Update audio playback session for fast compatible effects
Bug: 215781480
Test: atest audioeffect_tests
Merged-In: I651202acc7a1656fcc2b595db76a1f1c89449c91
Change-Id: I651202acc7a1656fcc2b595db76a1f1c89449c91
diff --git a/media/libaudioclient/tests/audioeffect_tests.cpp b/media/libaudioclient/tests/audioeffect_tests.cpp
index 93fe306..e6149e4 100644
--- a/media/libaudioclient/tests/audioeffect_tests.cpp
+++ b/media/libaudioclient/tests/audioeffect_tests.cpp
@@ -19,19 +19,43 @@
#include <gtest/gtest.h>
#include <media/AudioEffect.h>
+#include <system/audio_effects/effect_hapticgenerator.h>
+#include <system/audio_effects/effect_spatializer.h>
#include <system/audio_effects/effect_visualizer.h>
#include "audio_test_utils.h"
using namespace android;
+class AudioEffectCallback : public AudioEffect::IAudioEffectCallback {
+ public:
+ bool receivedFramesProcessed = false;
+
+ void onFramesProcessed(int32_t framesProcessed) override {
+ ALOGE("number of frames processed %d", framesProcessed);
+ receivedFramesProcessed = true;
+ }
+};
+
static constexpr int kDefaultInputEffectPriority = -1;
static constexpr int kDefaultOutputEffectPriority = 0;
static const char* gPackageName = "AudioEffectTest";
-bool isEffectExistsOnAudioSession(const effect_uuid_t* type, int priority,
- audio_session_t sessionId) {
+bool doesDeviceSupportLowLatencyMode(std::vector<struct audio_port_v7>& ports) {
+ for (const auto& port : ports) {
+ if (port.role == AUDIO_PORT_ROLE_SOURCE && port.type == AUDIO_PORT_TYPE_MIX) {
+ if ((port.active_config.flags.output & AUDIO_OUTPUT_FLAG_FAST) != 0) {
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+sp<AudioEffect> createEffect(const effect_uuid_t* type, const effect_uuid_t* uuid = nullptr,
+ int priority = 0, audio_session_t sessionId = AUDIO_SESSION_OUTPUT_MIX,
+ const wp<AudioEffectCallback>& callback = nullptr) {
std::string packageName{gPackageName};
AttributionSourceState attributionSource;
attributionSource.packageName = packageName;
@@ -39,11 +63,19 @@
attributionSource.pid = VALUE_OR_FATAL(legacy2aidl_pid_t_int32_t(getpid()));
attributionSource.token = sp<BBinder>::make();
sp<AudioEffect> effect = new AudioEffect(attributionSource);
- effect->set(type, nullptr /* uid */, priority, nullptr /* callback */, sessionId);
- return effect->initCheck() == ALREADY_EXISTS;
+ effect->set(type, uuid, priority, callback, sessionId, AUDIO_IO_HANDLE_NONE, {}, false,
+ (callback != nullptr));
+ return effect;
}
-bool isEffectDefaultOnRecord(const effect_uuid_t* type, const sp<AudioRecord>& audioRecord) {
+status_t isEffectExistsOnAudioSession(const effect_uuid_t* type, const effect_uuid_t* uuid,
+ int priority, audio_session_t sessionId) {
+ sp<AudioEffect> effect = createEffect(type, uuid, priority, sessionId);
+ return effect->initCheck();
+}
+
+bool isEffectDefaultOnRecord(const effect_uuid_t* type, const effect_uuid_t* uuid,
+ const sp<AudioRecord>& audioRecord) {
effect_descriptor_t descriptors[AudioEffect::kMaxPreProcessing];
uint32_t numEffects = AudioEffect::kMaxPreProcessing;
status_t ret = AudioEffect::queryDefaultPreProcessing(audioRecord->getSessionId(), descriptors,
@@ -52,7 +84,8 @@
return false;
}
for (int i = 0; i < numEffects; i++) {
- if (memcmp(&descriptors[i].type, type, sizeof(effect_uuid_t)) == 0) {
+ if ((memcmp(&descriptors[i].type, type, sizeof(effect_uuid_t)) == 0) &&
+ (memcmp(&descriptors[i].uuid, uuid, sizeof(effect_uuid_t)) == 0)) {
return true;
}
}
@@ -61,11 +94,11 @@
void listEffectsAvailable(std::vector<effect_descriptor_t>& descriptors) {
uint32_t numEffects = 0;
- if (NO_ERROR == AudioEffect::queryNumberEffects(&numEffects)) {
- for (auto i = 0; i < numEffects; i++) {
- effect_descriptor_t des;
- if (NO_ERROR == AudioEffect::queryEffect(i, &des)) descriptors.push_back(des);
- }
+ ASSERT_EQ(NO_ERROR, AudioEffect::queryNumberEffects(&numEffects));
+ for (auto i = 0; i < numEffects; i++) {
+ effect_descriptor_t des;
+ ASSERT_EQ(NO_ERROR, AudioEffect::queryEffect(i, &des));
+ descriptors.push_back(des);
}
}
@@ -81,11 +114,31 @@
return ((descriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY);
}
+bool isPostproc(effect_descriptor_t& descriptor) {
+ return ((descriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC);
+}
+
bool isFastCompatible(effect_descriptor_t& descriptor) {
return !(((descriptor.flags & EFFECT_FLAG_HW_ACC_MASK) == 0) &&
((descriptor.flags & EFFECT_FLAG_NO_PROCESS) == 0));
}
+bool isSpatializer(effect_descriptor_t& descriptor) {
+ return (memcmp(&descriptor.type, FX_IID_SPATIALIZER, sizeof(effect_uuid_t)) == 0);
+}
+
+bool isHapticGenerator(effect_descriptor_t& descriptor) {
+ return (memcmp(&descriptor.type, FX_IID_HAPTICGENERATOR, sizeof(effect_uuid_t)) == 0);
+}
+
+std::tuple<std::string, std::string> typeAndUuidToString(const effect_descriptor_t& desc) {
+ char type[512];
+ AudioEffect::guidToString(&desc.type, type, sizeof(type));
+ char uuid[512];
+ AudioEffect::guidToString(&desc.uuid, uuid, sizeof(uuid));
+ return std::make_tuple(type, uuid);
+}
+
// UNIT TESTS
TEST(AudioEffectTest, getEffectDescriptor) {
effect_uuid_t randomType = {
@@ -99,7 +152,7 @@
EFFECT_FLAG_TYPE_MASK, &descriptor));
std::vector<effect_descriptor_t> descriptors;
- listEffectsAvailable(descriptors);
+ ASSERT_NO_FATAL_FAILURE(listEffectsAvailable(descriptors));
for (auto i = 0; i < descriptors.size(); i++) {
EXPECT_EQ(NO_ERROR,
@@ -124,15 +177,7 @@
}
TEST(AudioEffectTest, DISABLED_GetSetParameterForEffect) {
- std::string packageName{gPackageName};
- AttributionSourceState attributionSource;
- attributionSource.packageName = packageName;
- attributionSource.uid = VALUE_OR_FATAL(legacy2aidl_uid_t_int32_t(getuid()));
- attributionSource.pid = VALUE_OR_FATAL(legacy2aidl_pid_t_int32_t(getpid()));
- attributionSource.token = sp<BBinder>::make();
- sp<AudioEffect> visualizer = new AudioEffect(attributionSource);
- ASSERT_NE(visualizer, nullptr) << "effect not created";
- visualizer->set(SL_IID_VISUALIZATION);
+ sp<AudioEffect> visualizer = createEffect(SL_IID_VISUALIZATION);
status_t status = visualizer->initCheck();
ASSERT_TRUE(status == NO_ERROR || status == ALREADY_EXISTS) << "Init check error";
ASSERT_EQ(NO_ERROR, visualizer->setEnabled(true)) << "visualizer not enabled";
@@ -195,51 +240,58 @@
sp<AudioCapture> capture = nullptr;
std::vector<effect_descriptor_t> descriptors;
- listEffectsAvailable(descriptors);
+ ASSERT_NO_FATAL_FAILURE(listEffectsAvailable(descriptors));
for (auto i = 0; i < descriptors.size(); i++) {
if (isPreprocessing(descriptors[i])) {
capture = new AudioCapture(AUDIO_SOURCE_MIC, sampleRate, format, channelMask);
ASSERT_NE(capture, nullptr) << "Unable to create Record Application";
EXPECT_EQ(NO_ERROR, capture->create());
EXPECT_EQ(NO_ERROR, capture->start());
- if (!isEffectDefaultOnRecord(&descriptors[i].type, capture->getAudioRecordHandle())) {
+ if (!isEffectDefaultOnRecord(&descriptors[i].type, &descriptors[i].uuid,
+ capture->getAudioRecordHandle())) {
selectedEffect = i;
break;
}
}
}
if (selectedEffect == -1) GTEST_SKIP() << " expected at least one preprocessing effect";
- effect_uuid_t selectedEffectType = descriptors[selectedEffect].type;
- char type[512];
- AudioEffect::guidToString(&selectedEffectType, type, sizeof(type));
-
+ effect_uuid_t* selectedEffectType = &descriptors[selectedEffect].type;
+ effect_uuid_t* selectedEffectUuid = &descriptors[selectedEffect].uuid;
+ auto [type, uuid] = typeAndUuidToString(descriptors[selectedEffect]);
capture = new AudioCapture(AUDIO_SOURCE_MIC, sampleRate, format, channelMask);
ASSERT_NE(capture, nullptr) << "Unable to create Record Application";
EXPECT_EQ(NO_ERROR, capture->create());
EXPECT_EQ(NO_ERROR, capture->start());
- EXPECT_FALSE(isEffectDefaultOnRecord(&selectedEffectType, capture->getAudioRecordHandle()))
+ EXPECT_FALSE(isEffectDefaultOnRecord(selectedEffectType, selectedEffectUuid,
+ capture->getAudioRecordHandle()))
<< "Effect should not have been default on record. " << type;
- EXPECT_FALSE(isEffectExistsOnAudioSession(&selectedEffectType, kDefaultInputEffectPriority - 1,
- capture->getAudioRecordHandle()->getSessionId()))
+ EXPECT_EQ(NO_ERROR,
+ isEffectExistsOnAudioSession(selectedEffectType, selectedEffectUuid,
+ kDefaultInputEffectPriority - 1,
+ capture->getAudioRecordHandle()->getSessionId()))
<< "Effect should not have been added. " << type;
EXPECT_EQ(OK, capture->audioProcess());
EXPECT_EQ(OK, capture->stop());
String16 name{gPackageName};
audio_unique_id_t effectId;
- status_t status = AudioEffect::addSourceDefaultEffect(
- type, name, nullptr, kDefaultInputEffectPriority, AUDIO_SOURCE_MIC, &effectId);
+ status_t status = AudioEffect::addSourceDefaultEffect(type.c_str(), name, uuid.c_str(),
+ kDefaultInputEffectPriority,
+ AUDIO_SOURCE_MIC, &effectId);
EXPECT_EQ(NO_ERROR, status) << "Adding default effect failed: " << type;
capture = new AudioCapture(AUDIO_SOURCE_MIC, sampleRate, format, channelMask);
ASSERT_NE(capture, nullptr) << "Unable to create Record Application";
EXPECT_EQ(NO_ERROR, capture->create());
EXPECT_EQ(NO_ERROR, capture->start());
- EXPECT_TRUE(isEffectDefaultOnRecord(&selectedEffectType, capture->getAudioRecordHandle()))
+ EXPECT_TRUE(isEffectDefaultOnRecord(selectedEffectType, selectedEffectUuid,
+ capture->getAudioRecordHandle()))
<< "Effect should have been default on record. " << type;
- EXPECT_TRUE(isEffectExistsOnAudioSession(&selectedEffectType, kDefaultInputEffectPriority - 1,
- capture->getAudioRecordHandle()->getSessionId()))
+ EXPECT_EQ(ALREADY_EXISTS,
+ isEffectExistsOnAudioSession(selectedEffectType, selectedEffectUuid,
+ kDefaultInputEffectPriority - 1,
+ capture->getAudioRecordHandle()->getSessionId()))
<< "Effect should have been added. " << type;
EXPECT_EQ(OK, capture->audioProcess());
EXPECT_EQ(OK, capture->stop());
@@ -250,86 +302,258 @@
ASSERT_NE(capture, nullptr) << "Unable to create Record Application";
EXPECT_EQ(NO_ERROR, capture->create());
EXPECT_EQ(NO_ERROR, capture->start());
- EXPECT_FALSE(isEffectDefaultOnRecord(&selectedEffectType, capture->getAudioRecordHandle()))
+ EXPECT_FALSE(isEffectDefaultOnRecord(selectedEffectType, selectedEffectUuid,
+ capture->getAudioRecordHandle()))
<< "Effect should not have been default on record. " << type;
- EXPECT_FALSE(isEffectExistsOnAudioSession(&selectedEffectType, kDefaultInputEffectPriority - 1,
- capture->getAudioRecordHandle()->getSessionId()))
+ EXPECT_EQ(NO_ERROR,
+ isEffectExistsOnAudioSession(selectedEffectType, selectedEffectUuid,
+ kDefaultInputEffectPriority - 1,
+ capture->getAudioRecordHandle()->getSessionId()))
<< "Effect should not have been added. " << type;
EXPECT_EQ(OK, capture->audioProcess());
EXPECT_EQ(OK, capture->stop());
}
-TEST(AudioEffectTest, ManageStreamDefaultEffects) {
+TEST(AudioEffectTest, AuxEffectSanityTest) {
int32_t selectedEffect = -1;
-
std::vector<effect_descriptor_t> descriptors;
- listEffectsAvailable(descriptors);
+ ASSERT_NO_FATAL_FAILURE(listEffectsAvailable(descriptors));
for (auto i = 0; i < descriptors.size(); i++) {
if (isAux(descriptors[i])) {
selectedEffect = i;
break;
}
}
- if (selectedEffect == -1) GTEST_SKIP() << " expected at least one Aux effect";
+ if (selectedEffect == -1) GTEST_SKIP() << "expected at least one aux effect";
effect_uuid_t* selectedEffectType = &descriptors[selectedEffect].type;
+ effect_uuid_t* selectedEffectUuid = &descriptors[selectedEffect].uuid;
+ auto [type, uuid] = typeAndUuidToString(descriptors[selectedEffect]);
+ String16 name{gPackageName};
+ audio_session_t sessionId =
+ (audio_session_t)AudioSystem::newAudioUniqueId(AUDIO_UNIQUE_ID_USE_SESSION);
+ sp<AudioEffect> audioEffect = createEffect(selectedEffectType, selectedEffectUuid,
+ kDefaultInputEffectPriority, sessionId);
+ EXPECT_EQ(NO_INIT, audioEffect->initCheck())
+ << "error, creating auxiliary effect (" << type << ") on session id " << (int)sessionId
+ << " successful ";
+ audio_unique_id_t id;
+ status_t status = AudioEffect::addStreamDefaultEffect(
+ type.c_str(), name, uuid.c_str(), kDefaultOutputEffectPriority, AUDIO_USAGE_MEDIA, &id);
+ if (status == NO_ERROR) {
+ EXPECT_EQ(NO_ERROR, AudioEffect::removeStreamDefaultEffect(id));
+ EXPECT_NE(NO_ERROR, status) << "error, adding auxiliary effect (" << type
+ << ") as stream default effect is successful";
+ }
+}
- char type[512];
- AudioEffect::guidToString(selectedEffectType, type, sizeof(type));
+class AudioPlaybackEffectTest : public ::testing::TestWithParam<bool> {
+ public:
+ AudioPlaybackEffectTest() : mSelectFastMode(GetParam()){};
+
+ const bool mSelectFastMode;
+
+ bool mIsFastCompatibleEffect;
+ effect_uuid_t mType;
+ effect_uuid_t mUuid;
+ std::string mTypeStr;
+ std::string mUuidStr;
+
+ void SetUp() override {
+ if (mSelectFastMode) {
+ std::vector<struct audio_port_v7> ports;
+ ASSERT_EQ(OK, listAudioPorts(ports));
+ if (!doesDeviceSupportLowLatencyMode(ports)) {
+ GTEST_SKIP() << "device does not support low latency mode";
+ }
+ }
+
+ int32_t selectedEffect = -1;
+ std::vector<effect_descriptor_t> descriptors;
+ ASSERT_NO_FATAL_FAILURE(listEffectsAvailable(descriptors));
+ for (auto i = 0; i < descriptors.size(); i++) {
+ if (isSpatializer(descriptors[i])) continue;
+ if (isHapticGenerator(descriptors[i]) && !AudioSystem::isHapticPlaybackSupported())
+ continue;
+ if (!isInsert(descriptors[i])) continue;
+ selectedEffect = i;
+ mIsFastCompatibleEffect = isFastCompatible(descriptors[i]);
+ // in fast mode, pick fast compatible effect if available
+ if (mSelectFastMode == mIsFastCompatibleEffect) break;
+ }
+ if (selectedEffect == -1) {
+ GTEST_SKIP() << "expected at least one valid effect";
+ }
+
+ mType = descriptors[selectedEffect].type;
+ mUuid = descriptors[selectedEffect].uuid;
+ std::tie(mTypeStr, mUuidStr) = typeAndUuidToString(descriptors[selectedEffect]);
+ }
+};
+
+TEST_P(AudioPlaybackEffectTest, StreamDefaultEffectTest) {
+ SCOPED_TRACE(testing::Message()
+ << "\n selected effect type is :: " << mTypeStr
+ << "\n selected effect uuid is :: " << mUuidStr
+ << "\n audiotrack output flag : " << (mSelectFastMode ? "fast" : "default")
+ << "\n audio effect is fast compatible : "
+ << (mIsFastCompatibleEffect ? "yes" : "no"));
+
+ bool compatCheck = !mSelectFastMode || (mSelectFastMode && mIsFastCompatibleEffect);
+
// create track
audio_attributes_t attributes;
attributes.usage = AUDIO_USAGE_MEDIA;
attributes.content_type = AUDIO_CONTENT_TYPE_MUSIC;
auto playback = sp<AudioPlayback>::make(
- 44100 /* sampleRate */, AUDIO_FORMAT_PCM_16_BIT, AUDIO_CHANNEL_OUT_STEREO,
- AUDIO_OUTPUT_FLAG_NONE, AUDIO_SESSION_NONE, AudioTrack::TRANSFER_SHARED, &attributes);
+ 0 /* sampleRate */, AUDIO_FORMAT_PCM_16_BIT, AUDIO_CHANNEL_OUT_STEREO,
+ mSelectFastMode ? AUDIO_OUTPUT_FLAG_FAST : AUDIO_OUTPUT_FLAG_NONE, AUDIO_SESSION_NONE,
+ AudioTrack::TRANSFER_SHARED, &attributes);
ASSERT_NE(nullptr, playback);
ASSERT_EQ(NO_ERROR, playback->loadResource("/data/local/tmp/bbb_2ch_24kHz_s16le.raw"));
EXPECT_EQ(NO_ERROR, playback->create());
EXPECT_EQ(NO_ERROR, playback->start());
- EXPECT_FALSE(isEffectExistsOnAudioSession(selectedEffectType, kDefaultOutputEffectPriority - 1,
- playback->getAudioTrackHandle()->getSessionId()))
- << "Effect should not have been added. " << type;
+ EXPECT_EQ(compatCheck ? NO_ERROR : NO_INIT,
+ isEffectExistsOnAudioSession(&mType, &mUuid, kDefaultOutputEffectPriority - 1,
+ playback->getAudioTrackHandle()->getSessionId()))
+ << "Effect should not have been added. " << mTypeStr;
EXPECT_EQ(NO_ERROR, playback->waitForConsumption());
playback->stop();
playback.clear();
String16 name{gPackageName};
audio_unique_id_t id;
- status_t status = AudioEffect::addStreamDefaultEffect(
- type, name, nullptr, kDefaultOutputEffectPriority, AUDIO_USAGE_MEDIA, &id);
- EXPECT_EQ(NO_ERROR, status) << "Adding default effect failed: " << type;
+ status_t status = AudioEffect::addStreamDefaultEffect(mTypeStr.c_str(), name, mUuidStr.c_str(),
+ kDefaultOutputEffectPriority,
+ AUDIO_USAGE_MEDIA, &id);
+ EXPECT_EQ(NO_ERROR, status) << "Adding default effect failed: " << mTypeStr;
playback = sp<AudioPlayback>::make(
- 44100 /* sampleRate */, AUDIO_FORMAT_PCM_16_BIT, AUDIO_CHANNEL_OUT_STEREO,
- AUDIO_OUTPUT_FLAG_NONE, AUDIO_SESSION_NONE, AudioTrack::TRANSFER_SHARED, &attributes);
+ 0 /* sampleRate */, AUDIO_FORMAT_PCM_16_BIT, AUDIO_CHANNEL_OUT_STEREO,
+ mSelectFastMode ? AUDIO_OUTPUT_FLAG_FAST : AUDIO_OUTPUT_FLAG_NONE, AUDIO_SESSION_NONE,
+ AudioTrack::TRANSFER_SHARED, &attributes);
ASSERT_NE(nullptr, playback);
ASSERT_EQ(NO_ERROR, playback->loadResource("/data/local/tmp/bbb_2ch_24kHz_s16le.raw"));
EXPECT_EQ(NO_ERROR, playback->create());
- float level = 0.2f, levelGot;
- playback->getAudioTrackHandle()->setAuxEffectSendLevel(level);
EXPECT_EQ(NO_ERROR, playback->start());
- EXPECT_TRUE(isEffectExistsOnAudioSession(selectedEffectType, kDefaultOutputEffectPriority - 1,
- playback->getAudioTrackHandle()->getSessionId()))
- << "Effect should have been added. " << type;
+ // If effect chosen is not compatible with the session, then effect won't be applied
+ EXPECT_EQ(compatCheck ? ALREADY_EXISTS : NO_INIT,
+ isEffectExistsOnAudioSession(&mType, &mUuid, kDefaultOutputEffectPriority - 1,
+ playback->getAudioTrackHandle()->getSessionId()))
+ << "Effect should have been added. " << mTypeStr;
EXPECT_EQ(NO_ERROR, playback->waitForConsumption());
- playback->getAudioTrackHandle()->getAuxEffectSendLevel(&levelGot);
- EXPECT_EQ(level, levelGot);
+ if (mSelectFastMode) {
+ EXPECT_EQ(AUDIO_OUTPUT_FLAG_FAST,
+ playback->getAudioTrackHandle()->getFlags() & AUDIO_OUTPUT_FLAG_FAST);
+ }
playback->stop();
playback.clear();
status = AudioEffect::removeStreamDefaultEffect(id);
EXPECT_EQ(NO_ERROR, status);
playback = sp<AudioPlayback>::make(
- 44100 /*sampleRate */, AUDIO_FORMAT_PCM_16_BIT, AUDIO_CHANNEL_OUT_STEREO,
- AUDIO_OUTPUT_FLAG_NONE, AUDIO_SESSION_NONE, AudioTrack::TRANSFER_SHARED, &attributes);
+ 0 /* sampleRate */, AUDIO_FORMAT_PCM_16_BIT, AUDIO_CHANNEL_OUT_STEREO,
+ mSelectFastMode ? AUDIO_OUTPUT_FLAG_FAST : AUDIO_OUTPUT_FLAG_NONE, AUDIO_SESSION_NONE,
+ AudioTrack::TRANSFER_SHARED, &attributes);
ASSERT_NE(nullptr, playback);
ASSERT_EQ(NO_ERROR, playback->loadResource("/data/local/tmp/bbb_2ch_24kHz_s16le.raw"));
EXPECT_EQ(NO_ERROR, playback->create());
EXPECT_EQ(NO_ERROR, playback->start());
- EXPECT_FALSE(isEffectExistsOnAudioSession(selectedEffectType, kDefaultOutputEffectPriority - 1,
- playback->getAudioTrackHandle()->getSessionId()))
- << "Effect should not have been added. " << type;
+ EXPECT_EQ(compatCheck ? NO_ERROR : NO_INIT,
+ isEffectExistsOnAudioSession(&mType, &mUuid, kDefaultOutputEffectPriority - 1,
+ playback->getAudioTrackHandle()->getSessionId()))
+ << "Effect should not have been added. " << mTypeStr;
EXPECT_EQ(NO_ERROR, playback->waitForConsumption());
playback->stop();
playback.clear();
}
+
+TEST_P(AudioPlaybackEffectTest, CheckOutputFlagCompatibility) {
+ SCOPED_TRACE(testing::Message()
+ << "\n selected effect type is :: " << mTypeStr
+ << "\n selected effect uuid is :: " << mUuidStr
+ << "\n audiotrack output flag : " << (mSelectFastMode ? "fast" : "default")
+ << "\n audio effect is fast compatible : "
+ << (mIsFastCompatibleEffect ? "yes" : "no"));
+
+ audio_attributes_t attributes;
+ attributes.usage = AUDIO_USAGE_MEDIA;
+ attributes.content_type = AUDIO_CONTENT_TYPE_MUSIC;
+ audio_session_t sessionId =
+ (audio_session_t)AudioSystem::newAudioUniqueId(AUDIO_UNIQUE_ID_USE_SESSION);
+ sp<AudioEffectCallback> cb = sp<AudioEffectCallback>::make();
+ sp<AudioEffect> audioEffect =
+ createEffect(&mType, &mUuid, kDefaultOutputEffectPriority, sessionId, cb);
+ ASSERT_EQ(OK, audioEffect->initCheck());
+ ASSERT_EQ(NO_ERROR, audioEffect->setEnabled(true));
+ auto playback = sp<AudioPlayback>::make(
+ 0 /* sampleRate */, AUDIO_FORMAT_PCM_16_BIT, AUDIO_CHANNEL_OUT_MONO,
+ mSelectFastMode ? AUDIO_OUTPUT_FLAG_FAST : AUDIO_OUTPUT_FLAG_NONE, sessionId,
+ AudioTrack::TRANSFER_SHARED, &attributes);
+ ASSERT_NE(nullptr, playback);
+ ASSERT_EQ(NO_ERROR, playback->loadResource("/data/local/tmp/bbb_1ch_8kHz_s16le.raw"));
+ EXPECT_EQ(NO_ERROR, playback->create());
+ EXPECT_EQ(NO_ERROR, playback->start());
+
+ EXPECT_EQ(ALREADY_EXISTS, isEffectExistsOnAudioSession(
+ &mType, &mUuid, kDefaultOutputEffectPriority - 1, sessionId))
+ << "Effect should have been added. " << mTypeStr;
+ if (mSelectFastMode) {
+ EXPECT_EQ(mIsFastCompatibleEffect ? AUDIO_OUTPUT_FLAG_FAST : 0,
+ playback->getAudioTrackHandle()->getFlags() & AUDIO_OUTPUT_FLAG_FAST);
+ }
+ EXPECT_EQ(NO_ERROR, playback->waitForConsumption());
+ EXPECT_EQ(NO_ERROR, playback->getAudioTrackHandle()->attachAuxEffect(0));
+ playback->stop();
+ playback.clear();
+ EXPECT_TRUE(cb->receivedFramesProcessed)
+ << "AudioEffect frames processed callback not received";
+}
+
+INSTANTIATE_TEST_SUITE_P(EffectParameterizedTests, AudioPlaybackEffectTest, ::testing::Bool());
+
+TEST(AudioEffectTest, TestHapticEffect) {
+ if (!AudioSystem::isHapticPlaybackSupported())
+ GTEST_SKIP() << "Haptic playback is not supported";
+ int32_t selectedEffect = -1;
+ std::vector<effect_descriptor_t> descriptors;
+ ASSERT_NO_FATAL_FAILURE(listEffectsAvailable(descriptors));
+ for (auto i = 0; i < descriptors.size(); i++) {
+ if (!isHapticGenerator(descriptors[i])) continue;
+ selectedEffect = i;
+ break;
+ }
+ if (selectedEffect == -1) GTEST_SKIP() << "expected at least one valid effect";
+
+ effect_uuid_t* selectedEffectType = &descriptors[selectedEffect].type;
+ effect_uuid_t* selectedEffectUuid = &descriptors[selectedEffect].uuid;
+ auto [type, uuid] = typeAndUuidToString(descriptors[selectedEffect]);
+
+ SCOPED_TRACE(testing::Message() << "\n selected effect type is :: " << type
+ << "\n selected effect uuid is :: " << uuid);
+
+ audio_attributes_t attributes;
+ attributes.usage = AUDIO_USAGE_MEDIA;
+ attributes.content_type = AUDIO_CONTENT_TYPE_MUSIC;
+ audio_session_t sessionId =
+ (audio_session_t)AudioSystem::newAudioUniqueId(AUDIO_UNIQUE_ID_USE_SESSION);
+ sp<AudioEffectCallback> cb = sp<AudioEffectCallback>::make();
+ sp<AudioEffect> audioEffect = createEffect(selectedEffectType, selectedEffectUuid,
+ kDefaultOutputEffectPriority, sessionId, cb);
+ ASSERT_EQ(OK, audioEffect->initCheck());
+ ASSERT_EQ(NO_ERROR, audioEffect->setEnabled(true));
+ auto playback = sp<AudioPlayback>::make(0 /* sampleRate */, AUDIO_FORMAT_PCM_16_BIT,
+ AUDIO_CHANNEL_OUT_STEREO, AUDIO_OUTPUT_FLAG_NONE,
+ sessionId, AudioTrack::TRANSFER_SHARED, &attributes);
+ ASSERT_NE(nullptr, playback);
+ ASSERT_EQ(NO_ERROR, playback->loadResource("/data/local/tmp/bbb_2ch_24kHz_s16le.raw"));
+ EXPECT_EQ(NO_ERROR, playback->create());
+ EXPECT_EQ(NO_ERROR, playback->start());
+ EXPECT_TRUE(isEffectExistsOnAudioSession(selectedEffectType, selectedEffectUuid,
+ kDefaultOutputEffectPriority - 1, sessionId))
+ << "Effect should have been added. " << type;
+ EXPECT_EQ(NO_ERROR, playback->waitForConsumption());
+ playback->stop();
+ playback.clear();
+ EXPECT_TRUE(cb->receivedFramesProcessed)
+ << "AudioEffect frames processed callback not received";
+}