Run audio services in audioserver instead of mediaserver

audioflinger, audiopolicy, (fm) radio, soundtrigger moved to audioserver.
medialog is removed from mediaserver.
audioserver has same permissions and rights as mediaserver.

mediaserver is allowed to specify client uid to audioserver.

Subsequent CL will add medialog to audioserver.

TBD: Pare down permissions.

Bug: 24511453
Change-Id: Iccaa08b874a502710d142e72f8abbb3d97c44cfa
diff --git a/services/audioflinger/Tracks.cpp b/services/audioflinger/Tracks.cpp
index 0e24b52..b1638ea 100644
--- a/services/audioflinger/Tracks.cpp
+++ b/services/audioflinger/Tracks.cpp
@@ -100,13 +100,11 @@
         mType(type),
         mThreadIoHandle(thread->id())
 {
-    // if the caller is us, trust the specified uid
-    if (IPCThreadState::self()->getCallingPid() != getpid_cached || clientUid == -1) {
-        int newclientUid = IPCThreadState::self()->getCallingUid();
-        if (clientUid != -1 && clientUid != newclientUid) {
-            ALOGW("uid %d tried to pass itself off as %d", newclientUid, clientUid);
-        }
-        clientUid = newclientUid;
+    const uid_t callingUid = IPCThreadState::self()->getCallingUid();
+    if (!isTrustedCallingUid(callingUid) || clientUid == -1) {
+        ALOGW_IF(clientUid != -1 && clientUid != (int)callingUid,
+                "%s uid %d tried to pass itself off as %d", __FUNCTION__, callingUid, clientUid);
+        clientUid = (int)callingUid;
     }
     // clientUid contains the uid of the app that is responsible for this track, so we can blame
     // battery usage on it.