEFAULT_CONFIG_FILE);
+            loadAudioEffectConfigLegacy_l(AUDIO_EFFECT_DEFAULT_CONFIG_FILE);
         }
     } else if (loadResult > 0) {
         ALOGE("Effect config is partially invalid, skipped %d elements", loadResult);
@@ -62,35 +66,6 @@
                 std::launch::async, &AudioPolicyEffects::initDefaultDeviceEffects, this);
 }
 
-AudioPolicyEffects::~AudioPolicyEffects()
-{
-    size_t i = 0;
-    // release audio input processing resources
-    for (i = 0; i < mInputSources.size(); i++) {
-        delete mInputSources.valueAt(i);
-    }
-    mInputSources.clear();
-
-    for (i = 0; i < mInputSessions.size(); i++) {
-        mInputSessions.valueAt(i)->mEffects.clear();
-        delete mInputSessions.valueAt(i);
-    }
-    mInputSessions.clear();
-
-    // release audio output processing resources
-    for (i = 0; i < mOutputStreams.size(); i++) {
-        delete mOutputStreams.valueAt(i);
-    }
-    mOutputStreams.clear();
-
-    for (i = 0; i < mOutputSessions.size(); i++) {
-        mOutputSessions.valueAt(i)->mEffects.clear();
-        delete mOutputSessions.valueAt(i);
-    }
-    mOutputSessions.clear();
-}
-
-
 status_t AudioPolicyEffects::addInputEffects(audio_io_handle_t input,
                              audio_source_t inputSource,
                              audio_session_t audioSession)
@@ -108,9 +83,9 @@
         return status;
     }
     ssize_t idx = mInputSessions.indexOfKey(audioSession);
-    EffectVector *sessionDesc;
+    std::shared_ptr<EffectVector> sessionDesc;
     if (idx < 0) {
-        sessionDesc = new EffectVector(audioSession);
+        sessionDesc = std::make_shared<EffectVector>(audioSession);
         mInputSessions.add(audioSession, sessionDesc);
     } else {
         // EffectVector is existing and we just need to increase ref count
@@ -121,28 +96,28 @@
     ALOGV("addInputEffects(): input: %d, refCount: %d", input, sessionDesc->mRefCount);
     if (sessionDesc->mRefCount == 1) {
         int64_t token = IPCThreadState::self()->clearCallingIdentity();
-        Vector <EffectDesc *> effects = mInputSources.valueAt(index)->mEffects;
-        for (size_t i = 0; i < effects.size(); i++) {
-            EffectDesc *effect = effects[i];
+        const std::shared_ptr<EffectDescVector>& effects = mInputSources.valueAt(index);
+        for (const std::shared_ptr<EffectDesc>& effect : *effects) {
             AttributionSourceState attributionSource;
             attributionSource.packageName = "android";
             attributionSource.token = sp<BBinder>::make();
-            sp<AudioEffect> fx = new AudioEffect(attributionSource);
+            auto fx = sp<AudioEffect>::make(attributionSource);
             fx->set(nullptr /*type */, &effect->mUuid, -1 /* priority */, nullptr /* callback */,
                     audioSession, input);
             status_t status = fx->initCheck();
             if (status != NO_ERROR && status != ALREADY_EXISTS) {
                 ALOGW("addInputEffects(): failed to create Fx %s on source %d",
-                      effect->mName, (int32_t)aliasSource);
+                      effect->mName.c_str(), (int32_t)aliasSource);
                 // fx goes out of scope and strong ref on AudioEffect is released
                 continue;
             }
             for (size_t j = 0; j < effect->mParams.size(); j++) {
-                fx->setParameter(effect->mParams[j]);
+                // const_cast here due to API.
+                fx->setParameter(const_cast<effect_param_t*>(effect->mParams[j].get()));
             }
             ALOGV("addInputEffects(): added Fx %s on source: %d",
-                  effect->mName, (int32_t)aliasSource);
-            sessionDesc->mEffects.add(fx);
+                  effect->mName.c_str(), (int32_t)aliasSource);
+            sessionDesc->mEffects.push_back(std::move(fx));
         }
         sessionDesc->setProcessorEnabled(true);
         IPCThreadState::self()->restoreCallingIdentity(token);
@@ -161,12 +136,11 @@
     if (index < 0) {
         return status;
     }
-    EffectVector *sessionDesc = mInputSessions.valueAt(index);
+    std::shared_ptr<EffectVector> sessionDesc = mInputSessions.valueAt(index);
     sessionDesc->mRefCount--;
     ALOGV("releaseInputEffects(): input: %d, refCount: %d", input, sessionDesc->mRefCount);
     if (sessionDesc->mRefCount == 0) {
         sessionDesc->setProcessorEnabled(false);
-        delete sessionDesc;
         mInputSessions.removeItemsAt(index);
         ALOGV("releaseInputEffects(): all effects released");
     }
@@ -190,7 +164,7 @@
         *count = 0;
         return BAD_VALUE;
     }
-    Vector< sp<AudioEffect> > effects = mInputSessions.valueAt(index)->mEffects;
+    const std::vector<sp<AudioEffect>>& effects = mInputSessions.valueAt(index)->mEffects;
 
     for (size_t i = 0; i < effects.size(); i++) {
         effect_descriptor_t desc = effects[i]->descriptor();
@@ -223,7 +197,7 @@
         *count = 0;
         return BAD_VALUE;
     }
-    Vector< sp<AudioEffect> > effects = mOutputSessions.valueAt(index)->mEffects;
+    const std::vector<sp<AudioEffect>>& effects = mOutputSessions.valueAt(index)->mEffects;
 
     for (size_t i = 0; i < effects.size(); i++) {
         effect_descriptor_t desc = effects[i]->descriptor();
@@ -259,9 +233,9 @@
     }
 
     ssize_t idx = mOutputSessions.indexOfKey(audioSession);
-    EffectVector *procDesc;
+    std::shared_ptr<EffectVector> procDesc;
     if (idx < 0) {
-        procDesc = new EffectVector(audioSession);
+        procDesc = std::make_shared<EffectVector>(audioSession);
         mOutputSessions.add(audioSession, procDesc);
     } else {
         // EffectVector is existing and we just need to increase ref count
@@ -274,25 +248,24 @@
     if (procDesc->mRefCount == 1) {
         // make sure effects are associated to audio server even if we are executing a binder call
         int64_t token = IPCThreadState::self()->clearCallingIdentity();
-        Vector <EffectDesc *> effects = mOutputStreams.valueAt(index)->mEffects;
-        for (size_t i = 0; i < effects.size(); i++) {
-            EffectDesc *effect = effects[i];
+        const std::shared_ptr<EffectDescVector>& effects = mOutputStreams.valueAt(index);
+        for (const std::shared_ptr<EffectDesc>& effect : *effects) {
             AttributionSourceState attributionSource;
             attributionSource.packageName = "android";
             attributionSource.token = sp<BBinder>::make();
-            sp<AudioEffect> fx = new AudioEffect(attributionSource);
+            auto fx = sp<AudioEffect>::make(attributionSource);
             fx->set(nullptr /* type */, &effect->mUuid, 0 /* priority */, nullptr /* callback */,
                     audioSession, output);
             status_t status = fx->initCheck();
             if (status != NO_ERROR && status != ALREADY_EXISTS) {
                 ALOGE("addOutputSessionEffects(): failed to create Fx  %s on session %d",
-                      effect->mName, audioSession);
+                      effect->mName.c_str(), audioSession);
                 // fx goes out of scope and strong ref on AudioEffect is released
                 continue;
             }
             ALOGV("addOutputSessionEffects(): added Fx %s on session: %d for stream: %d",
-                  effect->mName, audioSession, (int32_t)stream);
-            procDesc->mEffects.add(fx);
+                  effect->mName.c_str(), audioSession, (int32_t)stream);
+            procDesc->mEffects.push_back(std::move(fx));
         }
 
         procDesc->setProcessorEnabled(true);
@@ -316,14 +289,13 @@
         return NO_ERROR;
     }
 
-    EffectVector *procDesc = mOutputSessions.valueAt(index);
+    std::shared_ptr<EffectVector> procDesc = mOutputSessions.valueAt(index);
     procDesc->mRefCount--;
     ALOGV("releaseOutputSessionEffects(): session: %d, refCount: %d",
           audioSession, procDesc->mRefCount);
     if (procDesc->mRefCount == 0) {
         procDesc->setProcessorEnabled(false);
         procDesc->mEffects.clear();
-        delete procDesc;
         mOutputSessions.removeItemsAt(index);
         ALOGV("releaseOutputSessionEffects(): output processing released from session: %d",
               audioSession);
@@ -374,10 +346,10 @@
 
     // Find the EffectDescVector for the given source type, or create a new one if necessary.
     ssize_t index = mInputSources.indexOfKey(source);
-    EffectDescVector *desc = NULL;
+    std::shared_ptr<EffectDescVector> desc;
     if (index < 0) {
         // No effects for this source type yet.
-        desc = new EffectDescVector();
+        desc = std::make_shared<EffectDescVector>();
         mInputSources.add(source, desc);
     } else {
         desc = mInputSources.valueAt(index);
@@ -389,9 +361,9 @@
         ALOGE("addSourceDefaultEffect(): failed to get new unique id.");
         return res;
     }
-    EffectDesc *effect = new EffectDesc(
+    std::shared_ptr<EffectDesc> effect = std::make_shared<EffectDesc>(
             descriptor.name, descriptor.type, opPackageName, descriptor.uuid, priority, *id);
-    desc->mEffects.add(effect);
+    desc->push_back(std::move(effect));
     // TODO(b/71813697): Support setting params as well.
 
     // TODO(b/71814300): Retroactively attach to any existing sources of the given type.
@@ -439,10 +411,10 @@
 
     // Find the EffectDescVector for the given stream type, or create a new one if necessary.
     ssize_t index = mOutputStreams.indexOfKey(stream);
-    EffectDescVector *desc = NULL;
+    std::shared_ptr<EffectDescVector> desc;
     if (index < 0) {
         // No effects for this stream type yet.
-        desc = new EffectDescVector();
+        desc = std::make_shared<EffectDescVector>();
         mOutputStreams.add(stream, desc);
     } else {
         desc = mOutputStreams.valueAt(index);
@@ -454,9 +426,9 @@
         ALOGE("addStreamDefaultEffect(): failed to get new unique id.");
         return res;
     }
-    EffectDesc *effect = new EffectDesc(
+    std::shared_ptr<EffectDesc> effect = std::make_shared<EffectDesc>(
             descriptor.name, descriptor.type, opPackageName, descriptor.uuid, priority, *id);
-    desc->mEffects.add(effect);
+    desc->push_back(std::move(effect));
     // TODO(b/71813697): Support setting params as well.
 
     // TODO(b/71814300): Retroactively attach to any existing streams of the given type.
@@ -481,12 +453,12 @@
     size_t numSources = mInputSources.size();
     for (size_t i = 0; i < numSources; ++i) {
         // Check each effect for each source.
-        EffectDescVector* descVector = mInputSources[i];
-        for (auto desc = descVector->mEffects.begin(); desc != descVector->mEffects.end(); ++desc) {
+        auto descVector = mInputSources[i];
+        for (auto desc = descVector->begin(); desc != descVector->end(); ++desc) {
             if ((*desc)->mId == id) {
                 // Found it!
                 // TODO(b/71814300): Remove from any sources the effect was attached to.
-                descVector->mEffects.erase(desc);
+                descVector->erase(desc);
                 // Handles are unique; there can only be one match, so return early.
                 return NO_ERROR;
             }
@@ -512,12 +484,12 @@
     size_t numStreams = mOutputStreams.size();
     for (size_t i = 0; i < numStreams; ++i) {
         // Check each effect for each stream.
-        EffectDescVector* descVector = mOutputStreams[i];
-        for (auto desc = descVector->mEffects.begin(); desc != descVector->mEffects.end(); ++desc) {
+        auto descVector = mOutputStreams[i];
+        for (auto desc = descVector->begin(); desc != descVector->end(); ++desc) {
             if ((*desc)->mId == id) {
                 // Found it!
                 // TODO(b/71814300): Remove from any streams the effect was attached to.
-                descVector->mEffects.erase(desc);
+                descVector->erase(desc);
                 // Handles are unique; there can only be one match, so return early.
                 return NO_ERROR;
             }
@@ -531,7 +503,7 @@
 void AudioPolicyEffects::EffectVector::setProcessorEnabled(bool enabled)
 {
     for (size_t i = 0; i < mEffects.size(); i++) {
-        mEffects.itemAt(i)->setEnabled(enabled);
+        mEffects[i]->setEnabled(enabled);
     }
 }
 
@@ -540,7 +512,8 @@
 // Audio processing configuration
 // ----------------------------------------------------------------------------
 
-/*static*/ const char * const AudioPolicyEffects::kInputSourceNames[AUDIO_SOURCE_CNT -1] = {
+// we keep to const char* instead of std::string_view as comparison is believed faster.
+constexpr const char* kInputSourceNames[AUDIO_SOURCE_CNT - 1] = {
     MIC_SRC_TAG,
     VOICE_UL_SRC_TAG,
     VOICE_DL_SRC_TAG,
@@ -567,7 +540,8 @@
     return (audio_source_t)i;
 }
 
-const char *AudioPolicyEffects::kStreamNames[AUDIO_STREAM_PUBLIC_CNT+1] = {
+// +1 as enum starts from -1
+constexpr const char* kStreamNames[AUDIO_STREAM_PUBLIC_CNT + 1] = {
     AUDIO_STREAM_DEFAULT_TAG,
     AUDIO_STREAM_VOICE_CALL_TAG,
     AUDIO_STREAM_SYSTEM_TAG,
@@ -584,6 +558,7 @@
 
 // returns the audio_stream_t enum corresponding to the output stream name or
 // AUDIO_STREAM_PUBLIC_CNT is no match found
+/* static */
 audio_stream_type_t AudioPolicyEffects::streamNameToEnum(const char *name)
 {
     int i;
@@ -600,6 +575,7 @@
 // Audio Effect Config parser
 // ----------------------------------------------------------------------------
 
+/* static */
 size_t AudioPolicyEffects::growParamSize(char **param,
                                          size_t size,
                                          size_t *curSize,
@@ -623,7 +599,7 @@
     return pos;
 }
 
-
+/* static */
 size_t AudioPolicyEffects::readParamValue(cnode *node,
                                           char **param,
                                           size_t *curSize,
@@ -692,7 +668,8 @@
     return len;
 }
 
-effect_param_t *AudioPolicyEffects::loadEffectParameter(cnode *root)
+/* static */
+std::shared_ptr<const effect_param_t> AudioPolicyEffects::loadEffectParameter(cnode* root)
 {
     cnode *param;
     cnode *value;
@@ -722,7 +699,7 @@
             *ptr = atoi(param->value);
             fx_param->psize = sizeof(int);
             fx_param->vsize = sizeof(int);
-            return fx_param;
+            return {fx_param, free};
         }
     }
     if (param == NULL || value == NULL) {
@@ -760,42 +737,43 @@
         value = value->next;
     }
 
-    return fx_param;
+    return {fx_param, free};
 
 error:
     free(fx_param);
     return NULL;
 }
 
-void AudioPolicyEffects::loadEffectParameters(cnode *root, Vector <effect_param_t *>& params)
+/* static */
+void AudioPolicyEffects::loadEffectParameters(
+        cnode* root, std::vector<std::shared_ptr<const effect_param_t>>& params)
 {
     cnode *node = root->first_child;
     while (node) {
         ALOGV("loadEffectParameters() loading param %s", node->name);
-        effect_param_t *param = loadEffectParameter(node);
-        if (param != NULL) {
-            params.add(param);
+        const auto param = loadEffectParameter(node);
+        if (param != nullptr) {
+            params.push_back(param);
         }
         node = node->next;
     }
 }
 
-
-AudioPolicyEffects::EffectDescVector *AudioPolicyEffects::loadEffectConfig(
-                                                            cnode *root,
-                                                            const Vector <EffectDesc *>& effects)
+/* static */
+std::shared_ptr<AudioPolicyEffects::EffectDescVector> AudioPolicyEffects::loadEffectConfig(
+        cnode* root, const EffectDescVector& effects)
 {
     cnode *node = root->first_child;
     if (node == NULL) {
         ALOGW("loadInputSource() empty element %s", root->name);
         return NULL;
     }
-    EffectDescVector *desc = new EffectDescVector();
+    auto desc = std::make_shared<EffectDescVector>();
     while (node) {
         size_t i;
 
         for (i = 0; i < effects.size(); i++) {
-            if (strncmp(effects[i]->mName, node->name, EFFECT_STRING_LEN_MAX) == 0) {
+            if (effects[i]->mName == node->name) {
                 ALOGV("loadEffectConfig() found effect %s in list", node->name);
                 break;
             }
@@ -805,23 +783,22 @@
             node = node->next;
             continue;
         }
-        EffectDesc *effect = new EffectDesc(*effects[i]);   // deep copy
+        auto effect = std::make_shared<EffectDesc>(*effects[i]);   // deep copy
         loadEffectParameters(node, effect->mParams);
         ALOGV("loadEffectConfig() adding effect %s uuid %08x",
-              effect->mName, effect->mUuid.timeLow);
-        desc->mEffects.add(effect);
+              effect->mName.c_str(), effect->mUuid.timeLow);
+        desc->push_back(std::move(effect));
         node = node->next;
     }
-    if (desc->mEffects.size() == 0) {
+    if (desc->empty()) {
         ALOGW("loadEffectConfig() no valid effects found in config %s", root->name);
-        delete desc;
-        return NULL;
+        return nullptr;
     }
     return desc;
 }
 
-status_t AudioPolicyEffects::loadInputEffectConfigurations(cnode *root,
-                                                           const Vector <EffectDesc *>& effects)
+status_t AudioPolicyEffects::loadInputEffectConfigurations_l(cnode* root,
+        const EffectDescVector& effects)
 {
     cnode *node = config_find(root, PREPROCESSING_TAG);
     if (node == NULL) {
@@ -831,12 +808,12 @@
     while (node) {
         audio_source_t source = inputSourceNameToEnum(node->name);
         if (source == AUDIO_SOURCE_CNT) {
-            ALOGW("loadInputSources() invalid input source %s", node->name);
+            ALOGW("%s() invalid input source %s", __func__, node->name);
             node = node->next;
             continue;
         }
-        ALOGV("loadInputSources() loading input source %s", node->name);
-        EffectDescVector *desc = loadEffectConfig(node, effects);
+        ALOGV("%s() loading input source %s", __func__, node->name);
+        auto desc = loadEffectConfig(node, effects);
         if (desc == NULL) {
             node = node->next;
             continue;
@@ -847,8 +824,8 @@
     return NO_ERROR;
 }
 
-status_t AudioPolicyEffects::loadStreamEffectConfigurations(cnode *root,
-                                                            const Vector <EffectDesc *>& effects)
+status_t AudioPolicyEffects::loadStreamEffectConfigurations_l(cnode* root,
+        const EffectDescVector& effects)
 {
     cnode *node = config_find(root, OUTPUT_SESSION_PROCESSING_TAG);
     if (node == NULL) {
@@ -858,12 +835,12 @@
     while (node) {
         audio_stream_type_t stream = streamNameToEnum(node->name);
         if (stream == AUDIO_STREAM_PUBLIC_CNT) {
-            ALOGW("loadStreamEffectConfigurations() invalid output stream %s", node->name);
+            ALOGW("%s() invalid output stream %s", __func__, node->name);
             node = node->next;
             continue;
         }
-        ALOGV("loadStreamEffectConfigurations() loading output stream %s", node->name);
-        EffectDescVector *desc = loadEffectConfig(node, effects);
+        ALOGV("%s() loading output stream %s", __func__, node->name);
+        std::shared_ptr<EffectDescVector> desc = loadEffectConfig(node, effects);
         if (desc == NULL) {
             node = node->next;
             continue;
@@ -874,7 +851,8 @@
     return NO_ERROR;
 }
 
-AudioPolicyEffects::EffectDesc *AudioPolicyEffects::loadEffect(cnode *root)
+/* static */
+std::shared_ptr<AudioPolicyEffects::EffectDesc> AudioPolicyEffects::loadEffect(cnode* root)
 {
     cnode *node = config_find(root, UUID_TAG);
     if (node == NULL) {
@@ -885,30 +863,33 @@
         ALOGW("loadEffect() invalid uuid %s", node->value);
         return NULL;
     }
-    return new EffectDesc(root->name, uuid);
+    return std::make_shared<EffectDesc>(root->name, uuid);
 }
 
-status_t AudioPolicyEffects::loadEffects(cnode *root, Vector <EffectDesc *>& effects)
+/* static */
+android::AudioPolicyEffects::EffectDescVector AudioPolicyEffects::loadEffects(cnode *root)
 {
+    EffectDescVector effects;
     cnode *node = config_find(root, EFFECTS_TAG);
     if (node == NULL) {
-        return -ENOENT;
+        ALOGW("%s() Cannot find %s configuration", __func__, EFFECTS_TAG);
+        return effects;
     }
     node = node->first_child;
     while (node) {
         ALOGV("loadEffects() loading effect %s", node->name);
-        EffectDesc *effect = loadEffect(node);
+        auto effect = loadEffect(node);
         if (effect == NULL) {
             node = node->next;
             continue;
         }
-        effects.add(effect);
+        effects.push_back(std::move(effect));
         node = node->next;
     }
-    return NO_ERROR;
+    return effects;
 }
 
-status_t AudioPolicyEffects::loadAudioEffectConfig(
+status_t AudioPolicyEffects::loadAudioEffectConfig_ll(
         const sp<EffectsFactoryHalInterface>& effectsFactoryHal) {
     if (!effectsFactoryHal) {
         ALOGE("%s Null EffectsFactoryHalInterface", __func__);
@@ -924,11 +905,12 @@
 
     auto loadProcessingChain = [](auto& processingChain, auto& streams) {
         for (auto& stream : processingChain) {
-            auto effectDescs = std::make_unique<EffectDescVector>();
+            auto effectDescs = std::make_shared<EffectDescVector>();
             for (auto& effect : stream.effects) {
-                effectDescs->mEffects.add(new EffectDesc{effect->name.c_str(), effect->uuid});
+                effectDescs->push_back(
+                        std::make_shared<EffectDesc>(effect->name.c_str(), effect->uuid));
             }
-            streams.add(stream.type, effectDescs.release());
+            streams.add(stream.type, std::move(effectDescs));
         }
     };
 
@@ -936,26 +918,26 @@
         for (auto& deviceProcess : processingChain) {
             auto effectDescs = std::make_unique<EffectDescVector>();
             for (auto& effect : deviceProcess.effects) {
-                effectDescs->mEffects.add(new EffectDesc{effect->name.c_str(), effect->uuid});
+                effectDescs->push_back(
+                        std::make_shared<EffectDesc>(effect->name.c_str(), effect->uuid));
             }
-            auto deviceEffects = std::make_unique<DeviceEffects>(
+            auto devEffects = std::make_unique<DeviceEffects>(
                         std::move(effectDescs), deviceProcess.type, deviceProcess.address);
-            devicesEffects.emplace(deviceProcess.address, std::move(deviceEffects));
+            devicesEffects.emplace(deviceProcess.address, std::move(devEffects));
         }
     };
 
+    // access to mInputSources and mOutputStreams requires mMutex;
     loadProcessingChain(processings->preprocess, mInputSources);
     loadProcessingChain(processings->postprocess, mOutputStreams);
 
-    {
-        audio_utils::lock_guard _l(mMutex);
-        loadDeviceProcessingChain(processings->deviceprocess, mDeviceEffects);
-    }
+    // access to mDeviceEffects requires mDeviceEffectsMutex
+    loadDeviceProcessingChain(processings->deviceprocess, mDeviceEffects);
 
     return skippedElements;
 }
 
-status_t AudioPolicyEffects::loadAudioEffectConfigLegacy(const char *path)
+status_t AudioPolicyEffects::loadAudioEffectConfigLegacy_l(const char *path)
 {
     cnode *root;
     char *data;
@@ -967,15 +949,11 @@
     root = config_node("", "");
     config_load(root, data);
 
-    Vector <EffectDesc *> effects;
-    loadEffects(root, effects);
-    loadInputEffectConfigurations(root, effects);
-    loadStreamEffectConfigurations(root, effects);
+    const EffectDescVector effects = loadEffects(root);
 
-    for (size_t i = 0; i < effects.size(); i++) {
-        delete effects[i];
-    }
-
+    // requires mMutex
+    loadInputEffectConfigurations_l(root, effects);
+    loadStreamEffectConfigurations_l(root, effects);
     config_free(root);
     free(root);
     free(data);
@@ -985,14 +963,14 @@
 
 void AudioPolicyEffects::initDefaultDeviceEffects()
 {
-    audio_utils::lock_guard _l(mMutex);
+    std::lock_guard _l(mDeviceEffectsMutex);
     for (const auto& deviceEffectsIter : mDeviceEffects) {
         const auto& deviceEffects =  deviceEffectsIter.second;
-        for (const auto& effectDesc : deviceEffects->mEffectDescriptors->mEffects) {
+        for (const auto& effectDesc : *deviceEffects->mEffectDescriptors) {
             AttributionSourceState attributionSource;
             attributionSource.packageName = "android";
             attributionSource.token = sp<BBinder>::make();
-            sp<AudioEffect> fx = new AudioEffect(attributionSource);
+            sp<AudioEffect> fx = sp<AudioEffect>::make(attributionSource);
             fx->set(EFFECT_UUID_NULL, &effectDesc->mUuid, 0 /* priority */, nullptr /* callback */,
                     AUDIO_SESSION_DEVICE, AUDIO_IO_HANDLE_NONE,
                     AudioDeviceTypeAddr{deviceEffects->getDeviceType(),
@@ -1000,16 +978,16 @@
             status_t status = fx->initCheck();
             if (status != NO_ERROR && status != ALREADY_EXISTS) {
                 ALOGE("%s(): failed to create Fx %s on port type=%d address=%s", __func__,
-                      effectDesc->mName, deviceEffects->getDeviceType(),
+                      effectDesc->mName.c_str(), deviceEffects->getDeviceType(),
                       deviceEffects->getDeviceAddress().c_str());
                 // fx goes out of scope and strong ref on AudioEffect is released
                 continue;
             }
             fx->setEnabled(true);
             ALOGV("%s(): create Fx %s added on port type=%d address=%s", __func__,
-                  effectDesc->mName, deviceEffects->getDeviceType(),
+                  effectDesc->mName.c_str(), deviceEffects->getDeviceType(),
                   deviceEffects->getDeviceAddress().c_str());
-            deviceEffects->mEffects.push_back(fx);
+            deviceEffects->mEffects.push_back(std::move(fx));
         }
     }
 }
diff --git a/services/audiopolicy/service/AudioPolicyEffects.h b/services/audiopolicy/service/AudioPolicyEffects.h
index 7f41f09..763ca61 100644
--- a/services/audiopolicy/service/AudioPolicyEffects.h
+++ b/services/audiopolicy/service/AudioPolicyEffects.h
@@ -14,8 +14,7 @@
  * limitations under the License.
  */
 
-#ifndef ANDROID_AUDIOPOLICYEFFECTS_H
-#define ANDROID_AUDIOPOLICYEFFECTS_H
+#pragma once
 
 #include <stdlib.h>
 #include <stdio.h>
@@ -57,7 +56,6 @@
     // First it will look whether vendor specific file exists,
     // otherwise it will parse the system default file.
     explicit AudioPolicyEffects(const sp<EffectsFactoryHalInterface>& effectsFactoryHal);
-    virtual ~AudioPolicyEffects();
 
     // NOTE: methods on AudioPolicyEffects should never be called with the AudioPolicyService
     // main mutex (mMutex) held as they will indirectly call back into AudioPolicyService when
@@ -67,34 +65,34 @@
     // associated with audioSession
     status_t queryDefaultInputEffects(audio_session_t audioSession,
                              effect_descriptor_t *descriptors,
-                             uint32_t *count);
+                             uint32_t* count) EXCLUDES_AudioPolicyEffects_Mutex;
 
     // Add all input effects associated with this input
     // Effects are attached depending on the audio_source_t
     status_t addInputEffects(audio_io_handle_t input,
                              audio_source_t inputSource,
-                             audio_session_t audioSession);
+                             audio_session_t audioSession) EXCLUDES_AudioPolicyEffects_Mutex;
 
     // Add all input effects associated to this input
     status_t releaseInputEffects(audio_io_handle_t input,
-                                 audio_session_t audioSession);
+                                 audio_session_t audioSession) EXCLUDES_AudioPolicyEffects_Mutex;
 
     // Return a list of effect descriptors for default output effects
     // associated with audioSession
     status_t queryDefaultOutputSessionEffects(audio_session_t audioSession,
                              effect_descriptor_t *descriptors,
-                             uint32_t *count);
+                             uint32_t* count) EXCLUDES_AudioPolicyEffects_Mutex;
 
     // Add all output effects associated to this output
     // Effects are attached depending on the audio_stream_type_t
     status_t addOutputSessionEffects(audio_io_handle_t output,
                              audio_stream_type_t stream,
-                             audio_session_t audioSession);
+                             audio_session_t audioSession) EXCLUDES_AudioPolicyEffects_Mutex;
 
     // release all output effects associated with this output stream and audiosession
     status_t releaseOutputSessionEffects(audio_io_handle_t output,
                              audio_stream_type_t stream,
-                             audio_session_t audioSession);
+                             audio_session_t audioSession) EXCLUDES_AudioPolicyEffects_Mutex;
 
     // Add the effect to the list of default effects for sources of type |source|.
     status_t addSourceDefaultEffect(const effect_uuid_t *type,
@@ -102,7 +100,7 @@
                                     const effect_uuid_t *uuid,
                                     int32_t priority,
                                     audio_source_t source,
-                                    audio_unique_id_t* id);
+                                    audio_unique_id_t* id) EXCLUDES_AudioPolicyEffects_Mutex;
 
     // Add the effect to the list of default effects for streams of a given usage.
     status_t addStreamDefaultEffect(const effect_uuid_t *type,
@@ -110,18 +108,20 @@
                                     const effect_uuid_t *uuid,
                                     int32_t priority,
                                     audio_usage_t usage,
-                                    audio_unique_id_t* id);
+                                    audio_unique_id_t* id) EXCLUDES_AudioPolicyEffects_Mutex;
 
     // Remove the default source effect from wherever it's attached.
-    status_t removeSourceDefaultEffect(audio_unique_id_t id);
+    status_t removeSourceDefaultEffect(audio_unique_id_t id) EXCLUDES_AudioPolicyEffects_Mutex;
 
     // Remove the default stream effect from wherever it's attached.
-    status_t removeStreamDefaultEffect(audio_unique_id_t id);
+    status_t removeStreamDefaultEffect(audio_unique_id_t id) EXCLUDES_AudioPolicyEffects_Mutex;
 
+    // Called by AudioPolicyService::onFirstRef() to load device effects
+    // on a separate worker thread.
+    // TODO(b/319515492) move this initialization after AudioPolicyService::onFirstRef().
     void setDefaultDeviceEffects();
 
 private:
-    void initDefaultDeviceEffects();
 
     // class to store the description of an effects and its parameters
     // as defined in audio_effects.conf
@@ -133,12 +133,13 @@
                    const effect_uuid_t& uuid,
                    uint32_t priority,
                    audio_unique_id_t id) :
-                        mName(strdup(name)),
+                        mName(name),
                         mTypeUuid(typeUuid),
                         mOpPackageName(opPackageName),
                         mUuid(uuid),
                         mPriority(priority),
                         mId(id) { }
+        // Modern EffectDesc usage:
         EffectDesc(const char *name, const effect_uuid_t& uuid) :
                         EffectDesc(name,
                                    *EFFECT_UUID_NULL,
@@ -147,67 +148,36 @@
                                    0,
                                    AUDIO_UNIQUE_ID_ALLOCATE) { }
         EffectDesc(const EffectDesc& orig) :
-                        mName(strdup(orig.mName)),
+                        mName(orig.mName),
                         mTypeUuid(orig.mTypeUuid),
                         mOpPackageName(orig.mOpPackageName),
                         mUuid(orig.mUuid),
                         mPriority(orig.mPriority),
-                        mId(orig.mId) {
-                            // deep copy mParams
-                            for (size_t k = 0; k < orig.mParams.size(); k++) {
-                                effect_param_t *origParam = orig.mParams[k];
-                                // psize and vsize are rounded up to an int boundary for allocation
-                                size_t origSize = sizeof(effect_param_t) +
-                                                  ((origParam->psize + 3) & ~3) +
-                                                  ((origParam->vsize + 3) & ~3);
-                                effect_param_t *dupParam = (effect_param_t *) malloc(origSize);
-                                memcpy(dupParam, origParam, origSize);
-                                // This works because the param buffer allocation is also done by
-                                // multiples of 4 bytes originally. In theory we should memcpy only
-                                // the actual param size, that is without rounding vsize.
-                                mParams.add(dupParam);
-                            }
-                        }
-        /*virtual*/ ~EffectDesc() {
-            free(mName);
-            for (size_t k = 0; k < mParams.size(); k++) {
-                free(mParams[k]);
-            }
-        }
-        char *mName;
-        effect_uuid_t mTypeUuid;
-        String16 mOpPackageName;
-        effect_uuid_t mUuid;
-        int32_t mPriority;
-        audio_unique_id_t mId;
-        Vector <effect_param_t *> mParams;
+                        mId(orig.mId),
+                        mParams(orig.mParams) { }
+
+        const std::string mName;
+        const effect_uuid_t mTypeUuid;
+        const String16 mOpPackageName;
+        const effect_uuid_t mUuid;
+        const int32_t mPriority;
+        const audio_unique_id_t mId;
+        std::vector<std::shared_ptr<const effect_param_t>> mParams;
     };
 
-    // class to store voctor of EffectDesc
-    class EffectDescVector {
-    public:
-        EffectDescVector() {}
-        /*virtual*/ ~EffectDescVector() {
-            for (size_t j = 0; j < mEffects.size(); j++) {
-                delete mEffects[j];
-            }
-        }
-        Vector <EffectDesc *> mEffects;
-    };
+    using EffectDescVector = std::vector<std::shared_ptr<EffectDesc>>;
 
-    // class to store voctor of AudioEffects
     class EffectVector {
     public:
-        explicit EffectVector(audio_session_t session) : mSessionId(session), mRefCount(0) {}
-        /*virtual*/ ~EffectVector() {}
+        explicit EffectVector(audio_session_t session) : mSessionId(session) {}
 
         // Enable or disable all effects in effect vector
         void setProcessorEnabled(bool enabled);
 
         const audio_session_t mSessionId;
         // AudioPolicyManager keeps mMutex, no need for lock on reference count here
-        int mRefCount;
-        Vector< sp<AudioEffect> >mEffects;
+        int mRefCount = 0;
+        std::vector<sp<AudioEffect>> mEffects;
     };
 
     /**
@@ -219,9 +189,8 @@
                                audio_devices_t device, const std::string& address) :
             mEffectDescriptors(std::move(effectDescriptors)),
             mDeviceType(device), mDeviceAddress(address) {}
-        /*virtual*/ ~DeviceEffects() = default;
 
-        std::vector< sp<AudioEffect> > mEffects;
+        std::vector<sp<AudioEffect>> mEffects;
         audio_devices_t getDeviceType() const { return mDeviceType; }
         std::string getDeviceAddress() const { return mDeviceAddress; }
         const std::unique_ptr<EffectDescVector> mEffectDescriptors;
@@ -232,65 +201,92 @@
 
     };
 
-    static const char * const kInputSourceNames[AUDIO_SOURCE_CNT -1];
+    // Called on an async thread because it creates AudioEffects
+    // which register with AudioFlinger and AudioPolicy.
+    // We must therefore exclude the EffectHandle_Mutex.
+    void initDefaultDeviceEffects() EXCLUDES(mDeviceEffectsMutex) EXCLUDES_EffectHandle_Mutex;
+
+    status_t loadAudioEffectConfig_ll(const sp<EffectsFactoryHalInterface>& effectsFactoryHal)
+            REQUIRES(mMutex, mDeviceEffectsMutex);
+
+    // Legacy: Begin methods below.
+    // Parse audio_effects.conf - called from constructor.
+    status_t loadAudioEffectConfigLegacy_l(const char* path) REQUIRES(mMutex);
+
+    // Legacy: Load all automatic effect configurations
+    status_t loadInputEffectConfigurations_l(cnode* root,
+            const EffectDescVector& effects) REQUIRES(mMutex);
+    status_t loadStreamEffectConfigurations_l(cnode* root,
+            const EffectDescVector& effects) REQUIRES(mMutex);
+
+    // Legacy: static methods below.
+
     static audio_source_t inputSourceNameToEnum(const char *name);
 
-    static const char *kStreamNames[AUDIO_STREAM_PUBLIC_CNT+1]; //+1 required as streams start from -1
-    audio_stream_type_t streamNameToEnum(const char *name);
-
-    // Parse audio_effects.conf
-    status_t loadAudioEffectConfigLegacy(const char *path);
-    status_t loadAudioEffectConfig(const sp<EffectsFactoryHalInterface>& effectsFactoryHal);
+    static audio_stream_type_t streamNameToEnum(const char* name);
 
     // Load all effects descriptors in configuration file
-    status_t loadEffects(cnode *root, Vector <EffectDesc *>& effects);
-    EffectDesc *loadEffect(cnode *root);
-
-    // Load all automatic effect configurations
-    status_t loadInputEffectConfigurations(cnode *root, const Vector <EffectDesc *>& effects);
-    status_t loadStreamEffectConfigurations(cnode *root, const Vector <EffectDesc *>& effects);
-    EffectDescVector *loadEffectConfig(cnode *root, const Vector <EffectDesc *>& effects);
+    static EffectDescVector loadEffects(cnode* root);
+    static std::shared_ptr<AudioPolicyEffects::EffectDesc> loadEffect(cnode* root);
+    static std::shared_ptr<EffectDescVector> loadEffectConfig(cnode* root,
+            const EffectDescVector& effects);
 
     // Load all automatic effect parameters
-    void loadEffectParameters(cnode *root, Vector <effect_param_t *>& params);
-    effect_param_t *loadEffectParameter(cnode *root);
-    size_t readParamValue(cnode *node,
+    static void loadEffectParameters(
+            cnode* root, std::vector<std::shared_ptr<const effect_param_t>>& params);
+
+    // loadEffectParameter returns a shared_ptr instead of a unique_ptr as there may
+    // be multiple references to the same effect parameter.
+    static std::shared_ptr<const effect_param_t> loadEffectParameter(cnode* root);
+    static size_t readParamValue(cnode* node,
                           char **param,
                           size_t *curSize,
                           size_t *totSize);
-    size_t growParamSize(char **param,
+    static size_t growParamSize(char** param,
                          size_t size,
                          size_t *curSize,
                          size_t *totSize);
 
+    // Legacy: End methods above.
+
     // protects access to mInputSources, mInputSessions, mOutputStreams, mOutputSessions
     // never hold AudioPolicyService::mMutex when calling AudioPolicyEffects methods as
     // those can call back into AudioPolicyService methods and try to acquire the mutex
     mutable audio_utils::mutex mMutex{audio_utils::MutexOrder::kAudioPolicyEffects_Mutex};
     // Automatic input effects are configured per audio_source_t
-    KeyedVector< audio_source_t, EffectDescVector* > mInputSources;
-    // Automatic input effects are unique for audio_io_handle_t
-    KeyedVector< audio_session_t, EffectVector* > mInputSessions;
+    KeyedVector<audio_source_t, std::shared_ptr<EffectDescVector>> mInputSources
+            GUARDED_BY(mMutex);
+    // Automatic input effects are unique for an audio_session_t.
+    KeyedVector<audio_session_t, std::shared_ptr<EffectVector>> mInputSessions GUARDED_BY(mMutex);
 
     // Automatic output effects are organized per audio_stream_type_t
-    KeyedVector< audio_stream_type_t, EffectDescVector* > mOutputStreams;
-    // Automatic output effects are unique for audiosession ID
-    KeyedVector< audio_session_t, EffectVector* > mOutputSessions;
+    KeyedVector<audio_stream_type_t, std::shared_ptr<EffectDescVector>> mOutputStreams
+            GUARDED_BY(mMutex);
+    // Automatic output effects are unique for an audio_session_t.
+    KeyedVector<audio_session_t, std::shared_ptr<EffectVector>> mOutputSessions
+            GUARDED_BY(mMutex);
 
     /**
      * @brief mDeviceEffects map of device effects indexed by the device address
      */
-    std::map<std::string, std::unique_ptr<DeviceEffects>> mDeviceEffects GUARDED_BY(mMutex);
+
+    // mDeviceEffects is never accessed through AudioPolicyEffects methods.
+    // We keep a separate mutex here to catch future methods attempting to access this variable.
+    std::mutex mDeviceEffectsMutex;
+    std::map<std::string, std::unique_ptr<DeviceEffects>> mDeviceEffects
+            GUARDED_BY(mDeviceEffectsMutex);
 
     /**
      * Device Effect initialization must be asynchronous: the audio_policy service parses and init
      * effect on first reference. AudioFlinger will handle effect creation and register these
      * effect on audio_policy service.
-     * We must store the reference of the furture garantee real asynchronous operation.
+     *
+     * The future is associated with the std::async launched thread - no need to lock as
+     * it is only set once on init.  Due to the async nature, it is conceivable that
+     * some device effects are not available immediately after AudioPolicyService::onFirstRef()
+     * while the effects are being created.
      */
     std::future<void> mDefaultDeviceEffectFuture;
 };
 
 } // namespace android
-
-#endif // ANDROID_AUDIOPOLICYEFFECTS_H
diff --git a/services/audiopolicy/service/AudioPolicyService.cpp b/services/audiopolicy/service/AudioPolicyService.cpp
index 835a617..57e2718 100644
--- a/services/audiopolicy/service/AudioPolicyService.cpp
+++ b/services/audiopolicy/service/AudioPolicyService.cpp
@@ -280,9 +280,9 @@
 
     // load audio processing modules
     const sp<EffectsFactoryHalInterface> effectsFactoryHal = EffectsFactoryHalInterface::create();
-    sp<AudioPolicyEffects> audioPolicyEffects = new AudioPolicyEffects(effectsFactoryHal);
-    sp<UidPolicy> uidPolicy = new UidPolicy(this);
-    sp<SensorPrivacyPolicy> sensorPrivacyPolicy = new SensorPrivacyPolicy(this);
+    auto audioPolicyEffects = sp<AudioPolicyEffects>::make(effectsFactoryHal);
+    auto uidPolicy = sp<UidPolicy>::make(this);
+    auto sensorPrivacyPolicy = sp<SensorPrivacyPolicy>::make(this);
     {
         audio_utils::lock_guard _l(mMutex);
         mAudioPolicyEffects = audioPolicyEffects;