Make applyVolume private to DirectOutputThread
Change-Id: I7ca4a59505857cbd106b6f274c66e9580dead271
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index 8deb2fe..fe068af 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -2166,14 +2166,6 @@
// only process effects if we're going to write
if (sleepTime == 0) {
-
- if (mixerStatus == MIXER_TRACKS_READY) {
-
- // Non-trivial for DIRECT only
- applyVolume();
-
- }
-
for (size_t i = 0; i < effectChains.size(); i ++) {
effectChains[i]->process_l();
}
@@ -2999,6 +2991,7 @@
}
sleepTime = 0;
standbyTime = systemTime() + standbyDelay;
+ applyVolume();
}
void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index edf083f..621ff8f 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -1004,7 +1004,6 @@
virtual mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
virtual void threadLoop_mix();
virtual void threadLoop_sleepTime();
- virtual void applyVolume();
// volumes last sent to audio HAL with stream->set_volume()
// FIXME use standard representation and names
@@ -1018,6 +1017,9 @@
bool rampVolume;
uint16_t leftVol;
uint16_t rightVol;
+
+private:
+ void applyVolume(); // FIXME inline into threadLoop_mix()
};
class DuplicatingThread : public MixerThread {