Merge "AudioFlinger: Modify flush handling for offload path"
diff --git a/services/audioflinger/PlaybackTracks.h b/services/audioflinger/PlaybackTracks.h
index 4b6c74d..6600161 100644
--- a/services/audioflinger/PlaybackTracks.h
+++ b/services/audioflinger/PlaybackTracks.h
@@ -94,6 +94,8 @@
     bool isReady() const;
     void setPaused() { mState = PAUSED; }
     void reset();
+    bool isFlushPending() const { return mFlushHwPending; }
+    void flushAck();
 
     bool isOutputTrack() const {
         return (mStreamType == AUDIO_STREAM_CNT);
@@ -155,6 +157,7 @@
     bool                mIsInvalid; // non-resettable latch, set by invalidate()
     AudioTrackServerProxy*  mAudioTrackServerProxy;
     bool                mResumeToStopping; // track was paused in stopping state.
+    bool                mFlushHwPending; // track requests for thread flush
 };  // end of Track
 
 class TimedTrack : public Track {
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index 00d14e8..cecb3dc 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -2727,12 +2727,6 @@
     PlaybackThread::threadLoop_standby();
 }
 
-// Empty implementation for standard mixer
-// Overridden for offloaded playback
-void AudioFlinger::PlaybackThread::flushOutput_l()
-{
-}
-
 bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
 {
     return false;
@@ -4003,6 +3997,17 @@
         sp<Track> l = mLatestActiveTrack.promote();
         bool last = l.get() == track;
 
+        if (track->isInvalid()) {
+            ALOGW("An invalidated track shouldn't be in active list");
+            tracksToRemove->add(track);
+            continue;
+        }
+
+        if (track->mState == TrackBase::IDLE) {
+            ALOGW("An idle track shouldn't be in active list");
+            continue;
+        }
+
         if (track->isPausing()) {
             track->setPaused();
             if (last) {
@@ -4021,6 +4026,11 @@
                 mBytesRemaining = 0;    // stop writing
             }
             tracksToRemove->add(track);
+        } else if (track->isFlushPending()) {
+            track->flushAck();
+            if (last) {
+                mFlushPending = true;
+            }
         } else if (track->framesReady() && track->isReady() &&
                 !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
             ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
@@ -4161,11 +4171,6 @@
     return mixerStatus;
 }
 
-void AudioFlinger::OffloadThread::flushOutput_l()
-{
-    mFlushPending = true;
-}
-
 // must be called with thread mutex locked
 bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
 {
diff --git a/services/audioflinger/Threads.h b/services/audioflinger/Threads.h
index 4700c0a..4deea9a 100644
--- a/services/audioflinger/Threads.h
+++ b/services/audioflinger/Threads.h
@@ -631,7 +631,6 @@
 protected:
                 // accessed by both binder threads and within threadLoop(), lock on mutex needed
                 unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
-    virtual     void        flushOutput_l();
 
 private:
     // timestamp latch:
@@ -750,7 +749,6 @@
     // threadLoop snippets
     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
     virtual     void        threadLoop_exit();
-    virtual     void        flushOutput_l();
 
     virtual     bool        waitingAsyncCallback();
     virtual     bool        waitingAsyncCallback_l();
diff --git a/services/audioflinger/Tracks.cpp b/services/audioflinger/Tracks.cpp
index ecedca9..8ffa43e 100644
--- a/services/audioflinger/Tracks.cpp
+++ b/services/audioflinger/Tracks.cpp
@@ -347,7 +347,8 @@
     mCachedVolume(1.0),
     mIsInvalid(false),
     mAudioTrackServerProxy(NULL),
-    mResumeToStopping(false)
+    mResumeToStopping(false),
+    mFlushHwPending(false)
 {
     if (mCblk != NULL) {
         if (sharedBuffer == 0) {
@@ -731,6 +732,7 @@
                 mRetryCount = PlaybackThread::kMaxTrackRetriesOffload;
             }
 
+            mFlushHwPending = true;
             mResumeToStopping = false;
         } else {
             if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
@@ -751,11 +753,19 @@
         // Prevent flush being lost if the track is flushed and then resumed
         // before mixer thread can run. This is important when offloading
         // because the hardware buffer could hold a large amount of audio
-        playbackThread->flushOutput_l();
         playbackThread->broadcast_l();
     }
 }
 
+// must be called with thread lock held
+void AudioFlinger::PlaybackThread::Track::flushAck()
+{
+    if (!isOffloaded())
+        return;
+
+    mFlushHwPending = false;
+}
+
 void AudioFlinger::PlaybackThread::Track::reset()
 {
     // Do not reset twice to avoid discarding data written just after a flush and before