Merge "NuPlayer2: Call video flush on audio teardown"
am: bf430563f8
Change-Id: I7c83aed564ac4bb5b4e4a006958ceb87d198a32d
diff --git a/media/libmediaplayer2/nuplayer2/NuPlayer2.cpp b/media/libmediaplayer2/nuplayer2/NuPlayer2.cpp
index de4f34e..837bbc8 100644
--- a/media/libmediaplayer2/nuplayer2/NuPlayer2.cpp
+++ b/media/libmediaplayer2/nuplayer2/NuPlayer2.cpp
@@ -1884,11 +1884,21 @@
closeAudioSink();
mRenderer->flush(true /* audio */, false /* notifyComplete */);
if (mVideoDecoder != NULL) {
- mRenderer->flush(false /* audio */, false /* notifyComplete */);
+ mDeferredActions.push_back(
+ new FlushDecoderAction(FLUSH_CMD_NONE /* audio */,
+ FLUSH_CMD_FLUSH /* video */));
+ mDeferredActions.push_back(
+ new SeekAction(currentPositionUs,
+ MediaPlayerSeekMode::SEEK_PREVIOUS_SYNC /* mode */));
+ // After a flush without shutdown, decoder is paused.
+ // Don't resume it until source seek is done, otherwise it could
+ // start pulling stale data too soon.
+ mDeferredActions.push_back(new ResumeDecoderAction(false));
+ processDeferredActions();
+ } else {
+ performSeek(currentPositionUs, MediaPlayerSeekMode::SEEK_PREVIOUS_SYNC /* mode */);
}
- performSeek(currentPositionUs, MediaPlayer2SeekMode::SEEK_PREVIOUS_SYNC /* mode */);
-
if (forceNonOffload) {
mRenderer->signalDisableOffloadAudio();
mOffloadAudio = false;